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@  YVY69 : (07 December 2024 - 04:22 PM)

#6920 Ивар тайник на Радаре (3.9)

@  YVY69 : (23 November 2024 - 06:17 PM)

#6809 Диман Орех тайник Призрака в хрущёвке

@  YVY69 : (23 November 2024 - 04:38 PM)

#6808 тайник Рашпиля на свалке (3.9) все варианты событий

@  YVY69 : (16 November 2024 - 08:54 AM)

#6749 абсолютно вся инфа о микстуре (build 3.9)

@  модератор Sn1ck : (14 November 2024 - 04:24 PM)

https://nlc-zone.ru/...s-cop/?p=280139

@  YVY69 : (09 November 2024 - 12:22 PM)

#6634 тайники Ивара на Радаре build 3.9 прохождение с привязкой к геолокации

@  RomaM65 : (31 October 2024 - 02:05 PM)

@ Илья_О, спасибо большое

@  Илья_О : (31 October 2024 - 08:26 AM)

@ RomaM65,
есть я/диск со сборками - https://disk.yandex..../wUXSKn9TrHo_Lw

@  RomaM65 : (30 October 2024 - 07:16 PM)

У кого-то есть ссылка на старую сборку 2.0 от SOB'а?
А то все битые

@  YVY69 : (25 October 2024 - 02:37 PM)

#6310 Иванковском райцентре квест : Диман Орех тайник Призрака и Рыжий тайник в школе (первая инициализация игры для build 3.9)

@  Xanders1987 : (02 October 2024 - 08:05 AM)

места артефакта пличко

@  модератор Petrenka : (16 September 2024 - 03:12 PM)

Карту можно выложить в специальную тему для правок и дополнений

@  Геймер : (15 September 2024 - 01:23 PM)

Чтобы карта не затерялась, сделай её скриншот и выложи в теме Мир НЛС, к примеру. Или сразу эту возьми и выложи https://ibb.co/5YKMJ9N может пригодится кому.

@  YVY69 : (14 September 2024 - 10:54 PM)

Я сделал карту пещеры под озером на локации Туманная чаща. Выложил в в 3.9.1. , моё сообщение сообщение забили флудом. Это ЭКСЛЮЗИВ карты нет нигде , теперь легко можно проникнуть и обследовать эту пещеру , подходит на все build NLC

@  BUH10 : (07 September 2024 - 10:35 PM)

Не жёсткому а настоящему

@  BUH10 : (07 September 2024 - 10:33 PM)

:)) D 7.5.3 ПОПРОБУЮ

@  BUH10 : (07 September 2024 - 10:33 PM)

Я ТАК ОЧЕНЬ СКУЧАЮ ПО ПЕРВОМУ NLC -ЖЁСТКОМУ НЕДОДЕЛАННОМУ

@  Towarish_kom... : (01 September 2024 - 12:14 PM)

mikelik

@  ladanfunny : (27 August 2024 - 03:43 PM)

сяк

@  rothmans777 : (16 August 2024 - 10:28 AM)

Как я вижу, идея благополучно загнулась?

Фотография

08.04.16 - работа над ошибками 9


Сообщений в теме: 404

#1
alpet

alpet

    Ковырятель движка

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Движок взят пока без изменений, из предыдущего патча.

 

Изменение в конфигах примерно такие:

  1. Массовые правки оружия, сокращен износ и дисперсия (соответственно раскачка тоже), звуки и что-то ещё наверняка. Добавлена новая серия АК-100.
  2. Исправлены ошибки в текстах/диалогах
  3. Увеличена дистанция, за пределами которой уборщик мусора уничтожает весь лут, при загрузке игры
  4. Износ артефактов для дефолтного баланса уменьшен в 1.5 раза.
  5. Время жизни болта увеличено в 3 раза.

 

В скриптах добавлен ряд проверок на возможные сбои.

 

Обновление загружаем отсюда.

 

ВНИМАНИЕ/УВАГА: При серьёзных проблемах, вроде вылетов, долгих зависаний или пищания - выкладывайте пожалуйста логи с именем начинающимся на xr_3da.build_62*, и по возможности данные о загрузке CPU/GPU, видеопамяти. На малоинформативные скриншоты, я просто не буду обращать внимание.

 

 


_________________________________________________________________________________________________________

Плавайте поездами аэрофлота!

Мои репозитории на GitHub: https://github.com/alpet83


#2
Russula

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Alpet с возвращением.

И сразу вопрос: износ артефактов зачем изменили? Он и так уже понижен был, а теперь артефакты почти вечными будут. Я уже положительные арты меняю на амуницию или продаю, так-как предыдущие сносить не могу, ну если их только специально с пояса не снимать.

Сообщение отредактировал Russula: 09 April 2016 - 12:35 AM

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#3
Packum

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Он вроде и так понижен был, а теперь артефакты почти вечными будут.

Вы с какими обновлениями играли? У меня батарейка за пару - тройку часов на Тесле сдыхает.


_________________________________________________________________________________________________________

 


#4
Irokezik

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Вопрос: время жизни увеличено в 1,5 раза по сравнению с чем? С релизной версией Сяка?


_________________________________________________________________________________________________________
NLC - это часть жизни

#5
Russula

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Packum, это батарейка, а есть еще и пузырек, так он тухнет еще быстрее и что? Если в описании к обновлению речь идет о обычных артефактах (1,2,3 уров.), то смысла в уменьшении скорости их износа я не вижу. Они и так на последних обновлениях очень живучи.

Irokezik, по сравнению с версией от Сяка износ у артефактов уже был понижен на предыдущих обновлениях.

Сообщение отредактировал Russula: 09 April 2016 - 12:35 AM

_________________________________________________________________________________________________________

#6
Packum

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Они и так на последних обновлениях очень живучи

Скорость износа сильно зависит от уровня артефакта. Если вы ходите с первым и вторым пока, то я согласен - у них

нормальная скорость износа. Но извините, когда пойдёте на Север, вы просто вынуждены будете носить третий уровень

и пустышки, а они тухнут очень быстро.


_________________________________________________________________________________________________________

 


#7
Russula

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Packum, вот только давайте вы тестеру рассказывать не будите как там на дальних локациях.
А на счет износа артефактов, то по моему мнению, он и так нормальным был. Пустышки дают вам максимальную защиту и если у них износ увеличен по сравнению с обычными артефактами, то мне это кажется - правильным и оправданным. Одевая их вы получаете существенную прибавку к защите и быстрый износ. Плюс и минус, а вот многим хочется только плюс, но это уже будет не NLC.

Сообщение отредактировал Russula: 09 April 2016 - 12:49 AM

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#8
Packum

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рассказывать не будите как там на дальних локациях.

Да живу я там! :D На пояс уже надеть нечего - всё стухло. Осталось пол-батарейки и Душа зелёная начатая.

С чем идти?


Сообщение отредактировал Packum: 09 April 2016 - 12:53 AM

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#9
Irokezik

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Народ, не сорьтесь. Лучше скажите, совместимы ли сейвы с ранних версий, а то я проверить смогу только в понедельник, на работе. :)


_________________________________________________________________________________________________________
NLC - это часть жизни

#10
Pastor

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совместимы ли сейвы с ранних версий

По Кордону побегал - нормально.


_________________________________________________________________________________________________________

​i7 3770 3,4GHz,MSI GTX 1070 TI, 8 ГБ ОЗУ, SSD  KINGSTON SKC 120G


#11
Ремал

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После предыдущего патча bin скачивать не нужно, ясно. И да заметил только что, новинку выложили не заархивировав.


Сообщение отредактировал Ремал: 09 April 2016 - 01:31 AM

_________________________________________________________________________________________________________
AMD FX™-4200; GeForce GTX 770; RAM 16GB; SSD OCZ Vector150-128GB; Windows10 Домашняя 64

#12
Pastor

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Движок взят пока без изменений, из предыдущего патча.

В шапке же.....


_________________________________________________________________________________________________________

​i7 3770 3,4GHz,MSI GTX 1070 TI, 8 ГБ ОЗУ, SSD  KINGSTON SKC 120G


#13
Ремал

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Вылет при загрузке квик сейва

[01:14:46.068] #DBG: Created Debug Thread, ID = 4340

[01:14:46.069] #DBG: Created Debug Thread, ID = 6420
[01:14:46.073]. #DBG: WorkerThread 1384 ($ 568), Name = MemStatCollector { TMemStatCollector@=$0CC01A30:: luaicp.dll /ID=1384 }, Class = TMemStatCollector started std-loop in OleExec
[01:14:46.073]. #DBG: Opening named FileMapping Global\VIRTUALTIMER
[01:14:46.074]. #DBG: WorkerThread 6560 ($19A0), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0CC09A90:: luaicp.dll /ID=6560 }, Class = TThreadWatchdog started std-loop in OleExec
VirtualTimer created, but not synchronized. Probably used global, base time = 09.04.2016 1:14:37
[01:14:46.082]. #DBG: Created ToolThread, ID = 6508
[01:14:46.085]. #DBG: WorkerThread 6508 ($196C), Name = gToolThread { TToolThread@=$0CC0A264:: luaicp.dll /ID=6508 }, Class = TToolThread started std-loop in OleExec
#DBG: ParamStr (1) = -noprefetch
#DBG: ParamStr (2) = -no_intro
#DBG: ParamStr (3) = -verbosity
#DBG: ParamStr (4) = 5
#DBG: ParamStr (5) = -verb_filters
#DBG: ParamStr (6) = PERF
#DBG: ParamStr (7) = -smap3072
#DBG: ParamStr (8) = -debug_dialogs
[01:14:46.119]. #DBG: Module(DLLs) dump:
BA=$00400000 szMod = xr_3da.EXE modBaseSize = 2.992 MiB, fileSize = 2.915 MiB version = 1.7.0.5799
BA=$02580000 szMod = luaicp.dll modBaseSize = 29.770 MiB, fileSize = 14.890 MiB version = 7.1.5926.63647
BA=$04490000 szMod = xrCore.dll modBaseSize = 2.520 MiB, fileSize = 1.592 MiB version = 0.0
BA=$10000000 szMod = EAX.DLL modBaseSize = 0.129 MiB, fileSize = 0.129 MiB version = 3.0.1.0
BA=$64520000 szMod = AcLayers.DLL modBaseSize = 2.469 MiB, fileSize = 0.320 MiB version = 6.2.10586.0
BA=$65900000 szMod = d3dx9_43.dll modBaseSize = 1.996 MiB, fileSize = 1.906 MiB version = 9.29.952.3111
BA=$65B30000 szMod = DSOUND.dll modBaseSize = 0.523 MiB, fileSize = 0.503 MiB version = 6.2.10586.0
BA=$66680000 szMod = sfc.dll modBaseSize = 0.012 MiB, fileSize = 0.003 MiB version = 6.2.10586.0
BA=$667C0000 szMod = MSACM32.dll modBaseSize = 0.094 MiB, fileSize = 0.087 MiB version = 6.2.10586.0
BA=$667E0000 szMod = DINPUT8.dll modBaseSize = 0.211 MiB, fileSize = 0.164 MiB version = 6.2.10586.0
BA=$66820000 szMod = xrSound.dll modBaseSize = 0.402 MiB, fileSize = 0.388 MiB version = 0.0
BA=$66890000 szMod = xrCDB.dll modBaseSize = 0.305 MiB, fileSize = 0.292 MiB version = 0.0
BA=$668E0000 szMod = xrNetServer.dll modBaseSize = 0.199 MiB, fileSize = 0.179 MiB version = 0.0
BA=$66920000 szMod = AVIFIL32.dll modBaseSize = 0.109 MiB, fileSize = 0.095 MiB version = 6.2.10586.0
BA=$66BD0000 szMod = MSVFW32.dll modBaseSize = 0.137 MiB, fileSize = 0.119 MiB version = 6.2.10586.0
BA=$66C00000 szMod = luabind.dll modBaseSize = 0.250 MiB, fileSize = 0.235 MiB version = 0.0
BA=$66C40000 szMod = xrTextures.dll modBaseSize = 0.172 MiB, fileSize = 0.159 MiB version = 0.0
BA=$66C70000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1
BA=$66E10000 szMod = MPR.dll modBaseSize = 0.086 MiB, fileSize = 0.082 MiB version = 6.2.10586.0
BA=$66E30000 szMod = COMCTL32.dll modBaseSize = 0.570 MiB, fileSize = 0.558 MiB version = 5.82.10586.0
BA=$670A0000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1
BA=$67320000 szMod = FaultRep.dll modBaseSize = 0.328 MiB, fileSize = 0.320 MiB version = 6.2.10586.0
BA=$67440000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.009 MiB version = 6.2.10586.0
BA=$67AC0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 0.0
BA=$67AD0000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0
BA=$67BC0000 szMod = lua5.1.dll modBaseSize = 0.242 MiB, fileSize = 0.228 MiB version = 0.0
BA=$68090000 szMod = OpenAL32.dll modBaseSize = 0.063 MiB, fileSize = 0.035 MiB version = 6.14.357.21
BA=$680A0000 szMod = SortWindows61.dll modBaseSize = 0.055 MiB, fileSize = 0.040 MiB version = 6.2.10586.0
BA=$680B0000 szMod = sfc_os.DLL modBaseSize = 0.059 MiB, fileSize = 0.040 MiB version = 6.2.10586.0
BA=$68150000 szMod = apphelp.dll modBaseSize = 0.570 MiB, fileSize = 0.555 MiB version = 6.2.10586.0
BA=$68B70000 szMod = sxs.dll modBaseSize = 0.504 MiB, fileSize = 0.498 MiB version = 6.2.10586.0
BA=$70F80000 szMod = dwmapi.dll modBaseSize = 0.113 MiB, fileSize = 0.090 MiB version = 6.2.10586.0
BA=$71050000 szMod = fwbase.dll modBaseSize = 0.176 MiB, fileSize = 0.156 MiB version = 6.2.10586.162
BA=$71080000 szMod = DAVHLPR.DLL modBaseSize = 0.043 MiB, fileSize = 0.021 MiB version = 6.2.10586.0
BA=$71730000 szMod = uxtheme.dll modBaseSize = 0.457 MiB, fileSize = 0.438 MiB version = 6.2.10586.0
BA=$71870000 szMod = dbgcore.DLL modBaseSize = 0.129 MiB, fileSize = 0.113 MiB version = 6.2.10586.0
BA=$718A0000 szMod = dbghelp.dll modBaseSize = 1.246 MiB, fileSize = 1.141 MiB version = 6.2.10586.0
BA=$71AB0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.10586.0
BA=$73720000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.127 MiB version = 6.2.10586.0
BA=$73750000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.10586.0
BA=$74630000 szMod = ntmarta.dll modBaseSize = 0.156 MiB, fileSize = 0.144 MiB version = 6.2.10586.0
BA=$74660000 szMod = bcrypt.dll modBaseSize = 0.105 MiB, fileSize = 0.102 MiB version = 6.2.10586.0
BA=$74680000 szMod = WINSPOOL.DRV modBaseSize = 0.402 MiB, fileSize = 0.382 MiB version = 6.2.10586.122
BA=$746F0000 szMod = VERSION.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.10586.0
BA=$74700000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.10586.0
BA=$74710000 szMod = SspiCli.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.10586.0
BA=$74790000 szMod = kernel.appcore.dll modBaseSize = 0.047 MiB, fileSize = 0.038 MiB version = 6.2.10586.0
BA=$74800000 szMod = shcore.dll modBaseSize = 0.551 MiB, fileSize = 0.543 MiB version = 6.2.10586.0
BA=$74890000 szMod = sechost.dll modBaseSize = 0.266 MiB, fileSize = 0.257 MiB version = 6.2.10586.0
BA=$748E0000 szMod = profapi.dll modBaseSize = 0.059 MiB, fileSize = 0.052 MiB version = 6.2.10586.0
BA=$74AF0000 szMod = RPCRT4.dll modBaseSize = 0.676 MiB, fileSize = 0.675 MiB version = 6.2.10586.0
BA=$74BA0000 szMod = shlwapi.dll modBaseSize = 0.270 MiB, fileSize = 0.264 MiB version = 6.2.10586.0
BA=$74BF0000 szMod = advapi32.dll modBaseSize = 0.480 MiB, fileSize = 0.476 MiB version = 6.2.10586.63
BA=$74C70000 szMod = NETAPI32.dll modBaseSize = 0.074 MiB, fileSize = 0.066 MiB version = 6.2.10586.0
BA=$74C90000 szMod = combase.dll modBaseSize = 1.738 MiB, fileSize = 1.740 MiB version = 6.2.10586.103
BA=$74FC0000 szMod = WS2_32.dll modBaseSize = 0.371 MiB, fileSize = 0.371 MiB version = 6.2.10586.0
BA=$750D0000 szMod = IMM32.DLL modBaseSize = 0.168 MiB, fileSize = 0.162 MiB version = 6.2.10586.0
BA=$75100000 szMod = SHELL32.dll modBaseSize = 19.992 MiB, fileSize = 20.146 MiB version = 6.2.10586.122
BA=$76500000 szMod = windows.storage.dll modBaseSize = 4.977 MiB, fileSize = 5.000 MiB version = 6.2.10586.162
BA=$76A00000 szMod = KERNELBASE.dll modBaseSize = 1.492 MiB, fileSize = 1.486 MiB version = 6.2.10586.162
BA=$76B80000 szMod = MSCTF.dll modBaseSize = 1.121 MiB, fileSize = 1.120 MiB version = 6.2.10586.71
BA=$76CA0000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.591 MiB version = 6.2.10586.0
BA=$76D80000 szMod = SETUPAPI.dll modBaseSize = 4.043 MiB, fileSize = 4.071 MiB version = 6.2.10586.0
BA=$771F0000 szMod = FirewallAPI.dll modBaseSize = 0.367 MiB, fileSize = 0.353 MiB version = 6.2.10586.162
BA=$77250000 szMod = OLEAUT32.dll modBaseSize = 0.570 MiB, fileSize = 0.563 MiB version = 6.2.10586.0
BA=$772F0000 szMod = ole32.dll modBaseSize = 0.918 MiB, fileSize = 0.913 MiB version = 6.2.10586.162
BA=$773E0000 szMod = GDI32.dll modBaseSize = 1.309 MiB, fileSize = 1.308 MiB version = 6.2.10586.63
BA=$77530000 szMod = bcryptPrimitives.dll modBaseSize = 0.344 MiB, fileSize = 0.344 MiB version = 6.2.10586.0
BA=$77590000 szMod = powrprof.dll modBaseSize = 0.266 MiB, fileSize = 0.258 MiB version = 6.2.10586.0
BA=$77680000 szMod = COMDLG32.dll modBaseSize = 0.945 MiB, fileSize = 0.920 MiB version = 6.2.10586.0
BA=$77780000 szMod = USER32.dll modBaseSize = 1.277 MiB, fileSize = 1.275 MiB version = 6.2.10586.20
BA=$778E0000 szMod = cfgmgr32.dll modBaseSize = 0.215 MiB, fileSize = 0.208 MiB version = 6.2.10586.0
BA=$77920000 szMod = msvcrt.dll modBaseSize = 0.742 MiB, fileSize = 0.737 MiB version = 7.0.10586.0
BA=$779E0000 szMod = ntdll.dll modBaseSize = 1.480 MiB, fileSize = 1.471 MiB version = 6.2.10586.122
memory allocated for modules = 96.086 MiB
[01:14:46.214]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0CC0A264:: luaicp.dll /ID=6508 }
[01:14:46.219]. #DBG: randomize test: p[H } 5oFbJ7DZrUAEr,®Gf[]qq-{YpC§P6l/O®ao#^vc8zi_1pQW_RD/IgYb*v8}S@!t&B%u0{-dL2+e93TE4r4f5$j*LB±@¶xCAMo@NvnU1hN?DGB=FWMhLvH ktn&7OS?bTXF)mgR.lk2e&$©-_AwP=zHWOIQa+cM#K^9Ss1T+%xk]),niq#(*v©YZ(w?7a,JPdf¶80tjmlw)zN%cm$(!si5^xKK.IQ!XGC.2ZgJu60vus4§36e3jd±XRh9UE
[01:14:46.220]. #DBG: CEngine Engine RVA = $268618
[01:14:46.221]. #DBG: UserDLLs =
[01:14:46.296]. #DBG(Startup/initialize log):
[01:14:46.296]. #DBG: fsgame.ltx raw dump:
$app_data_root$ true false $fs_root$ userdata_nlc6\
$profiles$ true false $fs_root$ profiles\
$profile_dir$ false true $profiles$ Ремал
$game_data$ false true $fs_root$ gamedata\
$game_ai$ true false $game_data$ ai\
$game_spawn$ true false $game_data$ spawns\
$game_anims$ true true $game_data$ anims\
$game_levels$ true false $game_data$ levels\
$game_meshes$ true true $game_data$ meshes\
$game_dm$ true true $game_data$ meshes\
$game_shaders$ true true $game_data$ shaders\
$game_sounds$ true true $game_data$ sounds\
$game_textures$ true true $game_data$ textures\
$game_scripts$ true false $game_data$ scripts\
$open_scripts$ true false $game_data_open$ scripts\
$game_config$ true false $game_data$ config\
$game_saves$ true false $profile_dir$ saves\
$level$ false false $game_levels$
$logs$ true false $profile_dir$ logs\
$screenshots$ true false $app_data_root$ screenshots\
$mod_dir$ false false $fs_root$ mods\

[01:14:46.301]. #DBG: FSGame.ltx dump:
$fs_root$=C:\NLC7\
$app_data_root$=C:\NLC7\userdata_nlc6\
$profiles$=C:\NLC7\profiles\
$profile_dir$=C:\NLC7\profiles\Ремал
$game_data$=C:\NLC7\gamedata\
$game_ai$=C:\NLC7\gamedata\ai\
$game_spawn$=C:\NLC7\gamedata\spawns\
$game_anims$=C:\NLC7\gamedata\anims\
$game_levels$=C:\NLC7\gamedata\levels\
$game_meshes$=C:\NLC7\gamedata\meshes\
$game_dm$=C:\NLC7\gamedata\meshes\
$game_shaders$=C:\NLC7\gamedata\shaders\
$game_sounds$=C:\NLC7\gamedata\sounds\
$game_textures$=C:\NLC7\gamedata\textures\
$game_scripts$=C:\NLC7\gamedata\scripts\
$open_scripts$=scripts\
$game_config$=C:\NLC7\gamedata\config\
$game_saves$=C:\NLC7\profiles\Ремал\saves\
$level$=C:\NLC7\gamedata\levels\
$logs$=C:\NLC7\profiles\Ремал\logs\
$screenshots$=C:\NLC7\userdata_nlc6\screenshots\
$mod_dir$=C:\NLC7\mods\

[01:14:46.302]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.5926.63647
IsUserAdmin : Yes
Windows ver: Windows 8 x64 build 9200
CPU info: AMD FX™-4200 Quad-Core Processor [4 cores avail]
Memory info: 12540/16367 MB (free/total)
Display mode: 1920x1080, 32 bit
[01:14:46.306]. #DBG: Поиск файла в папке C:\NLC7\profiles\Ремал\logs\
[01:14:46.306/main ($1b14)(6932)]. #DBG: LUA_DLL found at $67BC0000, ExeFile = C:\NLC7\bin\xr_3da.EXE
[01:14:46.307/main ($1b14)(6932)]. #DBG: xrCore.DLL found at $4490000
[01:14:46.307]. #DBG: xrCore.DLL Log = $04496352, FlushLog = $04491F46, SetLogCB = $04492FB3
[01:14:46.307]. #DBG: _SetLogCB executed...
[01:14:46.307/main ($1b14)(6932)]. #DBG: Предварительная инициализация закончена.
[01:14:46.308]. #DBG: WorkerThread 6556 ($199C), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$0CC0C164:: luaicp.dll /ID=6556 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.310]. #DBG: WorkerThread 3496 ($ DA8), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$0CC0C924:: luaicp.dll /ID=3496 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.311]. #DBG: WorkerThread 6304 ($18A0), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$0CC0D0E4:: luaicp.dll /ID=6304 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.314]. #DBG: WorkerThread 4172 ($104C), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$0CC0EFE4:: luaicp.dll /ID=4172 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.315]. #DBG: WorkerThread 6644 ($19F4), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$0CC0D8A4:: luaicp.dll /ID=6644 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.317]. #DBG: WorkerThread 2560 ($ A00), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$0CC0E824:: luaicp.dll /ID=2560 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.318]. #DBG: WorkerThread 5784 ($1698), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$0CC0E064:: luaicp.dll /ID=5784 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.319]. #DBG: WorkerThread 2228 ($ 8B4), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$0CC0F7A4:: luaicp.dll /ID=2228 }, Class = TAsyncTexLoader started std-loop in OleExec
[01:14:46.320]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $0001E
[01:14:46.320]. #DBG: Creating TIPCAsyncQueue.
[01:14:46.320]. #DBG: Opening named FileMapping WORK_IPC
[01:14:46.321]. #DBG: Opening named FileMapping LUAICP_DATA
[01:14:46.321/+00.570/0.000]. #DBG: RootRegistry initializing...
[01:14:46.521/+00.770/199.6]. #DBG: RootRegistry created
[01:14:46.521]. #DBG: Executing C:\NLC7\mods\nlc_init.script...
[01:14:46.522]. #DBG: creating threads registry table.
[01:14:46.522]. #DBG: performing registration LSD_unknown_$1435B238@6932 for lua_State unknown_$1435B238
[01:14:46.522/6932/1.508]. #DBG: Added L = $1435B238, captured in ExecLuaScript
[01:14:46.522]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = lua5.1.dll+$38B0, ud = $00000000,
[01:14:46.523]. #DBG: Setting AtPanic handler for lua_State unknown_$1435B238
[01:14:46.523]. #DBG: Complete CheckCapture for $1435B238
[01:14:46.523]. #REG_STUFF: Launcher = $0, Context = ""
[01:14:46.523]. #DBG: CEngine Engine RVA = $268618
[01:14:46.523]. #DBG: detected Xray build 0 from
Registering function [$028081EC] BinThisCall (this, method_ptr, ...) // execute method of object
Registering function [$02809E04] bit_and (a, B)
Registering function [$02809E54] bit_or (a, B)
Registering function [$02805238] CurrentTime ()
Registering function [$02804868] FormatDate (fmt, [DateTime])
Registering function [$02804868] FormatTime (fmt, [DateTime])
Registering function [$028090F8] FormatMsg (msg) // replace templates ~~* in string
Registering function [$02809178] FormatPtr (value) // return hex-string with $
Registering function [$02806124] FreeData (ptr) // release luaicp data via FreeMem
Registering function [$02806164] FreeObject (obj) // release luaicp object via .Free
Registering function [$028071C8] IniFile (file_name) // return TIniFile object
Registering function [$028095D4] HexToInt ("$"..hex_str)
Registering function [$02809670] MakePtr (addr)
Registering function [$02805298] PreciseTime ()
Registering function [$028096AC] SplitStr (string, delimiter)
Registering function [$0280A0C8] toboolean (any_type)
Registering function [$02808154] toint64 (string)
[01:14:46.524]. #DBG: type of __index = table
find_sub = CFunction($028092F0)
split = SplitStr(?)
upper = CFunction($02809AA0)
__index =
lower = CFunction($02809A08)
Registering function [$02878070] AssertIgnore
Registering function [$02875F80] SetAtPanicHandler
Registering function [$02875C88] AtPanicHandler
Registering function [$02873BB4] ActivateCheatProtection
Registering function [$0286D5A0] ODS (msg, flags)
Registering function [$0286FE70] InfoFmt (msg) // format message with tilda tags
Registering function [$02873690] PreciseTime
Registering function [$02881688] CacheFile
Registering function [$028816F4] CacheList
Registering function [$02878850] CalcPtr (addr, addr2, opeation) // returned ptr
Registering function [$02878C2C] CastToInt (addr)
Registering function [$02878DAC] CastToPtr (obj) // direct cast *data to lightuserdata
Registering function [$02878E14] CObjectPtr (obj) // get client object pointer
Registering function [$02878E88] SObjectPtr (obj) // get server object pointer
Registering function [$0286D7BC] CheckPtr
Registering function [$028749CC] CheckDir
Registering function [$0282C754] CheckStack
Registering function [$02869028] DebugDumpAll
Registering function [$02875048] DumpDir
Registering function [$0287351C] DumpVar
Registering function [$0286820C] DumpMMStat
Registering function [$02873808] ElapsedTime (timer_id)
Registering function [$02819708] FindSpawnIDS (name or spawn_id or story_id, s_context)
Registering function [$0286F400] GetDbgVar (var_name)
Registering function [$0286F400] SetDbgVar (var_name, value, [add_traceback])
Registering function [$0286C0A8] SetDirectory
Registering function [$0287A414] SetVerbosity (log_verbose_level)
Registering function [$0287A414] GetVerbosity
Registering function [$0286FB88] GetGlobalVar (var_name)
Registering function [$0286FB88] SetGlobalVar (var_name, value)
Registering function [$02877398] GetThreadAsyncVar
Registering function [$028776E4] SetThreadAsyncVar
Registering function [$02877A80] ManageThreads
Registering function [$0286FEE4] ExeParam
Registering function [$0286FF64] GetLuaState
Registering function [$0287A970] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message
Registering function [$0287A970] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message
Registering function [$0287A9CC] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail
Registering function [$0287AA78] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail
Registering function [$0287A474] LoadFreeLib
Registering function [$0287378C] CPUTime
Registering function [$02870680] DiffPtr (addr, addr2) // returned offset = addr2 - addr
Registering function [$0286FE14] InstallSEH
Registering function [$0287A2D0] SetPtrInfo (addr, description)
Registering function [$0287A36C] NearestPtr
Registering function [$02870010] CopyFile
Registering function [$028701F4] RenameFile
Registering function [$0286DA10] FileExists
Registering function [$0286E23C] FileLoad (file_name, rtype = content/lines)
Registering function [$0286E590] FileWrite (file_name, content, content_size, params_str)
Registering function [$0286EDAC] FileVersion
Registering function [$0286DAAC] FindFiles
Registering function [$0287213C] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder
Registering function [$0286DDA0] flushlog
Registering function [$02878308] KeyPressed
Registering function [$02878374] KeyCombPressed
Registering function [$02878418] GetModuleInfo
Registering function [$02878640] GetModuleSize
Registering function [$02878740] GetMousePos
Registering function [$0287B2C0] LuaCleanup
Registering function [$02881BFC] ReplaceMT (obj, metatable)
Registering function [$02881C8C] RunCommand
Registering function [$0287933C] TBHash () // return traceback hash
Registering function [$028793D8] TracePtr
Registering function [$02873B30] TickMod
Registering function [$02879728] RayTrace (start, dir, range, target, ignore_obj_id)
Registering function [$02879904] CopyDMA (dest_addr, src_addr, cb)
Registering function [$0280A340] ReadDMA (src_addr, offset, vtype, [dump_size])
Registering function [$0280A164] ReadPtr (src_addr, offset) // faster vs ReadDMA
Registering function [$0280AE30] WriteDMA (dest_addr, offset, value, vtype)
Registering function [$0280BCF0] UnlockDMA (dest_addr, offset)
Registering function [$02831708] GetTempBuff (index) // returns on from 16 buffers, with 1024b size
Registering function [$02878790] ReadLn
Registering function [$02870310] ReplaceStr
Registering function [$028761B8] NotifyReleased (id, [context])
Registering function [$0287626C] NotifySpawned (id)
Registering function [$028762C0] NearestVertexInfo
Registering function [$028764DC] LoadVertexList
Registering function [$02876A94] SaveVertexInfo
Registering function [$02876A94] SaveVertexList
Registering function [$02881B48] Random
Registering function [$02806428] RandomHash
Registering function [$0286BC1C] SetBreakpoint
Registering function [$028317D8] SendAlert (msg) // send warning message to launcher
Registering function [$02832DA8] SleepEx
Registering function [$02875850] SoundMsg
Registering function [$028756A8] SetGameState
Registering function [$028756C4] SetTraceHook
Registering function [$02832E18] SetThreadAM
Registering function [$028092F0] FindSubStr
Registering function [$02872368] StrToVar
Registering function [$0287259C] VarToStr
Registering function [$02870A18] ReadIni
Registering function [$02870BF4] WriteIni
Registering function [$02871188] CheckInList
Registering function [$0286D97C] ExpandPath
Registering function [$02875138] ExitProcess
Registering function [$0287EFCC] PushCommand
Registering function [$028803C0] ProcessCommands
Registering function [$0288055C] ProcessKeyboard
Registering function [$02880F48] SetKbdCallback
Registering function [$02880C10] DelKbdCallback
Registering function [$0286F2B4] FindConfigStr
Registering function [$0287EE80] LuaSafeCall
Registering function [$0287ABF4] LuaPopValues
Registering function [$02875934] PtInPolygon
Registering function [$02831778] SetBootMsg
Registering function [$02881190] SetUpdTimeout
Registering function [$02879234] SetPointerMT
Registering function [$02819E04] RegistryFilter (cmd, [list or filter], [value1], [value2]...)
Registering function [$0281AC70] InvokeRegistry (cmd, [id], [ptr])
Registering function [$0281C7B8] ProfileRegistry (test_count
Registering function [$0281A770] UpdateRegistry (b_fast)
Registering function [$02878EEC] GameObjectInfo
Registering function [$02846C8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map
Registering function [$02841F90] TexCleanTotal
Registering function [$028420B4] TexCreate (tex_name)
Registering function [$028426D4] TexFindList (tex_name_mask)
Registering function [$0284224C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original
Registering function [$02842138] TexLoad (tex_ptr)
Registering function [$02814D50] IPCQueue () // pushing instance of IPC-queue, only game side
Registering function [$02814A9C] IPCThread () // pushing instance of IPC-thread, only launcher side
Registering function [$02844A28] CUIStaticEx () // make alternate CUIStatic object
Registering function [$02883B44] TestXrAPI
[01:14:46.531]. #DBG: CEngine Engine RVA = $268618
Registering function [$02846588] FastPackStr (table) // support only binary/hex translation
Registering function [$02846820] FastParseStr (str, at, alg) // default alg = "amk"
Registering function [$02861C60] base64_decode (string) // convert base64 string to data_buffer object
Registering function [$02861CF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string
Registering function [$028624B4] data_buffer (size) // constructs data_buffer object
Registering function [$02862538] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8
Registering function [$02862E74] web_packet ([bool use_gc]) // constructs void web_packed object
Registering function [$02864B18] text_file (file_name, [mode], [code_page]) // opening text file and returns object
[01:14:46.532]. #DBG: Setting AtPanic handler for lua_State unknown_$1435B238
[01:14:46.832]. #DBG: Используется оригинальный обработчик VEH.
[01:14:46.834/+01.083]. #DBG: обработка ранних патчей движка для Xray 1.0006 build-3312
#WARN(xray_patch.script): incompatible xr_build 0
#WARN(xray_patch.script): incompatible xr_build 0
[01:14:46.834]. #DBG: garbage collection performed for LuaStateDesc object $10077074 (LSD_unknown_$1435B238@6932)
[01:14:46.834]. #DBG: performing unregister LSD_unknown_$1435B238@6932 for lua_State unknown_$1435B238
[01:14:46.834/main ($1b14)(6932)]. #DBG: destroyed lua_State registry $10077074 for Lparent = $00000000
[01:14:46.837]. #DBG: ExecInitScript completed.
[01:14:46.837]. #DBG: luaicp init complete!
========================================================================================================
[01:14:46.861/+01.110/338.9]. #XRAY: #MEM_USAGE: [win32 VM]: free[3823268 K], reserved[77520 K], committed[293452 K], mapped[0 K], VM direct[0 K]
[01:14:46.869/+01.118/7.525]. #XRAY: #MEM_USAGE: crt heap[ 11504 K], process heap[ 3 K], lib heap [ 56 K] fs heap [0 K]
[01:14:46.870/+01.119/0.769]. #XRAY: #PERF: CPU::Detect start
[01:14:47.870/+02.119/ 1000]. #XRAY: #PERF: CPU::Detect end
[01:14:47.870/+02.119/0.213]. #XRAY: Detected CPU: AuthenticAMD AMD FX™-4200 Quad-Core Processor , F111/M1/S2
[01:14:47.870/+02.119/0.087]. #XRAY: CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
[01:14:47.870/+02.119/0.216]. #XRAY: Initializing File System...
[01:14:47.891/+02.140/ 20.4]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db0, size = 19.253343 MiB, modified 09.04.2016 00:26
[01:14:47.931/+02.180/ 40.5]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db1, size = 1315.256943 MiB, modified 18.12.2015 17:22
[01:14:47.977/+02.226/ 45.4]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db2, size = 1153.364059 MiB, modified 18.12.2015 17:22
[01:14:48.121]. #DBG(UpdateMaps): From file c:\nlc7\bin\xr_3da.map loaded addrs 21978, index = $00400000
[01:14:48.267/+02.516/290.5]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db3, size = 1227.552979 MiB, modified 18.12.2015 17:22
[01:14:48.273]. #PERF_WARN: MakeObjectsCache time = 149.231 ms, CPUTime = 125.0 ms
[01:14:48.274]. #DBG: Game paused changed to 0
[01:14:48.274/+02.523]. #NOTIFY: module loaded xr_3da.exe at $400000
[01:14:48.274/+02.523]. #NOTIFY: module loaded xrCore.dll at $4490000
[01:14:48.504/+02.753/236.6]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db4, size = 1183.624634 MiB, modified 18.12.2015 17:22
[01:14:48.515/+02.764/ 11.2]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db5, size = 1171.717575 MiB, modified 18.12.2015 17:22
[01:14:48.541/+02.790/ 25.3]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db6, size = 1217.489502 MiB, modified 18.12.2015 17:22
[01:14:48.849/+03.098/308.8]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db7, size = 1252.366791 MiB, modified 18.12.2015 17:22
[01:14:48.881/+03.130/ 31.1]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db8, size = 1114.141068 MiB, modified 18.12.2015 17:22
[01:14:48.903/+03.152/ 22.3]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.db9, size = 269.091507 MiB, modified 18.12.2015 18:09
[01:14:48.909/+03.158/6.606]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.dba, size = 272.114243 MiB, modified 31.01.2016 16:59
[01:14:48.912/+03.161/2.565]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.dbb, size = 599.522568 MiB, modified 09.04.2016 01:02
[01:14:48.917/+03.166/5.462]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.dbc, size = 43.999680 MiB, modified 09.04.2016 00:28
[01:14:48.919/+03.168/1.467]. #XRAY: CLocatorAPI::ProcessArchive, path = gamedata.dbf, size = 2.177231 MiB, modified 18.12.2015 18:09
[01:14:48.919/+03.168/0.164]. #XRAY: using fs-ltx fsgame.ltx
[01:14:48.953/+03.202/ 33.5]. #XRAY: -found external arch dlc_pack.xdb0
[01:14:48.953/+03.202/0.374]. #XRAY: CLocatorAPI::ProcessArchive, path = mods\dlc_pack.xdb0, size = 0.003022 MiB, modified 03.04.2016 20:41
[01:14:48.968/+03.217/ 14.8]. #XRAY: FS: 47432 files cached, 19976Kb memory used.
[01:14:48.968/+03.217/0.086]. #XRAY: Init FileSystem 1.097350 sec
[01:14:48.968/+03.217/0.610]. #XRAY: 'xrCore' build 6256, Mar 23 2016
[01:14:49.377/+03.626/408.1]. #XRAY: [win32]: free[ 3740312 K], reserved[ 78232 K], committed[ 375696 K], mapped[ 0 K], VM direct[0 K]
[01:14:49.377/+03.626/0.192]. #XRAY: [changes]: free[ -82956 K], reserved[ +712 K], committed[ +82244 K], mapped[ +0 K]
[01:14:49.383/+03.632/6.225]. #XRAY: #MEM_USAGE: crt heap[ 11516 K], process heap[ 910 K], lib heap [ 56 K] fs heap [51620 K]
[01:14:49.384/+03.633/0.905]. #XRAY: Initializing Engine...
[01:14:49.476]. #DBG: build_id exported by xrCore.dll at $0457FD40 = 6256
[01:14:49.476/ 92.0]. #DBG: TObjOffsets trying to load file C:\NLC7\bin\xray_dma.conf
[01:14:49.492/ 16.4]. #DBG: builds count = 101
[01:14:49.570/ 77.5]. #DBG: offset map size = 54
[01:14:49.570]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256
[01:14:49.570]. #DBG: offset_map dump:
CActor.inventory = $294
CActor.physics_support = $3A8
CALifeObjectRegistry = $14
CALifeObjectRegistry.list = $04
CALifeSimulatorBase = $494
CALifeSimulatorBase.rel_ai_space = $18
CALifeSpawnRegistry = $10
CALifeSpawnRegistry.spawns = $48
CALifeSpawnRegistry.story_ids = $94
CALifeSpawnRegistry.vertices = $4C
CConsole.commands = $488
CGraphVertex.CServerEntityWrapper = $10
CGraphVertex.CServerEntityWrapperX = $10
CInventory.target = $34
CPS.movement_control = $A4
CSE_AlifeObject.clsid = $70
CSE_ALifeObject.direction = $5C
CSE_ALifeObject.flags = $A4
CSE_ALifeObject.game_vertex = $94
CSE_AlifeObject.id = $32
CSE_ALifeObject.level_vertex = $A0
CSE_AlifeObject.name = $20
CSE_ALifeObject.online = $9C
CSE_AlifeObject.parent_id = $34
CSE_ALifeObject.position = $50
CSE_ALifeObject.released = $B4
CSE_AlifeObject.section = $3C
CSE_AlifeObject.simulator = $B0
CSE_AlifeObject.spawn_id = $7E
CSE_AlifeObject.spawn_sid = $AC
CSE_AlifeObject.story_id = $A8
GameLevel.crows = $88
GameLevel.crows_0 = $70
GameLevel.crows_1 = $7C
GameLevel.destroy_queue = $4C
GameLevel.m_items = $94
GameLevel.map_NETID = $00
GameLevel.ObjectList = $4C
GameLevel.objects_active = $58
GameLevel.objects_sleeping = $64
GameObject.ai_location = $128
GameObject.b_spawned = $138
GameObject.clsid = $168
GameObject.cost = -$48
GameObject.id = $A8
GameObject.name = $AC
GameObject.position = $84
GameObject.section = $B0
GameObject.server_flags = $124
GameObject.story_id = $12C
GameObject.visual = $B4
GameObject.xform = $54
xr_vector.first = $00
xr_vector.last = $04
[01:14:49.841]. #DBG: DMA offsets loaded from section build_6256, id_word = 168
[01:14:49.842/+04.091/272.0]. #XRAY: Loading config for renderer
[01:14:49.842/+04.091/0.099]. #XRAY: Executing config-script "user.ltx"...
[01:14:49.842/+04.091/0.421]. #XRAY: [userdata_nlc6\user.ltx] successfully loaded.
[01:14:49.842/+04.091/0.091]. #XRAY: Starting INPUT device...
[01:14:49.854/+04.103/ 11.6]. #XRAY: Loading DLL: xrRender_R2.dll
[01:14:49.873/+04.122/ 18.7]. #XRAY: Loading DLL: xrGame.dll
[01:14:49.908/+04.157/ 35.5]. #XRAY: Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
[01:14:49.909/+04.158/0.854]. #XRAY: reloading settings with game_balance default
[01:14:49.909/+04.158]. #NOTIFY: module loaded xrGame.dll at $1AE60000
[01:14:49.910/+04.159/0.569]. #XRAY: PERF: already opened ini-file gamedata\config\system.ltx, count = 0
[01:14:49.910/+04.159]. #NOTIFY: module loaded xrParticles.dll at $66770000
[01:14:49.910/+04.159]. #NOTIFY: module loaded xrRender_R2.dll at $643E0000
[01:14:50.194/+04.443/284.0]. #XRAY: Executing config-script "gamedata\config\default_controls.ltx"...
[01:14:50.195/+04.444/1.665]. #XRAY: [gamedata\config\default_controls.ltx] successfully loaded.
[01:14:50.195/+04.444/0.079]. #XRAY: Executing config-script "user.ltx"...
[01:14:50.196/+04.445/0.293]. #XRAY: Executing config-script "gamedata\config\rspec_extreme.ltx"...
[01:14:50.196/+04.445/0.127]. #XRAY: Unknown command 0: r__dtex_range
[01:14:50.196/+04.445/0.074]. #XRAY: Unknown command 0: r__ssa_glod_end
[01:14:50.196/+04.445/0.070]. #XRAY: Unknown command 0: r__ssa_glod_start
[01:14:50.196/+04.445/0.074]. #XRAY: Unknown command 0: rs_detail
[01:14:50.196/+04.445/0.074]. #XRAY: Unknown command 0: rs_skeleton_update
[01:14:50.196/+04.445/0.075]. #XRAY: Unknown command 0: vid_bpp
[01:14:50.196/+04.445/0.078]. #XRAY: [gamedata\config\rspec_extreme.ltx] successfully loaded.
[01:14:50.196/+04.445/0.084]. #XRAY: Executing config-script "gamedata\config\default_controls.ltx"...
[01:14:50.196/+04.445/0.267]. #XRAY: [gamedata\config\default_controls.ltx] successfully loaded.
[01:14:50.197/+04.446/0.284]. #XRAY: reloading settings with game_balance light
[01:14:50.197/+04.446/0.446]. #XRAY: PERF: already opened ini-file gamedata\config\system.ltx, count = 1
[01:14:50.473/+04.722/275.8]. #XRAY: [userdata_nlc6\user.ltx] successfully loaded.
[01:14:50.473/+04.722/0.124]. #XRAY: SOUND: OpenAL: enumerate devices...
[01:14:50.473/+04.722/0.081]. #XRAY: SOUND: OpenAL: EnumerationExtension Present
[01:14:50.543/+04.792/ 69.8]. #XRAY: devices Generic Software
[01:14:50.717/+04.966/173.7]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Software
[01:14:50.992/+05.241/275.1]. #XRAY: SOUND: OpenAL: All available devices:
[01:14:50.992/+05.241/0.109]. #XRAY: 1. Generic Software, Spec Version 1.1 (default)
[01:14:50.992/+05.241/0.084]. #XRAY: SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
[01:14:51.021/+05.270/ 28.7]. #XRAY: SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
[01:14:51.049/+05.298/ 28.1]. #XRAY: sound: EAX 2.0 extension: present
[01:14:51.049/+05.298/0.104]. #XRAY: sound: EAX 2.0 deferred: present
[01:14:51.049/+05.298/0.197]. #XRAY: sound : cache: 65538 kb, 7609 lines, 8820 bpl
[01:14:51.095/+05.344/ 46.4]. #XRAY: Starting RENDER device...
[01:14:51.106/+05.355/ 10.1]. #XRAY: GPU [vendor:10DE]-[device:1184]: NVIDIA GeForce GTX 770
[01:14:51.106/+05.355/0.105]. #XRAY: GPU driver: 10.18.13.6175
[01:14:51.635/+05.884/529.7]. #XRAY: CREATE: DeviceREF: 1
[01:14:51.635/+05.884/0.123]. #XRAY: Texture memory: 4080 M
[01:14:51.636/+05.885/0.091]. #XRAY: DDI-level: 9.0
[01:14:51.642/+05.891/6.067]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01:14:51.642/+05.891/0.264]. #XRAY: GPU vertex cache: unrecognized, 16
[01:14:51.643/+05.892/0.614]. #XRAY: DVB created: 4096K
[01:14:51.643/+05.892/0.190]. #XRAY: DIB created: 512K
[01:14:51.807/+06.056/163.9]. #XRAY: count of .thm files=838
[01:14:51.837/+06.086/ 30.3]. #XRAY: load time=178 ms
[01:14:51.837/+06.086/0.123]. #XRAY: NULLRT supported
[01:14:51.837/+06.086/0.069]. #XRAY: ...and used
[01:14:51.837/+06.086/0.069]. #XRAY: HWDST/PCF supported and used
[01:14:51.837/+06.086/0.082]. #XRAY: NV-DBT supported and used
[01:14:55.732/+09.981/ 3895]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.002 MiB
[01:14:55.815/+10.064/ 83.5]. #XRAY: [win32]: free[ 3491080 K], reserved[ 182240 K], committed[ 520920 K], mapped[ 0 K], VM direct[0 K]
[01:14:55.816/+10.065/0.126]. #XRAY: [changes]: free[ -249232 K], reserved[ +104008 K], committed[ +145224 K], mapped[ +0 K]
[01:14:55.839/+10.088/ 23.5]. #XRAY: [ D3D ]: textures[ 0 K +0K], c_base[ 0 K], c_lmaps [ 0 K], vmem_avail[4054016 K -140288K]
[01:14:55.839/+10.088/0.126]. #XRAY: [x-ray]: crt heap[24071 K], process heap[68379 K], lib heap [1667 K], game lua[0 K], engine lua[115 K], render[0 K], fs[53282 K]
[01:14:55.839/+10.088/0.097]. #XRAY: [x-ray]: economy: strings[12899 K], smem[0 K]
[01:14:55.840/+10.089/0.285]. #PERF: luaicp dynamic memory usage: allocated = 44.911 MiB, overhead = 4.401 MiB
mm_list[1] cb_alloc = 0.19058 GiB, cb_freed = 0.15678 GiB, op_count = 1.6M
[01:14:55.840/+10.089/0.143]. #XRAY: [total]: [104.623 M], [external]: [404.087 M]
[01:14:55.846/+10.095/6.428]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine.
[01:14:55.846/+10.095/0.135]. #XRAY: #PERF: created lua heap 0x25630000 for lua_State g_game_lua
[01:14:55.847/+10.096/0.760]. #XRAY: Lua Interceptor found! Attaching :)
[01:14:55.847]. #DBG: creating threads registry table.
[01:14:55.847]. #DBG: performing registration LSD_g_game_lua_1@6932 for lua_State g_game_lua_1
[01:14:55.847/6932/0.221]. #DBG: Added L = $256AF5B8, captured in ExtCapture
[01:14:55.847]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = xrGame.dll+$6C0760, ud = $25630000,
[01:14:56.261]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[01:14:56.261]. #DBG: Complete CheckCapture for $256AF5B8
[01:14:56.262/+10.511/414.3]. #XRAY: #PERF: created lua heap 0x28090000 for lua_State g_render_lua
[01:14:56.262/+10.511/0.710]. #XRAY: Lua Interceptor found! Attaching :)
[01:14:56.262]. #DBG: creating threads registry table.
[01:14:56.262]. #DBG: performing registration LSD_g_render_lua_1@6932 for lua_State g_render_lua_1
[01:14:56.262/6932/0.212]. #DBG: Added L = $2810F5B8, captured in ExtCapture
[01:14:56.263]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = xrGame.dll+$6C0760, ud = $28090000,
[01:14:56.264]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1
[01:14:56.264]. #DBG: Complete CheckCapture for $2810F5B8
[01:14:56.376]. #REG_STUFF: Launcher = $0, Context = "render.script"
[01:14:56.377]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1
[01:14:56.677]. #DBG: Используется оригинальный обработчик VEH.
[01:14:56.684]. #REG_STUFF: Launcher = $0, Context = "_g.script"
Registering function [$02861C60] base64_decode (string) // convert base64 string to data_buffer object
Registering function [$02861CF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string
Registering function [$028624B4] data_buffer (size) // constructs data_buffer object
Registering function [$02862538] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8
Registering function [$02862E74] web_packet ([bool use_gc]) // constructs void web_packed object
Registering function [$02864B18] text_file (file_name, [mode], [code_page]) // opening text file and returns object
[01:14:56.685]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[01:14:56.985]. #DBG: Используется оригинальный обработчик VEH.
[01:14:56.985]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[01:14:56.985]. #DBG: _SetLogCB executed...
[01:14:56.985]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[01:14:56.996]. #REG_STUFF: Launcher = $0, Context = "_g.script"
[01:14:56.996]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[01:14:57.297]. #DBG: Используется оригинальный обработчик VEH.
[01:14:57.297]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[01:14:57.297]. #DBG: _SetLogCB executed...
[01:14:57.297]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[01:14:57.299]. #DBG: jmp_byte at $1B2A3DBD = 2
[01:14:57.304] active_dialog updated to FALSE
[01:14:57.304]. #OK: class extensions found
[01:14:57.514/+11.763]. #PERF: pre-init complete!
[01:14:57.526/+00.000/ 1264]. #XRAY: Starting engine...
[01:14:57.529/+00.003/2.889]. #XRAY: #PERF_WARN: CStringTable::Init () from 1304
[01:14:57.529/+00.003/0.307]. #XRAY: Init game globals...
[01:14:57.548/+00.022/ 18.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items
[01:14:57.590/+00.064/ 41.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items
[01:14:57.658/+00.132/ 68.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items
[01:14:57.805/+00.279/146.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items
[01:14:57.856/+00.330/ 51.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items
[01:14:57.933/+00.407/ 76.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items
[01:14:57.947/+00.421/ 13.5]. #XRAY: __super::OnAppStart...
[01:14:58.047/+00.521/ 99.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items
[01:15:00.880/+03.354/ 2833]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2339 items
[01:15:01.247/+03.721/367.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1074 items
[01:15:01.271/+03.745/ 24.0]. #XRAY: #PERF: Loaded 1940 weather cycles
[01:15:01.341/+03.815/ 69.9]. #XRAY: creating CMainMenu object
[01:15:01.390/+03.864/ 49.2]. #XRAY: #PERF: after CUIButtonHint()
[01:15:01.926/+04.400/535.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1045 items
[01:15:01.977/+04.451/ 51.3]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 396 items
[01:15:01.994/+04.468/ 17.0]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 133 items
[01:15:02.019/+04.493/ 24.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items
[01:15:03.858/+06.332/ 1839]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files
[01:15:03.858/+06.332/0.100]. #XRAY: Hello world!
[01:15:03.905/+06.379/ 46.6]. #XRAY: #PERF_WARN: after func = 0x00403981 (ILT+10620(?rp_AppStartYIXPAXZ) + 0x0), obj = 0x16FCA500 (CGamePersistent* + 0x0) frame elapsed = 17799 ms (+6338), ticks1 = 6343, ticks2 = 6343
[01:15:03.905/+06.379/0.128]. #XRAY: Runing message loop...
[01:15:03.931]. #DBG: pRender = $644F16D8, CRender::texture_load = $643E8F62
[01:15:03.932]. #DBG: gTexList.List relocated to $136327BC
[01:15:03.945]. #DBG: Game paused changed to 1
[01:15:05.752/+08.226/ 1848]. #XRAY: #DBG: CWrapperBase() instance created
[01:15:05.762]. #DBG: Game paused changed to 0
[01:15:05.782]. #DBG: main_menu created, namespace = ui_main_menu
[01:15:05.803]. #DBG: Game paused changed to 1
[01:15:14.072/+16.546/ 8320]. #XRAY: #DBG: CWrapperBase() instance created
[01:15:21.840/+24.314/ 7768]. #XRAY: c:\nlc7\bin\xr_3da.exe -noprefetch -no_intro -verbosity 5 -verb_filters perf -smap3072 -debug_dialogs
[01:15:21.840/+24.314/0.109]. #XRAY: game render status switched to 'loading' from '::LoadBegin'
[01:15:21.852]. #DBG: Game paused changed to 0
[01:15:21.879/+24.353/ 39.2]. #XRAY: Loading models...
[01:15:21.951/+24.425/ 72.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\act_vergas elapsed time = 71.5 ms
[01:15:22.289/+24.763/338.4]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\bandit\stalker_bandit_3 elapsed time = 66.0 ms
[01:15:22.426/+24.900/136.6]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\neytral\stalker_neytral_hood_9 elapsed time = 52.5 ms
[01:15:22.546/+25.020/120.4]. #XRAY: #PERF_WARN: FHierrarhyVisual load from amk\wpn_flame elapsed time = 30.5 ms
[01:15:22.573/+25.047/ 26.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from dinamics\artefacts\af_ice elapsed time = 24.2 ms
[01:15:22.582/+25.056/9.381]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.0 MiB
[01:15:22.626/+25.100/ 43.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_guitar elapsed time = 31.8 ms
[01:15:22.658/+25.132/ 32.0]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\light_night elapsed time = 29.6 ms
[01:15:22.702/+25.176/ 44.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\specnaz_soldier_suit elapsed time = 42.3 ms
[01:15:22.739/+25.213/ 37.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from monsters\mutant_boar\mutant_boar elapsed time = 32.6 ms
[01:15:22.806/+25.280/ 66.4]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\akkumuliator_2 elapsed time = 26.6 ms
[01:15:22.847/+25.321/ 40.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from new_item\primus elapsed time = 25.4 ms
[01:15:22.943/+25.417/ 96.5]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\equipment_cache\box_camp_anim elapsed time = 26.5 ms
[01:15:22.981/+25.455/ 37.7]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.6 MiB
[01:15:23.031/+25.505/ 50.2]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\vehicles\mi24\veh_mi24_u_01 elapsed time = 45.4 ms
[01:15:23.135/+25.609/104.2]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 24.7 MiB
[01:15:23.278/+25.752/142.3]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 33.4 MiB
[01:15:23.414/+25.888/136.2]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 42.6 MiB
[01:15:23.455/+25.929/ 41.4]. #XRAY: #PERF: CLevel::net_start1 end
[01:15:23.458/+25.932/2.753]. #XRAY: #PERF_WARN: after func = 0x00405411 (ILT+17420(?rp_FrameYIXPAXZ) + 0x0), obj = 0x113A8C72 (CApplication* + 0x0) frame elapsed = 1619 ms (+1619), ticks1 = 1610, ticks2 = 1610
[01:15:23.458/+25.932/0.111]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x35B90B22)
[01:15:23.458/+25.932/0.094]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu
[01:15:23.514/+25.988/ 55.4]. #XRAY: phase time: 1657 ms, user time: 0.0 ms, kernel time: 0.0 ms
[01:15:23.514/+25.988/0.122]. #XRAY: phase cmem: 802.465 M
[01:15:23.514/+25.988/0.084]. #XRAY: Next phase begins: Сервер: Старт...
[01:15:23.527/+26.001/ 13.3]. #XRAY: #PERF: CLevel::net_start1 end
[01:15:23.530/+26.004/2.852]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine.
[01:15:23.536/+26.010/6.346]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_load_dialog.load_dialog (0x35B911A2)
[01:15:23.536/+26.010/0.099]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_load_dialog.load_dialog
[01:15:23.541]. #DBG: garbage collection performed for LuaStateDesc object $25FE34E4 (LSD_g_game_lua_1@6932)
[01:15:23.541]. #DBG: performing unregister LSD_g_game_lua_1@6932 for lua_State g_game_lua_1
[01:15:23.541/main ($1b14)(6932)]. #DBG: destroyed lua_State registry $25FE34E4 for Lparent = $00000000
[01:15:23.562/+26.036/ 25.2]. #XRAY: #PERF: destroying lua heap 0x25630000, size = 0, blocks used = 0, block free = 616448
[01:15:23.563/+26.037/0.866]. #XRAY: #PERF: created lua heap 0x28ab0000 for lua_State g_game_lua
[01:15:23.563/+26.037/0.725]. #XRAY: Lua Interceptor found! Attaching :)
[01:15:23.563]. #DBG: creating threads registry table.
[01:15:23.563]. #DBG: performing registration LSD_g_game_lua_2@6932 for lua_State g_game_lua_2
[01:15:23.564/6932/0.209]. #DBG: Added L = $28B2F5B8, captured in ExtCapture
[01:15:23.564]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = xrGame.dll+$6C0760, ud = $28AB0000,
[01:15:23.565]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2
[01:15:23.565]. #DBG: Complete CheckCapture for $28B2F5B8
[01:15:23.653]. #REG_STUFF: Launcher = $0, Context = "_g.script"
[01:15:23.654]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2
[01:15:23.954]. #DBG: Используется оригинальный обработчик VEH.
[01:15:23.954]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2
[01:15:23.954]. #DBG: _SetLogCB executed...
[01:15:23.954]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2
[01:15:23.966]. #REG_STUFF: Launcher = $0, Context = "_g.script"
[01:15:23.966]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2
[01:15:24.267]. #DBG: Используется оригинальный обработчик VEH.
[01:15:24.267]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2
[01:15:24.267]. #DBG: _SetLogCB executed...
[01:15:24.267]. #DBG: Setting AtPanic handler for lua_State g_game_lua_2
[01:15:24.268]. #DBG: jmp_byte at $1B2A3DBD = 2
[01:15:24.273] active_dialog updated to FALSE
[01:15:24.273]. #OK: class extensions found
[01:15:24.300/6932]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000
[01:15:24.300]. #DBG: Dumping lua_State registry [$25FE34E4] for Lparent = g_game_lua_2
[01:15:24.300]. #DBG: for parent lua_State $28B2F5B8 associated thread-state $28CEE5D8, ThreadId = 6932
[01:15:24.428]. #DBG: xvars initialized! size = 0
[01:15:24.437/+26.911/873.0]. #XRAY: PERF: already opened ini-file gamedata\config\system.ltx, count = 2
[01:15:24.728/+27.202/291.2]. #PERF: actor_binder init_stage = 1, context = mod_call('on_game_start')
[01:15:24.803/+27.277/ 74.9]. #XRAY: phase time: 1277 ms, user time: 656.3 ms, kernel time: 31.3 ms
[01:15:24.803/+27.277/0.105]. #XRAY: phase cmem: 810.191 M
[01:15:24.803/+27.277/0.077]. #XRAY: Next phase begins: Сервер: Загрузка симуляции жизни...
[01:15:24.851/+27.325/ 48.4]. #XRAY: phase time: 38 ms, user time: 0.0 ms, kernel time: 31.3 ms
[01:15:24.851/+27.325/0.104]. #XRAY: phase cmem: 811.574 M
[01:15:24.851/+27.325/0.078]. #XRAY: Next phase begins: Загрузка игры "Ремал_quicksave.sav"...
[01:15:24.854/+27.328/3.107]. #XRAY: SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x28953D42
[01:15:24.871/+27.345/ 16.3]. #XRAY: Loading spawn registry...
[01:15:24.888]. #WARN: section_maker.script black listed section system:255,255,255,255,0,1
[01:15:24.920]. #WARN: section_maker.script black listed section system:255,0,255,255
[01:15:25.933/+28.407/ 1063]. #XRAY: 13050 spawn points are successfully loaded
[01:15:25.935/+28.409/1.298]. #XRAY: Loading objects...
[01:15:26.026]. #WARN: section_maker.script black listed section system:wpn_ak107_1pso
[01:15:26.027/+28.501/ 92.0]. #XRAY: #FATAL ERROR
[01:15:26.027/+28.501/0.088]. #XRAY: [error]Expression : fatal error
[01:15:26.027/+28.501/0.075]. #XRAY: [error]Function : unsafe_read_section
[01:15:26.027/+28.501/0.074]. #XRAY: [error]File : Xr_ini.cpp
[01:15:26.027/+28.501/0.074]. #XRAY: [error]Line : 451
[01:15:26.027/+28.501/0.074]. #XRAY: [error]Description :
[01:15:26.027/+28.501/0.080]. #XRAY: [error]Arguments : Can't open/get section 'wpn_ak107_1pso'
[01:15:26.027/+28.501/0.109]. #XRAY:
[01:15:26.027/+28.501/0.075]. #XRAY: [01:15:26.026][ 0.1]. CONTEXT: server_object('wpn_m1891_30_scope')
[01:15:26.027/+28.501/0.080]. #XRAY: [01:15:26.026][ 5.2]. CONTEXT: server_object('wpn_spas12')
[01:15:26.028/+28.502/0.077]. #XRAY: [01:15:26.021][ 0.1]. CONTEXT: server_object('wpn_bizon')
[01:15:26.028/+28.502/0.078]. #XRAY: [01:15:26.021][ 0.1]. CONTEXT: server_object('wpn_ak74u_m1')
[01:15:26.028/+28.502/0.078]. #XRAY: [01:15:26.021][ 1.4]. CONTEXT: server_object('outfit_dolg_m1')
[01:15:26.028/+28.502/0.076]. #XRAY: [01:15:26.019][ 0.1]. CONTEXT: server_object('wpn_abakan_m2')
[01:15:26.028/+28.502/0.072]. #XRAY: [01:15:26.019][ 0.1]. CONTEXT: server_object('wpn_rem_870')
[01:15:26.028/+28.502/0.077]. #XRAY: [01:15:26.019][ 1.7]. CONTEXT: server_object('wpn_abakan_m1')
[01:15:26.028/+28.502/0.074]. #XRAY: [01:15:26.018][ 1.2]. CONTEXT: server_object('wpn_rg-6')
[01:15:26.028/+28.502/0.077]. #XRAY: [01:15:26.016][ 0.9]. CONTEXT: server_object('exo_bandit_outfit')
[01:15:26.028/+28.502/0.079]. #XRAY: [01:15:26.015][ 0.2]. CONTEXT: server_object('wpn_pm')
[01:15:26.028/+28.502/0.076]. #XRAY: [01:15:26.015][ 0.1]. CONTEXT: server_object('outfit_bandit_m1')
[01:15:26.028/+28.502/0.076]. #XRAY: [01:15:26.015][ 0.8]. CONTEXT: server_object('wpn_ak74u_m4')
[01:15:26.028/+28.502/0.075]. #XRAY: [01:15:26.014][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.028/+28.502/0.086]. #XRAY: [01:15:26.014][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.078]. #XRAY: [01:15:26.014][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.077]. #XRAY: [01:15:26.014][ 0.1]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.077]. #XRAY: [01:15:26.014][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.075]. #XRAY: [01:15:26.014][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.077]. #XRAY: [01:15:26.014][ 0.1]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.076]. #XRAY: [01:15:26.014][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.075]. #XRAY: [01:15:26.014][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.077]. #XRAY: [01:15:26.014][ 0.3]. CONTEXT: server_object('physic_object')
[01:15:26.029/+28.503/0.079]. #XRAY: [01:15:26.014][ 0.1]. CONTEXT: server_object('smart_terrain')
[01:15:26.029/+28.503/0.079]. #XRAY: [01:15:26.014][ 0.1]. CONTEXT: server_object('wpn_knife')
[01:15:26.029/+28.503/0.077]. #XRAY: [01:15:26.014][ 0.4]. CONTEXT: server_object('wpn_ak74u_old')
[01:15:26.029/+28.503/0.075]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('stalker')
[01:15:26.029/+28.503/0.075]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.030/+28.504/0.082]. #XRAY: [01:15:26.013][ 0.1]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1F2C2, class = .PAUimpl@weak_ref@luabind@@
[01:15:26.030/+28.504/0.078]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('respawn')
[01:15:26.030/+28.504/0.080]. #XRAY: [01:15:26.013][ 0.1]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1F2AA, class = .PAUimpl@weak_ref@luabind@@
[01:15:26.030/+28.504/0.079]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('respawn')
[01:15:26.030/+28.504/0.085]. #XRAY: [01:15:26.013][ 0.1]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1F292, class = .PAUimpl@weak_ref@luabind@@
[01:15:26.030/+28.504/0.078]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('respawn')
[01:15:26.030/+28.504/0.079]. #XRAY: [01:15:26.013][ 0.1]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1F27A, class = .PAUimpl@weak_ref@luabind@@
[01:15:26.030/+28.504/0.075]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('respawn')
[01:15:26.030/+28.504/0.076]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.030/+28.504/0.072]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.030/+28.504/0.072]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.030/+28.504/0.073]. #XRAY: [01:15:26.013][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.030/+28.504/0.072]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.072]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.072]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.078]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.074]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.072]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.072]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.073]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.072]. #XRAY: [01:15:26.012][ 0.1]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.072]. #XRAY: [01:15:26.012][ 0.1]. CONTEXT: server_object('wpn_mp5_old')
[01:15:26.031/+28.505/0.075]. #XRAY: [01:15:26.012][ 0.3]. CONTEXT: server_object('wpn_knife')
[01:15:26.031/+28.505/0.079]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('stalker')
[01:15:26.031/+28.505/0.077]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.031/+28.505/0.075]. #XRAY: [01:15:26.012][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.032/+28.506/0.075]. #XRAY: [01:15:26.011][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.032/+28.506/0.078]. #XRAY: [01:15:26.011][ 0.2]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1F022, class = .PAUimpl@weak_ref@luabind@@
[01:15:26.032/+28.506/0.080]. #XRAY: [01:15:26.011][ 0.2]. CONTEXT: server_object('smart_terrain')
[01:15:26.032/+28.506/0.084]. #XRAY: [01:15:26.011][ 0.0]. CONTEXT: server_object('smart_terrain')
[01:15:26.032/+28.506/0.077]. #XRAY: [01:15:26.011][ 0.0]. CONTEXT: server_object('space_restrictor')
[01:15:26.032/+28.506/0.077]. #XRAY: [01:15:26.011][ 0.0]. CONTEXT: server_object('physic_object')
[01:15:26.032/+28.506/0.079]. #XRAY: [01:15:26.011][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1EF62, class = .PAUimpl@weak_ref@luabind@@
[01:15:26.032/+28.506/0.080]. #XRAY: [01:15:26.011][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1EF62, class = .PAUimpl@weak_ref@luabind@@
[01:15:26.032/+28.506/0.081]. #XRAY: [01:15:26.011][ 0.1]. CONTEXT: weak_ref destructor, m_impl = 0x3CA1EF62, class = .PAUimpl@weak_ref@luabind@@

active_L = $00000000, aux_L = $00000000, pcall_L = $00000000, game_L = $28B2F5B8

active_L = nil
aux_L = nil
traceback for game L = g_aux_lua_2:

stack traceback:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-------------------------------------------------------------------------------


wprintf_msg=[01:15:26.033]. #WARN: section_maker.script black listed section %s 01:15:26.026/T=6932/L=$28B2F5B8/{

call stack:
gamedata\scripts\common\_g.script:226: in function 'wprintf'
gamedata\scripts\alpet\section_maker.script:93: in function }
register_CLSID=MAIN_MNU 01:15:23.956/T=6932/L=$28B2F5B8/\scripts\alpet\section_maker.script:23>



registered=yes


in_func_r = /, in_func = /
!-------------------------------------------------------------------------------------!






[01:15:26.033/+28.507/0.715]. #XRAY:
[01:15:26.033/+28.507/0.135]. #XRAY: #CRASH report: game_lua_state = 0x28B2F5B8, msg = gather_info
[01:15:26.033/+28.507/0.080]. #XRAY: stack traceback:
[01:15:26.033/+28.507/0.086]. #XRAY: #CRASH report: aux_lua_state = 0x28B2F5B8, msg = gather_info
[01:15:26.033/+28.507/0.076]. #XRAY: stack traceback:
[01:15:26.231/+28.705/198.1]. #XRAY: ** break by StackWalk ***
[01:15:26.231/+28.705/0.116]. #XRAY: PrintStackTrace executed from:
[01:15:26.231/+28.705/0.083]. #XRAY: 0023:04519C34 (0x006584B0 0x28B2F5B8 0x0017FB44 0x044FF116) xrCore.dll, BuildStackTrace(), x:\trunk\xray\xrcore\blackbox\blackboxui.cpp, 90
[01:15:26.338/+28.812/106.8]. #XRAY: ** break by StackWalk ***
[01:15:26.338/+28.812/0.111]. #XRAY: stack trace:
[01:15:26.389/+28.863/ 50.4]. #XRAY: 0023:04516F43 (0x0453CE88 0x0453CE74 0x00180C2C 0x00000000) xrCore.dll, xrDebug::backend(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 620
[01:15:26.389/+28.863/0.102]. #XRAY: 0023:045180C0 (0x045DB024 0x0453B97C 0x000001C3 0x0453BAA0) xrCore.dll, xrDebug::fatal(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 769
[01:15:26.389/+28.863/0.094]. #XRAY: 0023:0450D1BB (0x1681E752 0x00185EA0 0x0449458E 0x3C3E7030) xrCore.dll, unsafe_read_section(), x:\trunk\xray\xrcore\xr_ini.cpp, 451
[01:15:26.389/+28.863/0.089]. #XRAY: 0023:0450C247 (0x00185EA0 0x00000000 0x00000000 0x00000000) xrCore.dll, CInifile::r_section(), x:\trunk\xray\xrcore\xr_ini.cpp, 466
[01:15:26.389/+28.863/0.085]. #XRAY: 0023:0450C2F5 (0x00185EA0 0x1BCE6DF0 0x044DEB03 0x1681E752) xrCore.dll, CInifile::r_string(), x:\trunk\xray\xrcore\xr_ini.cpp, 479
[01:15:26.389/+28.863/0.094]. #XRAY: 0023:0450B969 (0x00185EA0 0x1BCE6DF0 0x00185EA0 0x00181E96) xrCore.dll, CInifile::r_clsid(), x:\trunk\xray\xrcore\xr_ini.cpp, 613
[01:15:26.389/+28.863/0.085]. #XRAY: 0023:1B83F6AD (0x00185EA0 0x70770001 0x6B615F6E 0x5F373031) xrGame.dll, F_entity_Create(), x:\trunk\xray\xr_3da\xrgame\xrserver_factory.cpp, 14
[01:15:26.389/+28.863/0.087]. #XRAY: 0023:1B1004F6 (0x0019B1A8 0x3B9BA9A0 0x3DA8B992 0x366AFA32) xrGame.dll, CALifeObjectRegistry::get_object(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 130
[01:15:26.390/+28.864/0.094]. #XRAY: 0023:1B1007B9 (0x0019B1A8 0x0449458E 0x3C3E7030 0x16FCA514) xrGame.dll, CALifeObjectRegistry::load(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 159
[01:15:26.390/+28.864/0.095]. #XRAY: 0023:1B113C3C (0x3C3E7030 0x0019B23C 0x0019B298 0x0019B7F5) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 118
[01:15:26.390/+28.864/0.092]. #XRAY: 0023:1B1141F6 (0x16FCA514 0x1BE4B5E0 0x3B8AA760 0x16FCA524) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 197
[01:15:26.390/+28.864/0.089]. #XRAY: 0023:1B112363 (0x16FCA514 0x00000000 0x00000000 0x325C9358) xrGame.dll, CALifeUpdateManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_update_manager.cpp, 302
[01:15:26.390/+28.864/0.093]. #XRAY: 0023:1B0957E5 (0x3404B380 0x325C9358 0x00000001 0x3B8AA760) xrGame.dll, CALifeSimulator::CALifeSimulator(), x:\trunk\xray\xr_3da\xrgame\alife_simulator.cpp, 78
[01:15:26.390/+28.864/0.091]. #XRAY: 0023:1B81D14A (0x0019B968 0x0019B978 0x3404B380 0x3326FC92) xrGame.dll, xr_new(), x:\trunk\xray\xrcore\xrmemory_subst_msvc.h, 81
[01:15:26.390/+28.864/0.089]. #XRAY: 0023:1B81D318 (0x325C9358 0x325C9358 0x325C0D10 0x0000000A) xrGame.dll, game_sv_Single::Create(), x:\trunk\xray\xr_3da\xrgame\game_sv_single.cpp, 36
[01:15:26.390/+28.864/0.089]. #XRAY: 0023:1B81F5A4 (0x325C9358 0x0019FE0C 0x0000000C 0x00558EA9) xrGame.dll, xrServer::Connect(), x:\trunk\xray\xr_3da\xrgame\xrserver_connect.cpp, 50
[01:15:26.390/+28.864/0.090]. #XRAY: 0023:1B589AAD (0x325C0D10 0x66C99E98 0x286476EA 0x28616AFA) xrGame.dll, CLevel::net_start2(), x:\trunk\xray\xr_3da\xrgame\level_start.cpp, 139
[01:15:26.390/+28.864/0.087]. #XRAY: 0023:00558EA9 (0x0019FE0C 0x00605858 0x0000000A 0x0019CB7C) xr_3da.EXE, CRenderDevice::Run(), x:\trunk\xray\xr_3da\device.cpp, 586
[01:15:26.390/+28.864/0.089]. #XRAY: 0023:0047944A (0x00000000 0x007332FF 0x0000000A 0x46524550) xr_3da.EXE, Startup(), x:\trunk\xray\xr_3da\x_ray.cpp, 343
[01:15:26.391/+28.865/0.087]. #XRAY: 0023:00479DC6 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain_impl(), x:\trunk\xray\xr_3da\x_ray.cpp, 842
[01:15:26.391/+28.865/0.089]. #XRAY: 0023:00496265 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain(), x:\trunk\xray\xr_3da\x_ray.cpp, 908
[01:15:26.391/+28.865/0.095]. #XRAY: 0023:005F00F4 (0x00227000 0x76CB38D0 0xFB8F2EA7 0x0019FFDC) xr_3da.EXE, __tmainCRTStartup(), f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c, 618
[01:15:26.391/+28.865/0.086]. #XRAY: 0023:76CB38F4 (0x00227000 0xFAF4F4CD 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[01:15:26.391/+28.865/0.083]. #XRAY: 0023:77A45DE3 (0xFFFFFFFF 0x77A6B7EE 0x00000000 0x00000000) ntdll.dll, RtlUnicodeStringToInteger()
[01:15:26.391/+28.865/0.085]. #XRAY: 0023:77A45DAE (0x005EFFC5 0x00227000 0x00000000 0x78746341) ntdll.dll, RtlUnicodeStringToInteger()
[01:15:26.404]. #DBG: Game paused changed to 1
[01:16:00.052/+01:02.526]. #DBG: Second minute uptime, processing updated states...
[01:16:00.095]. #DBG: Module(DLLs) dump:
BA=$00400000 szMod = xr_3da.EXE modBaseSize = 2.992 MiB, fileSize = 2.915 MiB version = 1.7.0.5799
BA=$02580000 szMod = luaicp.dll modBaseSize = 29.770 MiB, fileSize = 14.890 MiB version = 7.1.5926.63647
BA=$04490000 szMod = xrCore.dll modBaseSize = 2.520 MiB, fileSize = 1.592 MiB version = 0.0
BA=$10000000 szMod = EAX.DLL modBaseSize = 0.129 MiB, fileSize = 0.129 MiB version = 3.0.1.0
BA=$171A0000 szMod = wrap_oal.dll modBaseSize = 4.344 MiB, fileSize = 0.424 MiB version = 2.2.0.5
BA=$1AE60000 szMod = xrGame.dll modBaseSize = 16.879 MiB, fileSize = 16.728 MiB version = 0.0
BA=$24790000 szMod = d3dx9_31.dll modBaseSize = 2.402 MiB, fileSize = 2.303 MiB version = 9.15.779.0
BA=$62880000 szMod = nvd3dum.dll modBaseSize = 13.441 MiB, fileSize = 13.461 MiB version = 10.18.13.6175
BA=$63600000 szMod = ODE.dll modBaseSize = 0.344 MiB, fileSize = 0.320 MiB version = 0.0
BA=$64300000 szMod = nvSCPAPI.dll modBaseSize = 0.754 MiB, fileSize = 0.687 MiB version = 7.17.13.6175
BA=$643D0000 szMod = midimap.dll modBaseSize = 0.031 MiB, fileSize = 0.018 MiB version = 6.2.10586.0
BA=$643E0000 szMod = xrRender_R2.dll modBaseSize = 1.211 MiB, fileSize = 1.128 MiB version = 0.0
BA=$64520000 szMod = AcLayers.DLL modBaseSize = 2.469 MiB, fileSize = 0.320 MiB version = 6.2.10586.0
BA=$658A0000 szMod = wdmaud.drv modBaseSize = 0.219 MiB, fileSize = 0.196 MiB version = 6.2.10586.0
BA=$658E0000 szMod = xrXMLParser.dll modBaseSize = 0.105 MiB, fileSize = 0.088 MiB version = 0.0
BA=$65900000 szMod = d3dx9_43.dll modBaseSize = 1.996 MiB, fileSize = 1.906 MiB version = 9.29.952.3111
BA=$65B20000 szMod = msacm32.drv modBaseSize = 0.035 MiB, fileSize = 0.023 MiB version = 6.2.10586.0
BA=$65B30000 szMod = DSOUND.dll modBaseSize = 0.523 MiB, fileSize = 0.503 MiB version = 6.2.10586.0
BA=$66680000 szMod = sfc.dll modBaseSize = 0.012 MiB, fileSize = 0.003 MiB version = 6.2.10586.0
BA=$66760000 szMod = ksuser.dll modBaseSize = 0.027 MiB, fileSize = 0.019 MiB version = 6.2.10586.0
BA=$66770000 szMod = xrParticles.dll modBaseSize = 0.172 MiB, fileSize = 0.144 MiB version = 0.0
BA=$667A0000 szMod = xrCPU_Pipe.dll modBaseSize = 0.066 MiB, fileSize = 0.050 MiB version = 0.0
BA=$667C0000 szMod = MSACM32.dll modBaseSize = 0.094 MiB, fileSize = 0.087 MiB version = 6.2.10586.0
BA=$667E0000 szMod = DINPUT8.dll modBaseSize = 0.211 MiB, fileSize = 0.164 MiB version = 6.2.10586.0
BA=$66820000 szMod = xrSound.dll modBaseSize = 0.402 MiB, fileSize = 0.388 MiB version = 0.0
BA=$66890000 szMod = xrCDB.dll modBaseSize = 0.305 MiB, fileSize = 0.292 MiB version = 0.0
BA=$668E0000 szMod = xrNetServer.dll modBaseSize = 0.199 MiB, fileSize = 0.179 MiB version = 0.0
BA=$66920000 szMod = AVIFIL32.dll modBaseSize = 0.109 MiB, fileSize = 0.095 MiB version = 6.2.10586.0
BA=$66BC0000 szMod = HID.DLL modBaseSize = 0.039 MiB, fileSize = 0.024 MiB version = 6.2.10586.0
BA=$66BD0000 szMod = MSVFW32.dll modBaseSize = 0.137 MiB, fileSize = 0.119 MiB version = 6.2.10586.0
BA=$66C00000 szMod = luabind.dll modBaseSize = 0.250 MiB, fileSize = 0.235 MiB version = 0.0
BA=$66C40000 szMod = xrTextures.dll modBaseSize = 0.172 MiB, fileSize = 0.159 MiB version = 0.0
BA=$66C70000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1
BA=$66E10000 szMod = MPR.dll modBaseSize = 0.086 MiB, fileSize = 0.082 MiB version = 6.2.10586.0
BA=$66E30000 szMod = COMCTL32.dll modBaseSize = 0.570 MiB, fileSize = 0.558 MiB version = 5.82.10586.0
BA=$670A0000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1
BA=$67320000 szMod = FaultRep.dll modBaseSize = 0.328 MiB, fileSize = 0.320 MiB version = 6.2.10586.0
BA=$67440000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.009 MiB version = 6.2.10586.0
BA=$67AC0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 0.0
BA=$67AD0000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0
BA=$67BC0000 szMod = lua5.1.dll modBaseSize = 0.242 MiB, fileSize = 0.228 MiB version = 0.0
BA=$68090000 szMod = OpenAL32.dll modBaseSize = 0.063 MiB, fileSize = 0.035 MiB version = 6.14.357.21
BA=$680A0000 szMod = SortWindows61.dll modBaseSize = 0.055 MiB, fileSize = 0.040 MiB version = 6.2.10586.0
BA=$680B0000 szMod = sfc_os.DLL modBaseSize = 0.059 MiB, fileSize = 0.040 MiB version = 6.2.10586.0
BA=$68150000 szMod = apphelp.dll modBaseSize = 0.570 MiB, fileSize = 0.555 MiB version = 6.2.10586.0
BA=$68B70000 szMod = sxs.dll modBaseSize = 0.504 MiB, fileSize = 0.498 MiB version = 6.2.10586.0
BA=$69020000 szMod = AVRT.dll modBaseSize = 0.035 MiB, fileSize = 0.027 MiB version = 6.2.10586.0
BA=$690B0000 szMod = nvapi.dll modBaseSize = 3.258 MiB, fileSize = 3.081 MiB version = 10.18.13.6175
BA=$69400000 szMod = nvspcap.dll modBaseSize = 1.473 MiB, fileSize = 1.471 MiB version = 2.9.1.22
BA=$6A710000 szMod = d3d9.dll modBaseSize = 1.793 MiB, fileSize = 1.779 MiB version = 6.2.10586.0
BA=$70880000 szMod = dxgi.dll modBaseSize = 0.512 MiB, fileSize = 0.499 MiB version = 6.2.10586.162
BA=$70E30000 szMod = wintypes.dll modBaseSize = 0.781 MiB, fileSize = 0.783 MiB version = 6.2.10586.103
BA=$70F80000 szMod = dwmapi.dll modBaseSize = 0.113 MiB, fileSize = 0.090 MiB version = 6.2.10586.0
BA=$71050000 szMod = fwbase.dll modBaseSize = 0.176 MiB, fileSize = 0.156 MiB version = 6.2.10586.162
BA=$71080000 szMod = DAVHLPR.DLL modBaseSize = 0.043 MiB, fileSize = 0.021 MiB version = 6.2.10586.0
BA=$715D0000 szMod = MMDevApi.dll modBaseSize = 0.332 MiB, fileSize = 0.324 MiB version = 6.2.10586.0
BA=$71630000 szMod = AUDIOSES.DLL modBaseSize = 0.406 MiB, fileSize = 0.387 MiB version = 6.2.10586.71
BA=$71730000 szMod = uxtheme.dll modBaseSize = 0.457 MiB, fileSize = 0.438 MiB version = 6.2.10586.0
BA=$71870000 szMod = dbgcore.DLL modBaseSize = 0.129 MiB, fileSize = 0.113 MiB version = 6.2.10586.0
BA=$718A0000 szMod = dbghelp.dll modBaseSize = 1.246 MiB, fileSize = 1.141 MiB version = 6.2.10586.0
BA=$71AB0000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.10586.0
BA=$73720000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.127 MiB version = 6.2.10586.0
BA=$73750000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.10586.0
BA=$73FC0000 szMod = WINHTTP.dll modBaseSize = 0.605 MiB, fileSize = 0.585 MiB version = 6.2.10586.71
BA=$74170000 szMod = PROPSYS.dll modBaseSize = 1.293 MiB, fileSize = 1.293 MiB version = 7.0.10586.0
BA=$74600000 szMod = DEVOBJ.dll modBaseSize = 0.133 MiB, fileSize = 0.123 MiB version = 6.2.10586.0
BA=$74630000 szMod = ntmarta.dll modBaseSize = 0.156 MiB, fileSize = 0.144 MiB version = 6.2.10586.0
BA=$74660000 szMod = bcrypt.dll modBaseSize = 0.105 MiB, fileSize = 0.102 MiB version = 6.2.10586.0
BA=$74680000 szMod = WINSPOOL.DRV modBaseSize = 0.402 MiB, fileSize = 0.382 MiB version = 6.2.10586.122
BA=$746F0000 szMod = VERSION.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.10586.0
BA=$74700000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.10586.0
BA=$74710000 szMod = SspiCli.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.10586.0
BA=$74730000 szMod = WINTRUST.dll modBaseSize = 0.258 MiB, fileSize = 0.256 MiB version = 6.2.10586.0
BA=$74780000 szMod = PSAPI.DLL modBaseSize = 0.023 MiB, fileSize = 0.016 MiB version = 6.2.10586.0
BA=$74790000 szMod = kernel.appcore.dll modBaseSize = 0.047 MiB, fileSize = 0.038 MiB version = 6.2.10586.0
BA=$74800000 szMod = shcore.dll modBaseSize = 0.551 MiB, fileSize = 0.543 MiB version = 6.2.10586.0
BA=$74890000 szMod = sechost.dll modBaseSize = 0.266 MiB, fileSize = 0.257 MiB version = 6.2.10586.0
BA=$748E0000 szMod = profapi.dll modBaseSize = 0.059 MiB, fileSize = 0.052 MiB version = 6.2.10586.0
BA=$74970000 szMod = CRYPT32.dll modBaseSize = 1.469 MiB, fileSize = 1.464 MiB version = 6.2.10586.0
BA=$74AF0000 szMod = RPCRT4.dll modBaseSize = 0.676 MiB, fileSize = 0.675 MiB version = 6.2.10586.0
BA=$74BA0000 szMod = shlwapi.dll modBaseSize = 0.270 MiB, fileSize = 0.264 MiB version = 6.2.10586.0
BA=$74BF0000 szMod = advapi32.dll modBaseSize = 0.480 MiB, fileSize = 0.476 MiB version = 6.2.10586.63
BA=$74C70000 szMod = NETAPI32.dll modBaseSize = 0.074 MiB, fileSize = 0.066 MiB version = 6.2.10586.0
BA=$74C90000 szMod = combase.dll modBaseSize = 1.738 MiB, fileSize = 1.740 MiB version = 6.2.10586.103
BA=$74FC0000 szMod = WS2_32.dll modBaseSize = 0.371 MiB, fileSize = 0.371 MiB version = 6.2.10586.0
BA=$750D0000 szMod = IMM32.DLL modBaseSize = 0.168 MiB, fileSize = 0.162 MiB version = 6.2.10586.0
BA=$75100000 szMod = SHELL32.dll modBaseSize = 19.992 MiB, fileSize = 20.146 MiB version = 6.2.10586.122
BA=$76500000 szMod = windows.storage.dll modBaseSize = 4.977 MiB, fileSize = 5.000 MiB version = 6.2.10586.162
BA=$76A00000 szMod = KERNELBASE.dll modBaseSize = 1.492 MiB, fileSize = 1.486 MiB version = 6.2.10586.162
BA=$76B80000 szMod = MSCTF.dll modBaseSize = 1.121 MiB, fileSize = 1.120 MiB version = 6.2.10586.71
BA=$76CA0000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.591 MiB version = 6.2.10586.0
BA=$76D80000 szMod = SETUPAPI.dll modBaseSize = 4.043 MiB, fileSize = 4.071 MiB version = 6.2.10586.0
BA=$771F0000 szMod = FirewallAPI.dll modBaseSize = 0.367 MiB, fileSize = 0.353 MiB version = 6.2.10586.162
BA=$77250000 szMod = OLEAUT32.dll modBaseSize = 0.570 MiB, fileSize = 0.563 MiB version = 6.2.10586.0
BA=$772F0000 szMod = ole32.dll modBaseSize = 0.918 MiB, fileSize = 0.913 MiB version = 6.2.10586.162
BA=$773E0000 szMod = GDI32.dll modBaseSize = 1.309 MiB, fileSize = 1.308 MiB version = 6.2.10586.63
BA=$77530000 szMod = bcryptPrimitives.dll modBaseSize = 0.344 MiB, fileSize = 0.344 MiB version = 6.2.10586.0
BA=$77590000 szMod = powrprof.dll modBaseSize = 0.266 MiB, fileSize = 0.258 MiB version = 6.2.10586.0
BA=$775E0000 szMod = clbcatq.dll modBaseSize = 0.516 MiB, fileSize = 0.502 MiB version = 2001.12.10941.16384
BA=$77670000 szMod = MSASN1.dll modBaseSize = 0.055 MiB, fileSize = 0.047 MiB version = 6.2.10586.0
BA=$77680000 szMod = COMDLG32.dll modBaseSize = 0.945 MiB, fileSize = 0.920 MiB version = 6.2.10586.0
BA=$77780000 szMod = USER32.dll modBaseSize = 1.277 MiB, fileSize = 1.275 MiB version = 6.2.10586.20
BA=$778E0000 szMod = cfgmgr32.dll modBaseSize = 0.215 MiB, fileSize = 0.208 MiB version = 6.2.10586.0
BA=$77920000 szMod = msvcrt.dll modBaseSize = 0.742 MiB, fileSize = 0.737 MiB version = 7.0.10586.0
BA=$779E0000 szMod = ntdll.dll modBaseSize = 1.480 MiB, fileSize = 1.471 MiB version = 6.2.10586.122
memory allocated for modules = 149.098 MiB
[01:16:18.283/+01:20.757/51892]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01f1', flags = 0x0000
[01:16:18.283/+01:20.757/0.116]. #XRAY: ExceptionInformation[0] = 0x00000000
[01:16:18.283/+01:20.757/0.100]. #XRAY: #DEBUG_STACK/CONTEXT:
[01:16:18.283/+01:20.757/0.069]. #XRAY: for thread 5360:
[01:16:18.284/+01:20.758/0.069]. #XRAY: for thread 6932:
[01:16:18.388/+01:20.862/104.7]. #XRAY: ** break by StackWalk ***
[01:16:18.388/+01:20.862/0.124]. #XRAY: Exception stack trace 25 lines, EIP = 0x04517091, ESP = 0x0017fbb8:
[01:16:18.388/+01:20.862/0.084]. #XRAY: 0 0023:04517091 (0x0453CE88 0x0453CE74 0x00180C2C 0x00000000) xrCore.dll, xrDebug::backend(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 661
[01:16:18.389/+01:20.863/0.172]. #XRAY: 1 0023:045180C0 (0x045DB024 0x0453B97C 0x000001C3 0x0453BAA0) xrCore.dll, xrDebug::fatal(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 769
[01:16:18.389/+01:20.863/0.089]. #XRAY: 2 0023:0450D1BB (0x1681E752 0x00185EA0 0x0449458E 0x3C3E7030) xrCore.dll, unsafe_read_section(), x:\trunk\xray\xrcore\xr_ini.cpp, 451
[01:16:18.389/+01:20.863/0.085]. #XRAY: 3 0023:0450C247 (0x00185EA0 0x00000000 0x00000000 0x00000000) xrCore.dll, CInifile::r_section(), x:\trunk\xray\xrcore\xr_ini.cpp, 466
[01:16:18.389/+01:20.863/0.089]. #XRAY: 4 0023:0450C2F5 (0x00185EA0 0x1BCE6DF0 0x044DEB03 0x1681E752) xrCore.dll, CInifile::r_string(), x:\trunk\xray\xrcore\xr_ini.cpp, 479
[01:16:18.389/+01:20.863/0.085]. #XRAY: 5 0023:0450B969 (0x00185EA0 0x1BCE6DF0 0x00185EA0 0x00181E96) xrCore.dll, CInifile::r_clsid(), x:\trunk\xray\xrcore\xr_ini.cpp, 613
[01:16:18.389/+01:20.863/0.090]. #XRAY: 6 0023:1B83F6AD (0x00185EA0 0x70770001 0x6B615F6E 0x5F373031) xrGame.dll, F_entity_Create(), x:\trunk\xray\xr_3da\xrgame\xrserver_factory.cpp, 14
[01:16:18.389/+01:20.863/0.092]. #XRAY: 7 0023:1B1004F6 (0x0019B1A8 0x3B9BA9A0 0x3DA8B992 0x366AFA32) xrGame.dll, CALifeObjectRegistry::get_object(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 130
[01:16:18.389/+01:20.863/0.090]. #XRAY: 8 0023:1B1007B9 (0x0019B1A8 0x0449458E 0x3C3E7030 0x16FCA514) xrGame.dll, CALifeObjectRegistry::load(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 159
[01:16:18.389/+01:20.863/0.087]. #XRAY: 9 0023:1B113C3C (0x3C3E7030 0x0019B23C 0x0019B298 0x0019B7F5) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 118
[01:16:18.389/+01:20.863/0.087]. #XRAY: 10 0023:1B1141F6 (0x16FCA514 0x1BE4B5E0 0x3B8AA760 0x16FCA524) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 197
[01:16:18.390/+01:20.864/0.089]. #XRAY: 11 0023:1B112363 (0x16FCA514 0x00000000 0x00000000 0x325C9358) xrGame.dll, CALifeUpdateManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_update_manager.cpp, 302
[01:16:18.390/+01:20.864/0.090]. #XRAY: 12 0023:1B0957E5 (0x3404B380 0x325C9358 0x00000001 0x3B8AA760) xrGame.dll, CALifeSimulator::CALifeSimulator(), x:\trunk\xray\xr_3da\xrgame\alife_simulator.cpp, 78
[01:16:18.390/+01:20.864/0.089]. #XRAY: 13 0023:1B81D14A (0x0019B968 0x0019B978 0x3404B380 0x3326FC92) xrGame.dll, xr_new(), x:\trunk\xray\xrcore\xrmemory_subst_msvc.h, 81
[01:16:18.390/+01:20.864/0.091]. #XRAY: 14 0023:1B81D318 (0x325C9358 0x325C9358 0x325C0D10 0x0000000A) xrGame.dll, game_sv_Single::Create(), x:\trunk\xray\xr_3da\xrgame\game_sv_single.cpp, 36
[01:16:18.390/+01:20.864/0.091]. #XRAY: 15 0023:1B81F5A4 (0x325C9358 0x0019FE0C 0x0000000C 0x00558EA9) xrGame.dll, xrServer::Connect(), x:\trunk\xray\xr_3da\xrgame\xrserver_connect.cpp, 50
[01:16:18.390/+01:20.864/0.087]. #XRAY: 16 0023:1B589AAD (0x325C0D10 0x66C99E98 0x286476EA 0x28616AFA) xrGame.dll, CLevel::net_start2(), x:\trunk\xray\xr_3da\xrgame\level_start.cpp, 139
[01:16:18.390/+01:20.864/0.091]. #XRAY: 17 0023:00558EA9 (0x0019FE0C 0x00605858 0x0000000A 0x0019CB7C) xr_3da.EXE, CRenderDevice::Run(), x:\trunk\xray\xr_3da\device.cpp, 586
[01:16:18.390/+01:20.864/0.086]. #XRAY: 18 0023:0047944A (0x00000000 0x007332FF 0x0000000A 0x46524550) xr_3da.EXE, Startup(), x:\trunk\xray\xr_3da\x_ray.cpp, 343
[01:16:18.390/+01:20.864/0.087]. #XRAY: 19 0023:00479DC6 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain_impl(), x:\trunk\xray\xr_3da\x_ray.cpp, 842
[01:16:18.390/+01:20.864/0.085]. #XRAY: 20 0023:00496265 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain(), x:\trunk\xray\xr_3da\x_ray.cpp, 908
[01:16:18.390/+01:20.864/0.089]. #XRAY: 21 0023:005F00F4 (0x00227000 0x76CB38D0 0xFB8F2EA7 0x0019FFDC) xr_3da.EXE, __tmainCRTStartup(), f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c, 618
[01:16:18.390/+01:20.864/0.084]. #XRAY: 22 0023:76CB38F4 (0x00227000 0xFAF4F4CD 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[01:16:18.391/+01:20.865/0.084]. #XRAY: 23 0023:77A45DE3 (0xFFFFFFFF 0x77A6B7EE 0x00000000 0x00000000) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:18.391/+01:20.865/0.084]. #XRAY: 24 0023:77A45DAE (0x005EFFC5 0x00227000 0x00000000 0x78746341) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:18.891/+01:21.365/500.6]. #XRAY: #FATAL ERROR
[01:16:18.891/+01:21.365/0.109]. #XRAY: [error]Expression : fatal error
[01:16:18.891/+01:21.365/0.076]. #XRAY: [error]Function : SimpleExceptionFilter
[01:16:18.891/+01:21.365/0.073]. #XRAY: [error]File : xrDebugNew.cpp
[01:16:18.892/+01:21.366/0.075]. #XRAY: [error]Line : 498
[01:16:18.892/+01:21.366/0.075]. #XRAY: [error]Description :
[01:16:18.892/+01:21.366/0.074]. #XRAY: [error]Arguments : Вызыван фильтр исключения, информация:
[01:16:18.892/+01:21.366/0.078]. #XRAY: 'Breakpoint' at 'xrDebug::backend + 0x01f1', flags = 0x0000
[01:16:18.892/+01:21.366/0.135]. #XRAY: #CRASH report: game_lua_state = 0x28B2F5B8, msg = gather_info
[01:16:18.892/+01:21.366/0.077]. #XRAY: stack traceback:
[01:16:18.892/+01:21.366/0.082]. #XRAY: #CRASH report: aux_lua_state = 0x28B2F5B8, msg = gather_info
[01:16:18.892/+01:21.366/0.074]. #XRAY: stack traceback:
[01:16:19.042/+01:21.516/149.5]. #XRAY: ** break by StackWalk ***
[01:16:19.042/+01:21.516/0.123]. #XRAY: PrintStackTrace executed from:
[01:16:19.042/+01:21.516/0.084]. #XRAY: 0023:04519C34 (0x006584B0 0x28B2F5B8 0x0017CBE8 0x044FF116) xrCore.dll, BuildStackTrace(), x:\trunk\xray\xrcore\blackbox\blackboxui.cpp, 90
[01:16:19.150/+01:21.624/108.5]. #XRAY: ** break by StackWalk ***
[01:16:19.151/+01:21.625/0.118]. #XRAY: stack trace:
[01:16:19.201/+01:21.675/ 50.6]. #XRAY: 0023:04516F43 (0x0453CE88 0x0453CE74 0x0017DCD0 0x00000000) xrCore.dll, xrDebug::backend(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 620
[01:16:19.201/+01:21.675/0.171]. #XRAY: 0023:045180C0 (0x045DB024 0x0453C768 0x000001F2 0x0453CB64) xrCore.dll, xrDebug::fatal(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 769
[01:16:19.201/+01:21.675/0.089]. #XRAY: 0023:04515752 (0x0017F5FC 0x66CA56D0 0x0017F604 0x00000000) xrCore.dll, SimpleExceptionFilter(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 498
[01:16:19.201/+01:21.675/0.086]. #XRAY: 0023:0450C269 (0x0017F604 0x00000000 0x0017F604 0x00000000) xrCore.dll, CInifile::r_section(), x:\trunk\xray\xrcore\xr_ini.cpp, 468
[01:16:19.202/+01:21.676/0.085]. #XRAY: 0023:66CA56D0 (0x00185EA0 0x00000000 0x00000000 0x00000000) MSVCR120.dll, except_handler3()
[01:16:19.202/+01:21.676/0.084]. #XRAY: 0023:0450C2F5 (0x00185EA0 0x1BCE6DF0 0x044DEB03 0x1681E752) xrCore.dll, CInifile::r_string(), x:\trunk\xray\xrcore\xr_ini.cpp, 479
[01:16:19.202/+01:21.676/0.085]. #XRAY: 0023:0450B969 (0x00185EA0 0x1BCE6DF0 0x00185EA0 0x00181E96) xrCore.dll, CInifile::r_clsid(), x:\trunk\xray\xrcore\xr_ini.cpp, 613
[01:16:19.202/+01:21.676/0.086]. #XRAY: 0023:1B83F6AD (0x00185EA0 0x70770001 0x6B615F6E 0x5F373031) xrGame.dll, F_entity_Create(), x:\trunk\xray\xr_3da\xrgame\xrserver_factory.cpp, 14
[01:16:19.202/+01:21.676/0.095]. #XRAY: 0023:1B1004F6 (0x0019B1A8 0x3B9BA9A0 0x3DA8B992 0x366AFA32) xrGame.dll, CALifeObjectRegistry::get_object(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 130
[01:16:19.202/+01:21.676/0.091]. #XRAY: 0023:1B1007B9 (0x0019B1A8 0x0449458E 0x3C3E7030 0x16FCA514) xrGame.dll, CALifeObjectRegistry::load(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 159
[01:16:19.202/+01:21.676/0.092]. #XRAY: 0023:1B113C3C (0x3C3E7030 0x0019B23C 0x0019B298 0x0019B7F5) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 118
[01:16:19.202/+01:21.676/0.089]. #XRAY: 0023:1B1141F6 (0x16FCA514 0x1BE4B5E0 0x3B8AA760 0x16FCA524) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 197
[01:16:19.202/+01:21.676/0.090]. #XRAY: 0023:1B112363 (0x16FCA514 0x00000000 0x00000000 0x325C9358) xrGame.dll, CALifeUpdateManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_update_manager.cpp, 302
[01:16:19.202/+01:21.676/0.091]. #XRAY: 0023:1B0957E5 (0x3404B380 0x325C9358 0x00000001 0x3B8AA760) xrGame.dll, CALifeSimulator::CALifeSimulator(), x:\trunk\xray\xr_3da\xrgame\alife_simulator.cpp, 78
[01:16:19.202/+01:21.676/0.091]. #XRAY: 0023:1B81D14A (0x0019B968 0x0019B978 0x3404B380 0x3326FC92) xrGame.dll, xr_new(), x:\trunk\xray\xrcore\xrmemory_subst_msvc.h, 81
[01:16:19.203/+01:21.677/0.093]. #XRAY: 0023:1B81D318 (0x325C9358 0x325C9358 0x325C0D10 0x0000000A) xrGame.dll, game_sv_Single::Create(), x:\trunk\xray\xr_3da\xrgame\game_sv_single.cpp, 36
[01:16:19.203/+01:21.677/0.089]. #XRAY: 0023:1B81F5A4 (0x325C9358 0x0019FE0C 0x0000000C 0x00558EA9) xrGame.dll, xrServer::Connect(), x:\trunk\xray\xr_3da\xrgame\xrserver_connect.cpp, 50
[01:16:19.203/+01:21.677/0.095]. #XRAY: 0023:1B589AAD (0x325C0D10 0x66C99E98 0x286476EA 0x28616AFA) xrGame.dll, CLevel::net_start2(), x:\trunk\xray\xr_3da\xrgame\level_start.cpp, 139
[01:16:19.203/+01:21.677/0.089]. #XRAY: 0023:00558EA9 (0x0019FE0C 0x00605858 0x0000000A 0x0019CB7C) xr_3da.EXE, CRenderDevice::Run(), x:\trunk\xray\xr_3da\device.cpp, 586
[01:16:19.203/+01:21.677/0.083]. #XRAY: 0023:0047944A (0x00000000 0x007332FF 0x0000000A 0x46524550) xr_3da.EXE, Startup(), x:\trunk\xray\xr_3da\x_ray.cpp, 343
[01:16:19.203/+01:21.677/0.083]. #XRAY: 0023:00479DC6 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain_impl(), x:\trunk\xray\xr_3da\x_ray.cpp, 842
[01:16:19.203/+01:21.677/0.085]. #XRAY: 0023:00496265 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain(), x:\trunk\xray\xr_3da\x_ray.cpp, 908
[01:16:19.203/+01:21.677/0.097]. #XRAY: 0023:005F00F4 (0x00227000 0x76CB38D0 0xFB8F2EA7 0x0019FFDC) xr_3da.EXE, __tmainCRTStartup(), f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c, 618
[01:16:19.203/+01:21.677/0.087]. #XRAY: 0023:76CB38F4 (0x00227000 0xFAF4F4CD 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[01:16:19.203/+01:21.677/0.081]. #XRAY: 0023:77A45DE3 (0xFFFFFFFF 0x77A6B7EE 0x00000000 0x00000000) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:19.203/+01:21.677/0.080]. #XRAY: 0023:77A45DAE (0x005EFFC5 0x00227000 0x00000000 0x78746341) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:23.628/+01:26.102/ 4425]. #XRAY: #EXCEPTION_INFO: 'Breakpoint' at 'xrDebug::backend + 0x01f1', flags = 0x0010
[01:16:23.628/+01:26.102/0.097]. #XRAY: ExceptionInformation[0] = 0x00000000
[01:16:23.628/+01:26.102/0.077]. #XRAY: #DEBUG_STACK/CONTEXT:
[01:16:23.628/+01:26.102/0.067]. #XRAY: for thread 5360:
[01:16:23.628/+01:26.102/0.065]. #XRAY: for thread 6932:
[01:16:23.734/+01:26.208/106.0]. #XRAY: ** break by StackWalk ***
[01:16:23.735/+01:26.209/0.157]. #XRAY: Exception stack trace 26 lines, EIP = 0x04517091, ESP = 0x0017cc5c:
[01:16:23.735/+01:26.209/0.087]. #XRAY: 0 0023:04517091 (0x0453CE88 0x0453CE74 0x0017DCD0 0x00000000) xrCore.dll, xrDebug::backend(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 661
[01:16:23.735/+01:26.209/0.091]. #XRAY: 1 0023:045180C0 (0x045DB024 0x0453C768 0x000001F2 0x0453CB64) xrCore.dll, xrDebug::fatal(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 769
[01:16:23.735/+01:26.209/0.090]. #XRAY: 2 0023:04515752 (0x0017F5FC 0x66CA56D0 0x0017F604 0x00000000) xrCore.dll, SimpleExceptionFilter(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 498
[01:16:23.735/+01:26.209/0.091]. #XRAY: 3 0023:0450C269 (0x0017F604 0x00000000 0x0017F604 0x00000000) xrCore.dll, CInifile::r_section(), x:\trunk\xray\xrcore\xr_ini.cpp, 468
[01:16:23.735/+01:26.209/0.082]. #XRAY: 4 0023:66CA56D0 (0x00185EA0 0x00000000 0x00000000 0x00000000) MSVCR120.dll, except_handler3()
[01:16:23.735/+01:26.209/0.084]. #XRAY: 5 0023:0450C2F5 (0x00185EA0 0x1BCE6DF0 0x044DEB03 0x1681E752) xrCore.dll, CInifile::r_string(), x:\trunk\xray\xrcore\xr_ini.cpp, 479
[01:16:23.735/+01:26.209/0.097]. #XRAY: 6 0023:0450B969 (0x00185EA0 0x1BCE6DF0 0x00185EA0 0x00181E96) xrCore.dll, CInifile::r_clsid(), x:\trunk\xray\xrcore\xr_ini.cpp, 613
[01:16:23.735/+01:26.209/0.095]. #XRAY: 7 0023:1B83F6AD (0x00185EA0 0x70770001 0x6B615F6E 0x5F373031) xrGame.dll, F_entity_Create(), x:\trunk\xray\xr_3da\xrgame\xrserver_factory.cpp, 14
[01:16:23.735/+01:26.209/0.092]. #XRAY: 8 0023:1B1004F6 (0x0019B1A8 0x3B9BA9A0 0x3DA8B992 0x366AFA32) xrGame.dll, CALifeObjectRegistry::get_object(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 130
[01:16:23.736/+01:26.210/0.094]. #XRAY: 9 0023:1B1007B9 (0x0019B1A8 0x0449458E 0x3C3E7030 0x16FCA514) xrGame.dll, CALifeObjectRegistry::load(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 159
[01:16:23.736/+01:26.210/0.091]. #XRAY: 10 0023:1B113C3C (0x3C3E7030 0x0019B23C 0x0019B298 0x0019B7F5) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 118
[01:16:23.736/+01:26.210/0.092]. #XRAY: 11 0023:1B1141F6 (0x16FCA514 0x1BE4B5E0 0x3B8AA760 0x16FCA524) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 197
[01:16:23.736/+01:26.210/0.092]. #XRAY: 12 0023:1B112363 (0x16FCA514 0x00000000 0x00000000 0x325C9358) xrGame.dll, CALifeUpdateManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_update_manager.cpp, 302
[01:16:23.736/+01:26.210/0.090]. #XRAY: 13 0023:1B0957E5 (0x3404B380 0x325C9358 0x00000001 0x3B8AA760) xrGame.dll, CALifeSimulator::CALifeSimulator(), x:\trunk\xray\xr_3da\xrgame\alife_simulator.cpp, 78
[01:16:23.736/+01:26.210/0.095]. #XRAY: 14 0023:1B81D14A (0x0019B968 0x0019B978 0x3404B380 0x3326FC92) xrGame.dll, xr_new(), x:\trunk\xray\xrcore\xrmemory_subst_msvc.h, 81
[01:16:23.736/+01:26.210/0.102]. #XRAY: 15 0023:1B81D318 (0x325C9358 0x325C9358 0x325C0D10 0x0000000A) xrGame.dll, game_sv_Single::Create(), x:\trunk\xray\xr_3da\xrgame\game_sv_single.cpp, 36
[01:16:23.736/+01:26.210/0.096]. #XRAY: 16 0023:1B81F5A4 (0x325C9358 0x0019FE0C 0x0000000C 0x00558EA9) xrGame.dll, xrServer::Connect(), x:\trunk\xray\xr_3da\xrgame\xrserver_connect.cpp, 50
[01:16:23.736/+01:26.210/0.090]. #XRAY: 17 0023:1B589AAD (0x325C0D10 0x66C99E98 0x286476EA 0x28616AFA) xrGame.dll, CLevel::net_start2(), x:\trunk\xray\xr_3da\xrgame\level_start.cpp, 139
[01:16:23.736/+01:26.210/0.091]. #XRAY: 18 0023:00558EA9 (0x0019FE0C 0x00605858 0x0000000A 0x0019CB7C) xr_3da.EXE, CRenderDevice::Run(), x:\trunk\xray\xr_3da\device.cpp, 586
[01:16:23.736/+01:26.210/0.089]. #XRAY: 19 0023:0047944A (0x00000000 0x007332FF 0x0000000A 0x46524550) xr_3da.EXE, Startup(), x:\trunk\xray\xr_3da\x_ray.cpp, 343
[01:16:23.737/+01:26.211/0.104]. #XRAY: 20 0023:00479DC6 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain_impl(), x:\trunk\xray\xr_3da\x_ray.cpp, 842
[01:16:23.737/+01:26.211/0.086]. #XRAY: 21 0023:00496265 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain(), x:\trunk\xray\xr_3da\x_ray.cpp, 908
[01:16:23.737/+01:26.211/0.093]. #XRAY: 22 0023:005F00F4 (0x00227000 0x76CB38D0 0xFB8F2EA7 0x0019FFDC) xr_3da.EXE, __tmainCRTStartup(), f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c, 618
[01:16:23.737/+01:26.211/0.087]. #XRAY: 23 0023:76CB38F4 (0x00227000 0xFAF4F4CD 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[01:16:23.737/+01:26.211/0.089]. #XRAY: 24 0023:77A45DE3 (0xFFFFFFFF 0x77A6B7EE 0x00000000 0x00000000) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:23.737/+01:26.211/0.085]. #XRAY: 25 0023:77A45DAE (0x005EFFC5 0x00227000 0x00000000 0x78746341) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:24.237/+01:26.711/500.2]. #XRAY: #EXCEPTION: catched in CIinifile::r_section wpn_ak107_1pso
[01:16:24.238/+01:26.712/0.461]. #XRAY: #EXCEPTION_INFO: 'Ошибка доступа записи памяти по адресу 0x00000008 ' at 'CInifile::r_string + 0x0024', flags = 0x0000
[01:16:24.238/+01:26.712/0.072]. #XRAY: ExceptionInformation[0] = 0x00000000
[01:16:24.238/+01:26.712/0.065]. #XRAY: ExceptionInformation[1] = 0x00000008
[01:16:24.238/+01:26.712/0.064]. #XRAY: #DEBUG_STACK/CONTEXT:
[01:16:24.238/+01:26.712/0.060]. #XRAY: for thread 5360:
[01:16:24.238/+01:26.712/0.070]. #XRAY: for thread 6932:
[01:16:24.335/+01:26.809/ 97.3]. #XRAY: ** break by StackWalk ***
[01:16:24.335/+01:26.809/0.126]. #XRAY: Exception stack trace 21 lines, EIP = 0x0450c304, ESP = 0x00181df0:
[01:16:24.335/+01:26.809/0.083]. #XRAY: 0 0023:0450C304 (0x00185EA0 0x1BCE6DF0 0x044DEB03 0x1681E752) xrCore.dll, CInifile::r_string(), x:\trunk\xray\xrcore\xr_ini.cpp, 480
[01:16:24.336/+01:26.810/0.087]. #XRAY: 1 0023:0450B969 (0x00185EA0 0x1BCE6DF0 0x00185EA0 0x00181E96) xrCore.dll, CInifile::r_clsid(), x:\trunk\xray\xrcore\xr_ini.cpp, 613
[01:16:24.336/+01:26.810/0.092]. #XRAY: 2 0023:1B83F6AD (0x00185EA0 0x70770001 0x6B615F6E 0x5F373031) xrGame.dll, F_entity_Create(), x:\trunk\xray\xr_3da\xrgame\xrserver_factory.cpp, 14
[01:16:24.336/+01:26.810/0.087]. #XRAY: 3 0023:1B1004F6 (0x0019B1A8 0x3B9BA9A0 0x3DA8B992 0x366AFA32) xrGame.dll, CALifeObjectRegistry::get_object(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 130
[01:16:24.336/+01:26.810/0.089]. #XRAY: 4 0023:1B1007B9 (0x0019B1A8 0x0449458E 0x3C3E7030 0x16FCA514) xrGame.dll, CALifeObjectRegistry::load(), x:\trunk\xray\xr_3da\xrgame\alife_object_registry.cpp, 159
[01:16:24.336/+01:26.810/0.087]. #XRAY: 5 0023:1B113C3C (0x3C3E7030 0x0019B23C 0x0019B298 0x0019B7F5) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 118
[01:16:24.336/+01:26.810/0.091]. #XRAY: 6 0023:1B1141F6 (0x16FCA514 0x1BE4B5E0 0x3B8AA760 0x16FCA524) xrGame.dll, CALifeStorageManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_storage_manager.cpp, 197
[01:16:24.336/+01:26.810/0.091]. #XRAY: 7 0023:1B112363 (0x16FCA514 0x00000000 0x00000000 0x325C9358) xrGame.dll, CALifeUpdateManager::load(), x:\trunk\xray\xr_3da\xrgame\alife_update_manager.cpp, 302
[01:16:24.336/+01:26.810/0.089]. #XRAY: 8 0023:1B0957E5 (0x3404B380 0x325C9358 0x00000001 0x3B8AA760) xrGame.dll, CALifeSimulator::CALifeSimulator(), x:\trunk\xray\xr_3da\xrgame\alife_simulator.cpp, 78
[01:16:24.336/+01:26.810/0.089]. #XRAY: 9 0023:1B81D14A (0x0019B968 0x0019B978 0x3404B380 0x3326FC92) xrGame.dll, xr_new(), x:\trunk\xray\xrcore\xrmemory_subst_msvc.h, 81
[01:16:24.336/+01:26.810/0.091]. #XRAY: 10 0023:1B81D318 (0x325C9358 0x325C9358 0x325C0D10 0x0000000A) xrGame.dll, game_sv_Single::Create(), x:\trunk\xray\xr_3da\xrgame\game_sv_single.cpp, 36
[01:16:24.336/+01:26.810/0.087]. #XRAY: 11 0023:1B81F5A4 (0x325C9358 0x0019FE0C 0x0000000C 0x00558EA9) xrGame.dll, xrServer::Connect(), x:\trunk\xray\xr_3da\xrgame\xrserver_connect.cpp, 50
[01:16:24.337/+01:26.811/0.160]. #XRAY: 12 0023:1B589AAD (0x325C0D10 0x66C99E98 0x286476EA 0x28616AFA) xrGame.dll, CLevel::net_start2(), x:\trunk\xray\xr_3da\xrgame\level_start.cpp, 139
[01:16:24.337/+01:26.811/0.091]. #XRAY: 13 0023:00558EA9 (0x0019FE0C 0x00605858 0x0000000A 0x0019CB7C) xr_3da.EXE, CRenderDevice::Run(), x:\trunk\xray\xr_3da\device.cpp, 586
[01:16:24.337/+01:26.811/0.087]. #XRAY: 14 0023:0047944A (0x00000000 0x007332FF 0x0000000A 0x46524550) xr_3da.EXE, Startup(), x:\trunk\xray\xr_3da\x_ray.cpp, 343
[01:16:24.337/+01:26.811/0.087]. #XRAY: 15 0023:00479DC6 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain_impl(), x:\trunk\xray\xr_3da\x_ray.cpp, 842
[01:16:24.337/+01:26.811/0.087]. #XRAY: 16 0023:00496265 (0x00400000 0x00000000 0x007332FF 0x0000000A) xr_3da.EXE, WinMain(), x:\trunk\xray\xr_3da\x_ray.cpp, 908
[01:16:24.337/+01:26.811/0.088]. #XRAY: 17 0023:005F00F4 (0x00227000 0x76CB38D0 0xFB8F2EA7 0x0019FFDC) xr_3da.EXE, __tmainCRTStartup(), f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c, 618
[01:16:24.337/+01:26.811/0.089]. #XRAY: 18 0023:76CB38F4 (0x00227000 0xFAF4F4CD 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[01:16:24.337/+01:26.811/0.082]. #XRAY: 19 0023:77A45DE3 (0xFFFFFFFF 0x77A6B7EE 0x00000000 0x00000000) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:24.337/+01:26.811/0.087]. #XRAY: 20 0023:77A45DAE (0x005EFFC5 0x00227000 0x00000000 0x78746341) ntdll.dll, RtlUnicodeStringToInteger()
[01:16:24.837/+01:27.311/500.1]. #XRAY: #EXCEPTION: was catched in Device.Run
[01:16:24.840/+01:27.314/2.987]. #XRAY: [1] LEVEL:CHANGERP
[01:16:24.841/+01:27.315/0.123]. #XRAY: [1] LEVEL:PLAYDEMO
[01:16:24.841/+01:27.315/0.091]. #XRAY: [1] LEVEL:PLAYMUSIC
[01:16:24.841/+01:27.315/0.093]. #XRAY: [1] LEVEL:SPAWN
[01:16:24.841/+01:27.315/0.089]. #XRAY: [1] LEVEL:ENVIRONMENT
[01:16:25.064/+01:27.538/223.4]. #XRAY: Input: 1
[01:16:25.071/+01:27.545/6.335]. #XRAY: Config-file [userdata_nlc6\user.ltx] saved successfully
[01:16:25.071/+01:27.545/0.163]. #XRAY: Destroying Direct3D...
[01:16:25.123/+01:27.597/ 52.3]. #XRAY: #DBG: CRenderTarget destructor completed!
[01:16:25.132/+01:27.606/8.506]. #XRAY: PERF: 4136 texture descriptions was unloaded
[01:16:25.314/+01:27.788/182.0]. #XRAY: RM_Dump: textures : 84
[01:16:25.314/+01:27.788/0.135]. #XRAY: RM_Dump: rtargets : 0
[01:16:25.314/+01:27.788/0.083]. #XRAY: RM_Dump: rtargetsc : 0
[01:16:25.314/+01:27.788/0.080]. #XRAY: RM_Dump: vs : 1
[01:16:25.314/+01:27.788/0.079]. #XRAY: RM_Dump: ps : 1
[01:16:25.314/+01:27.788/0.078]. #XRAY: RM_Dump: dcl : 2
[01:16:25.314/+01:27.788/0.077]. #XRAY: RM_Dump: states : 8
[01:16:25.314/+01:27.788/0.076]. #XRAY: RM_Dump: tex_list : 83
[01:16:25.314/+01:27.788/0.085]. #XRAY: RM_Dump: matrices : 0
[01:16:25.314/+01:27.788/0.081]. #XRAY: RM_Dump: lst_constants: 0
[01:16:25.314/+01:27.788/0.080]. #XRAY: RM_Dump: v_passes : 86
[01:16:25.314/+01:27.788/0.084]. #XRAY: RM_Dump: v_elements: 86
[01:16:25.315/+01:27.789/0.079]. #XRAY: RM_Dump: v_shaders : 86
[01:16:25.315/+01:27.789/0.092]. #XRAY: PERF: 0 texture descriptions was unloaded
[01:16:25.315/+01:27.789/0.126]. #XRAY: refCount:pBaseZB 1
[01:16:25.315/+01:27.789/0.080]. #XRAY: refCount:pBaseRT 1
[01:16:25.315/+01:27.789/0.083]. #XRAY: DeviceREF: 34
[01:16:25.468/+01:27.942/153.2]. #XRAY: RENDER(memory_usage): SWIs allocated records = 0
[01:16:25.470/+01:27.944/2.034]. #XRAY: [1] LEVEL:CHANGERP
[01:16:25.470/+01:27.944/0.177]. #XRAY: [1] LEVEL:PLAYDEMO
[01:16:25.471/+01:27.945/0.126]. #XRAY: [1] LEVEL:PLAYMUSIC
[01:16:25.471/+01:27.945/0.133]. #XRAY: [1] LEVEL:SPAWN
[01:16:25.471/+01:27.945/0.174]. #XRAY: [1] LEVEL:ENVIRONMENT
[01:16:25.515/+01:27.989/ 44.1]. #XRAY: PERF: not closed ini-files dump:
[01:16:25.515/+01:27.989/0.118]. #XRAY: gamedata\config\system.ltx = 2
[01:16:25.515/+01:27.989/0.103]. #XRAY: gamedata\config\scripts\dummy.ltx = 0
[01:16:25.515/+01:27.989/0.123]. #XRAY: gamedata\config\scripts\amk\amk_respawns.ltx = 0
[01:16:25.515/+01:27.989/0.094]. #XRAY: gamedata\config\misc\paket_classes.ltx = 0
[01:16:25.515/+01:27.989/0.069]. #XRAY: gamedata\config\misc\treasure_manager.ltx = 0
[01:16:25.515/+01:27.989/0.072]. #XRAY: gamedata\config\misc\dialog_manager.ltx = 0
[01:16:25.516/+01:27.990/0.067]. #XRAY: gamedata\config\misc\gulag_tasks.ltx = 0

скрин
7e612aefb5cc.jpg


Сообщение отредактировал Ремал: 09 April 2016 - 02:33 AM

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AMD FX™-4200; GeForce GTX 770; RAM 16GB; SSD OCZ Vector150-128GB; Windows10 Домашняя 64

#14
den1s

den1s

    Мастер

  • Не в сети
  • модератор Модераторы
<- Информация ->
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Регистрация:
    20-December 15
  • 2974 Cообщений
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Репутация: 2110

Репутация: 2110 Постов: 2974

Пропала иконка АК-107

 

Прикрепленный файл  invisible.jpg   190.29К   3 скачиваний


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#15
Ремал

Ремал

    Сталкер

  • Не в сети
  • Проверенные
<- Информация ->
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Регистрация:
    06-November 13
  • 492 Cообщений
  • Пропуск №: 837

Репутация: 45

Репутация: 45 Постов: 492

У меня 107-псо в нычке Стаса лежит и потому фатальная ошибка.


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AMD FX™-4200; GeForce GTX 770; RAM 16GB; SSD OCZ Vector150-128GB; Windows10 Домашняя 64

#16
Russula

Russula

    Ветеран

  • Не в сети
  • Проверенные
<- Информация ->
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Регистрация:
    11-May 13
  • 513 Cообщений
  • Пропуск №: 127

Репутация: 61

Репутация: 61 Постов: 513

Добавлена новая серия АК-100.


У меня AК-108 после установки обновления выглядит вот так. В обновлении модели заменяли или добавляли новые?


Прикрепленный файл  ss_olegm_04-09-16_01-58-05_(l01_escape).jpg   271.04К   7 скачиваний
Прикрепленный файл  ss_olegm_04-09-16_01-58-13_(l01_escape).jpg   266.73К   5 скачиваний
Прикрепленный файл  ss_olegm_04-09-16_01-58-22_(l01_escape).jpg   120.17К   4 скачиваний


Сообщение отредактировал Russula: 09 April 2016 - 03:50 AM

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#17
Sn1ck

Sn1ck

    Мастер

  • Не в сети
  • модератор Модераторы
<- Информация ->
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Регистрация:
    18-September 15
  • 1399 Cообщений
  • Пропуск №: 7626

Репутация: 1395

Репутация: 1395 Постов: 1399

Массовые правки оружия, сокращен износ и дисперсия (соответственно раскачка тоже), звуки и что-то ещё наверняка. Добавлена новая серия АК-100.

 

Это для обоих версий баланса или на лайте только?


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#18
rrrr2030

rrrr2030

    Новичок

  • Не в сети
  • Пользователь
<- Информация ->
  • PipPip
  • Регистрация:
    20-December 15
  • 32 Cообщений
  • Пропуск №: 7987

Репутация: 1

Репутация: 1

https://yadi.sk/d/bXpxcevVqrNTt    Поменял пару хвостов у торговца на базе ЧН,потом достал два арта первого уровня из контейнера.После,при начале диалога системный писк,вылезла таблица.При нажатии продолжить игра продолжилась.

P.s. Подскажите,как добавить файл в цитату-пишет недостаточно прав.


Сообщение отредактировал rrrr2030: 09 April 2016 - 10:01 AM

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#19
WesT

WesT

    Бродяга Зоны

  • Не в сети
  • Проверенные
<- Информация ->
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Регистрация:
    29-May 13
  • 2155 Cообщений
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Репутация: 446

Репутация: 446 Постов: 2155

Подскажите,как добавить файл в цитату-пишет недостаточно прав.

Залить на какой нибудь обменник (Яд например) и ссылку добавить в пост.


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#20
Vinnter2012

Vinnter2012

    Ветеран

  • Не в сети
  • Проверенные
<- Информация ->
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Регистрация:
    28-October 14
  • 515 Cообщений
  • Пропуск №: 5308

Репутация: 36

Репутация: 36 Постов: 515

А костры починили? На 6256 с ними реально беда, то НПС не зажигают , то багнутый. Бывает заходишь в ангар а там сидят 2е а кострище не горит и приходится бежать к Долгу или на стоянку техники.


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