[18:33:23.556/+ 01:04:11.480/245.7]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file c:\release\gamedata\config\c:\release\gamedata\config\misc\artefacts_cooking.ltx in files list (size = 52976)
[18:33:23.557/+ 01:04:11.481/main ($898)(2200)]. #ERROR:
lua_State $374BF8E8 marked as broken!
*************** AtPanicHandler ***************
[18:33:23.557/L1_3]. #LUA_ERROR: AtPanicHandler executed with message:
c:\release\gamedata\scripts\amk\amk_mod.script:746: bad argument #2 to 'insert' (number expected, got string)
active_L = $374BF8E8, aux_L = $31B2F7E0, pcall_L = $00000000, game_L = $31B2F7E0
traceback for active L = L1_3:
stack traceback:
[C]: in function 'insert'
c:\release\gamedata\scripts\amk\amk_mod.script:746: in function 'check_af_transform'
c:\release\gamedata\scripts\amk\amk_mod.script:662: in function 'check_af_drop'
[string "amk_mod.check_af_drop(57354)"]:1: in function 'foo'
c:\release\gamedata\scripts\alpet\schedule.script:86: in function 'func'
...release\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...release\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...release\gamedata\scripts\alpet\task_smart_upd.script:305>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
traceback for aux L = g_aux_lua_3:
stack traceback:
...release\gamedata\scripts\binders\bind_stalker.script:947: in function 'process_binder_update'
...release\gamedata\scripts\binders\bind_stalker.script:889: in function <...release\gamedata\scripts\binders\bind_stalker.script:887>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
traceback for game L = g_aux_lua_3:
stack traceback:
...release\gamedata\scripts\binders\bind_stalker.script:947: in function 'process_binder_update'
...release\gamedata\scripts\binders\bind_stalker.script:889: in function <...release\gamedata\scripts\binders\bind_stalker.script:887>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
wprintf_msg= handling take %s 18:33:23.364/T=2200/L=$374BF8E8/{
call stack:
c:\release\gamedata\scripts\common\_g.script:226: in function 'wprintf'
c:\release\gamedata\scripts\arts\arc_arts.script:274: in function 'on_item_take'
c:\release\gamedata\scripts\arts\arc_arts.script:303: in function 'check_artefact'
c:\release\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory'
...release\gamedata\scripts\alpet\task_smart_upd.script:312: in function <...release\gamedata\scripts\alpet\task_smart_upd.script:305> }
register_CLSID=MAIN_MNU 17:51:53.184/T=2200/L=$31B2F7E0/
set_pr_from_config_str=rykzack.snd_select_long 18:33:15.653/T=2200/L=$374BF8E8/{
call stack:
c:\release\gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:170: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229> }
active_task_elapsed=0 17:51:58.814/T=2200/L=$31B2F7E0/
active_task_ncalls=0 17:51:58.815/T=2200/L=$31B2F7E0/
previous_task=none 17:51:58.815/T=2200/L=$31B2F7E0/
check_module=restriction_stock 17:51:59.014/T=2200/L=$374BF8E8/
invoke_func=sak_inventory.on_cl_spawned 18:33:13.052/T=2200/L=$31B2F7E0/
last_spawn=af_medusa_dyn3d x 1 at { X = -259.091, Y = -8.393, Z = -54.991 }:66:6733 18:33:13.040/T=2200/L=$31B2F7E0/{
call stack:
c:\release\gamedata\scripts\alpet\misc.script:147: in function 'spawn_into'
c:\release\gamedata\scripts\arts\arc_arts.script:80: in function 'give_item'
...gamedata\scripts\arts\arc_ui_container_common.script:754: in function 'take_art'
...gamedata\scripts\arts\arc_ui_container_common.script:790: in function 'btn_take_art'
[string "arc_ui_container_common.btn_take_art(1)"]:1: in main chunk }
set_pr_from_config=razgruzka.info_delay 18:32:32.897/T=2200/L=$374BF8E8/{
call stack:
c:\release\gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
c:\release\gamedata\scripts\vergas\razgruzka.script:831: in function 'use_info'
...release\gamedata\scripts\binders\bind_stalker.script:194: in function <...release\gamedata\scripts\binders\bind_stalker.script:192> }
get_item_cost=af_medusa_dyn3d57354 18:33:13.098/T=2200/L=$374BF8E8/{
call stack:
...elease\gamedata\scripts\amk\amk_offline_alife.script:2021: in function 'get_item_cost'
...elease\gamedata\scripts\amk\amk_offline_alife.script:301: in function 'add_fresh_meat'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2708: in function 'item_change'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2734: in function 'on_item_take'
...release\gamedata\scripts\binders\bind_stalker.script:367: in function <...release\gamedata\scripts\binders\bind_stalker.script:345> }
inventory_action=hiding 18:33:15.663/T=2200/L=$374BF8E8/{
call stack:
...\release\gamedata\scripts\alpet\nlc_container.script:653: in function 'hide_content'
c:\release\gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
c:\release\gamedata\scripts\vergas\razgruzka.script:221: in function 'open_inventory'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:172: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229> }
alife_release=rastopka18405 @ rastopka 17:52:41.257/T=2200/L=$374BF8E8/
on_item_drop=$4B8033C8:game_object #57354 af_medusa_dyn3d57354 class CArtefact * 18:33:23.312/T=2200/L=$374BF8E8/
registered=yes
svcb=$1BD9E994
new_game=in_the_past
change_level_allowed=yes
in_func_r = ProcessCommands#1, in_func = LuaSafeCall#3
!-------------------------------------------------------------------------------------!
[18:33:23.690]. Вызов функции/кода:
ExecRegularTasks
на этапе lua_pcall завершился ошибкой: { Error in file operation }
=============================================================================
thread
stack traceback:
caller
stack traceback:
...release\gamedata\scripts\binders\bind_stalker.script:947: in function 'process_binder_update'
...release\gamedata\scripts\binders\bind_stalker.script:889: in function <...release\gamedata\scripts\binders\bind_stalker.script:887>
сообщение: #func:^mad^dbg_vars dump:
wprintf_msg= handling take %s 18:33:23.364/T=2200/L=$374BF8E8/{-*
stack traceback:
c:\release\gamedata\scripts\common\_g.script:226: in function 'wprintf'
c:\release\gamedata\scripts\arts\arc_arts.script:274: in function 'on_item_take'
c:\release\gamedata\scripts\arts\arc_arts.script:303: in function 'check_artefact'
c:\release\gamedata\scripts\sak\sak_inventory.script:131: in function 'need_update_inventory'
...release\gamedata\scripts\alpet\task_smart_upd.script:312: in function <...release\gamedata\scripts\alpet\task_smart_upd.script:305>*-}
register_CLSID=MAIN_MNU 17:51:53.184/T=2200/L=$31B2F7E0/
set_pr_from_config_str=rykzack.snd_select_long 18:33:15.653/T=2200/L=$374BF8E8/{-*
stack traceback:
c:\release\gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:170: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229>*-}
active_task_elapsed=0 17:51:58.814/T=2200/L=$31B2F7E0/
active_task_ncalls=0 17:51:58.815/T=2200/L=$31B2F7E0/
previous_task=none 17:51:58.815/T=2200/L=$31B2F7E0/
check_module=restriction_stock 17:51:59.014/T=2200/L=$374BF8E8/
invoke_func=sak_inventory.on_cl_spawned 18:33:13.052/T=2200/L=$31B2F7E0/
last_spawn=af_medusa_dyn3d x 1 at { X = -259.091, Y = -8.393, Z = -54.991 }:66:6733 18:33:13.040/T=2200/L=$31B2F7E0/{-*
stack traceback:
c:\release\gamedata\scripts\alpet\misc.script:147: in function 'spawn_into'
c:\release\gamedata\scripts\arts\arc_arts.script:80: in function 'give_item'
...gamedata\scripts\arts\arc_ui_container_common.script:754: in function 'take_art'
...gamedata\scripts\arts\arc_ui_container_common.script:790: in function 'btn_take_art'
[string "arc_ui_container_common.btn_take_art(1)"]:1: in main chunk*-}
set_pr_from_config=razgruzka.info_delay 18:32:32.897/T=2200/L=$374BF8E8/{-*
stack traceback:
c:\release\gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
c:\release\gamedata\scripts\vergas\razgruzka.script:831: in function 'use_info'
...release\gamedata\scripts\binders\bind_stalker.script:194: in function <...release\gamedata\scripts\binders\bind_stalker.script:192>*-}
get_item_cost=af_medusa_dyn3d57354 18:33:13.098/T=2200/L=$374BF8E8/{-*
stack traceback:
...elease\gamedata\scripts\amk\amk_offline_alife.script:2021: in function 'get_item_cost'
...elease\gamedata\scripts\amk\amk_offline_alife.script:301: in function 'add_fresh_meat'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2708: in function 'item_change'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2734: in function 'on_item_take'
...release\gamedata\scripts\binders\bind_stalker.script:367: in function <...release\gamedata\scripts\binders\bind_stalker.script:345>*-}
inventory_action=hiding 18:33:15.663/T=2200/L=$374BF8E8/{-*
stack traceback:
...\release\gamedata\scripts\alpet\nlc_container.script:653: in function 'hide_content'
c:\release\gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
c:\release\gamedata\scripts\vergas\razgruzka.script:221: in function 'open_inventory'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:172: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229>*-}
alife_release=rastopka18405 @ rastopka 17:52:41.257/T=2200/L=$374BF8E8/
on_item_drop=$4B8033C8:game_object #57354 af_medusa_dyn3d57354 class CArtefact * 18:33:23.312/T=2200/L=$374BF8E8/
[18:33:23.690/133.8]. #PERF_WARN: frame 118021 elapsed on start = 0.0 ms, after reg-tasks = 134.0 ms, ema_start = 0.0 ms, ema_end = 1.0, ticks = 64071
[18:33:23.690/+ 01:04:11.614/0.055]. #XRAY: #PERF: binder::update for object single_player eats time = 134 ms
[18:33:23.691/+ 01:04:11.615/0.253]. #XRAY: #PERF: CSheduler::Update breaked at 'single_player' due frame_elapsed timeout
[18:33:23.691/+ 01:04:11.615/0.053]. #XRAY: #BUSY_WARN: xrSheduler.cpp:470 in function 'CSheduler::Update ' frame_elapsed = 135, frame_average = 49.2
[18:33:23.734/+ 01:04:11.658/ 43.4]. #XRAY: #PERF_WARN: frame 118022 (mt=118021), rendered while 178.6 ms, target_time = 20.0 ms, msg_time = 0.0 ms, interactive = 9.9 sec
[18:33:23.734/+ 01:04:11.658/0.101]. #XRAY: 598 620 253 283 318 632 634 655 667 580
[18:33:23.734/+ 01:04:11.658/0.062]. #XRAY: 135.6 135.6 135.6 135.9 137.4 137.4 151.7 178.6 178.6 178.6
[18:33:23.735/2200]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000
[18:33:23.735]. #DBG: Dumping lua_State registry [$212CB0A4] for Lparent = g_game_lua_3
tls_list[1]: TID = 4980, Lchild = $3B983710 (L3)
[18:33:23.735]. #DBG: for parent lua_State $31B2F7E0 associated thread-state $5F352310, ThreadId = 2200
[18:33:23.736/+ 01:04:11.660/2.244]. #XRAY: ************** AtPanicHandler ***************
[18:33:23.737/+ 01:04:11.661/0.091]. #XRAY: [18:33:23.557/L1_3]. #LUA_ERROR: AtPanicHandler executed with message:
[18:33:23.737/+ 01:04:11.661/0.232]. #XRAY: c:\release\gamedata\scripts\amk\amk_mod.script:746: bad argument #2 to 'insert' (number expected, got string)
handling take belt_2_art
[18:33:27.470]. #TIREDNESS_ADD: new_coef = 1.07208, sleepiness = 84.268, stamina = 1.100 (max_power = 1.0), pht = -15.072, diff = 0.0695, delay = 0.4 min
handling take belt_2_art
[18:33:30.297/ 6560]. #PERF: task_smart_upd.script executed 599000 tasks, elps = 2.255, f_elps = 2.000
[18:33:31.321/ 1024]. #ACTOR_BINDER: game time = 13:05:00, binder_ticks = 64222, binder_loops = 64223
[18:33:32.476]. #TIREDNESS_ADD: new_coef = 1.07215, sleepiness = 84.338, stamina = 1.100 (max_power = 1.0), pht = -15.072, diff = 0.0695, delay = 0.4 min
[18:33:37.499]. #TIREDNESS_ADD: new_coef = 1.07222, sleepiness = 84.408, stamina = 1.100 (max_power = 1.0), pht = -15.072, diff = 0.0697, delay = 0.4 min
[18:33:38.084/+ 01:04:26.008/main ($898)(2200)]. #ERROR:
lua_State $5F352310 marked as broken!
*************** AtPanicHandler ***************
[18:33:38.084/L4_3]. #LUA_ERROR: AtPanicHandler executed with message:
c:\release\gamedata\scripts\amk\amk_mod.script:746: bad argument #2 to 'insert' (number expected, got string)
active_L = $5F352310, aux_L = $31B2F7E0, pcall_L = $00000000, game_L = $31B2F7E0
traceback for active L = L4_3:
stack traceback:
[C]: in function 'insert'
c:\release\gamedata\scripts\amk\amk_mod.script:746: in function 'check_af_transform'
c:\release\gamedata\scripts\amk\amk_mod.script:662: in function 'check_af_drop'
[string "amk_mod.check_af_drop(29990)"]:1: in function 'foo'
c:\release\gamedata\scripts\alpet\schedule.script:86: in function 'run_tasks'
c:\release\gamedata\scripts\alpet\schedule.script:37: in function 'add'
c:\release\gamedata\scripts\vergas\vergas_lib.script:397: in function 'inventory_info'
...release\gamedata\scripts\binders\bind_stalker.script:335: in function <...release\gamedata\scripts\binders\bind_stalker.script:320>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
traceback for aux L = g_aux_lua_3:
stack traceback:
...release\gamedata\scripts\binders\bind_stalker.script:766: in function <...release\gamedata\scripts\binders\bind_stalker.script:762>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
traceback for game L = g_aux_lua_3:
stack traceback:
...release\gamedata\scripts\binders\bind_stalker.script:766: in function <...release\gamedata\scripts\binders\bind_stalker.script:762>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
wprintf_msg=[18:33:38.218]. #TIREDNESS_%s: new_coef = %.5f, sleepiness = %.3f, stamina = %.3f (max_power = %.1f), pht = %.3f, diff = %.4f, delay = %.1f min 18:33:37.499/T=2200/L=$5F352310/{
call stack:
c:\release\gamedata\scripts\common\_g.script:226: in function 'wprintf'
c:\release\gamedata\scripts\params\params.script:562: in function 'tiredness_add'
c:\release\gamedata\scripts\sak\sak.script:5393: in function 'func'
...release\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...release\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...release\gamedata\scripts\alpet\task_smart_upd.script:305> }
register_CLSID=MAIN_MNU 17:51:53.184/T=2200/L=$31B2F7E0/
set_pr_from_config_str=rykzack.snd_select_long 18:33:15.653/T=2200/L=$374BF8E8/{
call stack:
c:\release\gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:170: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229> }
active_task_elapsed=0 17:51:58.814/T=2200/L=$31B2F7E0/
active_task_ncalls=0 17:51:58.815/T=2200/L=$31B2F7E0/
previous_task=none 17:51:58.815/T=2200/L=$31B2F7E0/
check_module=restriction_stock 17:51:59.014/T=2200/L=$374BF8E8/
invoke_func=sak_inventory.on_cl_spawned 18:33:13.052/T=2200/L=$31B2F7E0/
last_spawn=af_medusa_dyn3d x 1 at { X = -259.091, Y = -8.393, Z = -54.991 }:66:6733 18:33:13.040/T=2200/L=$31B2F7E0/{
call stack:
c:\release\gamedata\scripts\alpet\misc.script:147: in function 'spawn_into'
c:\release\gamedata\scripts\arts\arc_arts.script:80: in function 'give_item'
...gamedata\scripts\arts\arc_ui_container_common.script:754: in function 'take_art'
...gamedata\scripts\arts\arc_ui_container_common.script:790: in function 'btn_take_art'
[string "arc_ui_container_common.btn_take_art(1)"]:1: in main chunk }
set_pr_from_config=razgruzka.info_delay 18:32:32.897/T=2200/L=$374BF8E8/{
call stack:
c:\release\gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
c:\release\gamedata\scripts\vergas\razgruzka.script:831: in function 'use_info'
...release\gamedata\scripts\binders\bind_stalker.script:194: in function <...release\gamedata\scripts\binders\bind_stalker.script:192> }
get_item_cost=af_medusa_dyn3d57354 18:33:13.098/T=2200/L=$374BF8E8/{
call stack:
...elease\gamedata\scripts\amk\amk_offline_alife.script:2021: in function 'get_item_cost'
...elease\gamedata\scripts\amk\amk_offline_alife.script:301: in function 'add_fresh_meat'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2708: in function 'item_change'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2734: in function 'on_item_take'
...release\gamedata\scripts\binders\bind_stalker.script:367: in function <...release\gamedata\scripts\binders\bind_stalker.script:345> }
inventory_action=hiding 18:33:15.663/T=2200/L=$374BF8E8/{
call stack:
...\release\gamedata\scripts\alpet\nlc_container.script:653: in function 'hide_content'
c:\release\gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
c:\release\gamedata\scripts\vergas\razgruzka.script:221: in function 'open_inventory'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:172: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229> }
alife_release=rastopka18405 @ rastopka 17:52:41.257/T=2200/L=$374BF8E8/
on_item_drop=$6765E528:game_object #29990 bandage65535 class CEatableItemObject * 18:33:30.091/T=2200/L=$5F352310/
registered=yes
svcb=$1BD9E994
new_game=in_the_past
change_level_allowed=yes
in_func_r = ProcessCommands#1, in_func = LuaSafeCall#3
!-------------------------------------------------------------------------------------!
[18:33:38.219]. Вызов функции/кода:
handle_events
на этапе lua_pcall завершился ошибкой: { Error in file operation }
=============================================================================
thread
stack traceback:
caller
stack traceback:
...release\gamedata\scripts\binders\bind_stalker.script:766: in function <...release\gamedata\scripts\binders\bind_stalker.script:762>
сообщение: #funcdbg_vars dump:
wprintf_msg=[18:33:38.219]. #TIREDNESS_%s: new_coef = %.5f, sleepiness = %.3f, stamina = %.3f (max_power = %.1f), pht = %.3f, diff = %.4f, delay = %.1f min 18:33:37.499/T=2200/L=$5F352310/{-*
stack traceback:
c:\release\gamedata\scripts\common\_g.script:226: in function 'wprintf'
c:\release\gamedata\scripts\params\params.script:562: in function 'tiredness_add'
c:\release\gamedata\scripts\sak\sak.script:5393: in function 'func'
...release\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...release\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...release\gamedata\scripts\alpet\task_smart_upd.script:305>*-}
register_CLSID=MAIN_MNU 17:51:53.184/T=2200/L=$31B2F7E0/
set_pr_from_config_str=rykzack.snd_select_long 18:33:15.653/T=2200/L=$374BF8E8/{-*
stack traceback:
c:\release\gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:170: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229>*-}
active_task_elapsed=0 17:51:58.814/T=2200/L=$31B2F7E0/
active_task_ncalls=0 17:51:58.815/T=2200/L=$31B2F7E0/
previous_task=none 17:51:58.815/T=2200/L=$31B2F7E0/
check_module=restriction_stock 17:51:59.014/T=2200/L=$374BF8E8/
invoke_func=sak_inventory.on_cl_spawned 18:33:13.052/T=2200/L=$31B2F7E0/
last_spawn=af_medusa_dyn3d x 1 at { X = -259.091, Y = -8.393, Z = -54.991 }:66:6733 18:33:13.040/T=2200/L=$31B2F7E0/{-*
stack traceback:
c:\release\gamedata\scripts\alpet\misc.script:147: in function 'spawn_into'
c:\release\gamedata\scripts\arts\arc_arts.script:80: in function 'give_item'
...gamedata\scripts\arts\arc_ui_container_common.script:754: in function 'take_art'
...gamedata\scripts\arts\arc_ui_container_common.script:790: in function 'btn_take_art'
[string "arc_ui_container_common.btn_take_art(1)"]:1: in main chunk*-}
set_pr_from_config=razgruzka.info_delay 18:32:32.897/T=2200/L=$374BF8E8/{-*
stack traceback:
c:\release\gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
c:\release\gamedata\scripts\vergas\razgruzka.script:831: in function 'use_info'
...release\gamedata\scripts\binders\bind_stalker.script:194: in function <...release\gamedata\scripts\binders\bind_stalker.script:192>*-}
get_item_cost=af_medusa_dyn3d57354 18:33:13.098/T=2200/L=$374BF8E8/{-*
stack traceback:
...elease\gamedata\scripts\amk\amk_offline_alife.script:2021: in function 'get_item_cost'
...elease\gamedata\scripts\amk\amk_offline_alife.script:301: in function 'add_fresh_meat'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2708: in function 'item_change'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2734: in function 'on_item_take'
...release\gamedata\scripts\binders\bind_stalker.script:367: in function <...release\gamedata\scripts\binders\bind_stalker.script:345>*-}
inventory_action=hiding 18:33:15.663/T=2200/L=$374BF8E8/{-*
stack traceback:
...\release\gamedata\scripts\alpet\nlc_container.script:653: in function 'hide_content'
c:\release\gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
c:\release\gamedata\scripts\vergas\razgruzka.script:221: in function 'open_inventory'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:172: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229>*-}
alife_release=rastopka18405 @ rastopka 17:52:41.257/T=2200/L=$374BF8E8/
on_item_drop=$6765E528:game_object #29990 bandage65535 class CEatableItemObject * 18:33:30.091/T=2200/L=$5F352310/
[18:33:38.219/+ 01:04:26.143/ 6898]. #XRAY: #BUSY_WARN: x:\trunk\xray\xr_3da\pure.h:103 in function 'CRegistrator::Resort' frame_elapsed = 140, frame_average = 47.0
[18:33:38.260/+ 01:04:26.184/ 40.6]. #XRAY: #PERF_WARN: frame 118311 (mt=118310), rendered while 181.2 ms, target_time = 20.0 ms, msg_time = 0.0 ms, interactive = 24.4 sec
[18:33:38.260/+ 01:04:26.184/0.093]. #XRAY: 598 620 253 632 283 318 634 655 667 580
[18:33:38.260/+ 01:04:26.184/0.042]. #XRAY: 140.9 140.9 140.9 140.9 141.5 144.6 148.4 181.1 181.1 181.2
[18:33:38.260/2200]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000
[18:33:38.260]. #DBG: Dumping lua_State registry [$212CB0A4] for Lparent = g_game_lua_3
tls_list[1]: TID = 4980, Lchild = $3B983710 (L3)
[18:33:38.260]. #DBG: for parent lua_State $31B2F7E0 associated thread-state $5F3533B0, ThreadId = 2200
[18:33:38.370/+ 01:04:26.294/110.1]. #XRAY: #DBG: m_dialogsToRender[0] releasing.
[18:33:38.468/+ 01:04:26.392/ 97.8]. #XRAY: ************** AtPanicHandler ***************
[18:33:38.468/+ 01:04:26.392/0.085]. #XRAY: [18:33:38.084/L4_3]. #LUA_ERROR: AtPanicHandler executed with message:
[18:33:38.468/+ 01:04:26.392/0.168]. #XRAY: c:\release\gamedata\scripts\amk\amk_mod.script:746: bad argument #2 to 'insert' (number expected, got string)
[18:33:42.455]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:42.508]. #TIREDNESS_ADD: new_coef = 1.07230, sleepiness = 84.477, stamina = 1.100 (max_power = 1.0), pht = -15.072, diff = 0.0696, delay = 0.4 min
[18:33:43.390]. #DBG: performing registration LSD_L5_3@2200 for lua_State L5_3
[18:33:43.390/2200]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000
[18:33:43.390]. #DBG: Dumping lua_State registry [$212CC624] for Lparent = L5_3
[18:33:43.390]. #DBG: for parent lua_State $5F3533B0 associated thread-state $5F3534E0, ThreadId = 2200
[18:33:43.496]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:44.010]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:44.191]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:44.390]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:44.442/+ 01:04:32.366/ 5974]. #XRAY: #PERF: restrictors accessible total elapsed = 34.083 s
[18:33:44.543]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:44.714]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:44.902]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:45.075]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:45.294]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:45.421]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:45.628]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:45.841]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:46.014]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:46.212]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:47.509]. #TIREDNESS_ADD: new_coef = 1.07413, sleepiness = 84.547, stamina = 1.084 (max_power = 1.0), pht = -15.066, diff = 0.0701, delay = 0.4 min
[18:33:48.623/ 4181]. #PERF: task_smart_upd.script executed 603000 tasks, elps = 0.363, f_elps = 0.000
[18:33:52.525]. #TIREDNESS_ADD: new_coef = 1.07245, sleepiness = 84.617, stamina = 1.100 (max_power = 1.0), pht = -15.066, diff = 0.0697, delay = 0.4 min
[18:33:53.748]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:54.054]. #SCAN_VM: addr range = $11A0F000..$71A05000 (12287 pages by 4096), regions scanned 2580, median time = 29.114 ms, bad_ptrs = 35
[18:33:54.869]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:55.076]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
[18:33:55.227]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = FALSE
flag_use_gadget updated to TRUE from:
stack traceback:
...release\gamedata\scripts\binders\bind_stalker.script:116: in function <...release\gamedata\scripts\binders\bind_stalker.script:109>
[18:33:55.838/+ 01:04:43.762/ 7216]. #XRAY: #DBG: CWrapperBase() instance created
[18:33:55.882]. #DBG: main_menu created, namespace = ui_main_menu
[18:33:55.882]. #DBG: last binder update = 18:33:55.836, inventory { show = No, hide = Yes }, can use gadget = Yes, weapon hide = No
[18:33:55.883]. #DBG: Game paused changed to 1
[18:33:57.810/+ 01:04:45.734/ 1971]. #XRAY: #DBG: CWrapperBase() instance created
[18:33:57.810]. #DBG: options dialog created
[18:33:57.880/+ 01:04:45.804/ 70.0]. #XRAY: #BUSY_WARN: x:\trunk\xray\xr_3da\pure.h:103 in function 'CRegistrator::Resort' frame_elapsed = 70, frame_average = 47.2
[18:33:59.205]. #DBG: Применение параметров из диалога настроек...
[18:33:59.206/+ 01:04:47.130/ 1327]. #XRAY: Config-file [c:\release\userdata_nlc6\user.ltx] saved successfully
[18:33:59.208/+ 01:04:47.132/1.353]. #XRAY: #DBG: CRenderTarget destructor completed!
[18:34:00.219/+ 01:04:48.143/ 1011]. #XRAY: DVB created: 4096K
[18:34:00.219/+ 01:04:48.143/0.150]. #XRAY: DIB created: 512K
[18:34:00.761/+ 01:04:48.685/541.4]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[18:34:00.761/+ 01:04:48.685/0.108]. #XRAY: GPU vertex cache: recognized, 32
[18:34:00.761/+ 01:04:48.685/0.075]. #XRAY: ** RESET [0 ms]
[18:34:00.775]. #DBG: Закрытие диалога настроек...
[18:34:00.775/+ 01:04:48.699/ 14.7]. #XRAY: #PERF_WARN: after func = 0x00405416 (ILT+17425(?rp_FrameYIXPAXZ) + 0x0), obj = 0x045BCE50 (CInput* + 0x0) frame elapsed = 1570 ms (+1570), ticks1 = 1575, ticks2 = 1575
extracted key for quick_save = kF6
extracted key for night_vision = kN
[18:34:01.010]. #DBG: BinThisCall this = $1BD9DE38, func = $1ADF967F, { eax = $0, ebx = $0, edx = $0, edi = $0, esi = $0, ebp = $18BDD0 }, pushed = 1: $0018B8CC
[18:34:01.110]. #DBG: updating all keyboard callbacks...
[18:34:01.110]. #WARN: 19 keyboard callbacks removed via command CLEAR_KCB_LIST
[18:34:01.110]. #DBG: trying invoke init_kcb for modules schedule,misc,smart_terrain,amk_mod,vergas_lib,balance,campmgr,xray_vars,black_tip,amk_offline_alife,lightman,registry,xray_patch,savemgmt,bind_nlc,wpn_params,linker,sak_repair_dialog,sak_dialog,params,dlc_manager,nlc_container,xr_meet,task_smart_upd,xr_statistic,hud_params,watcher_act,sak_inventory,kanistra_flame,bind_stalker,flamethrower,sak,class_info,arc_arts,profiles,const,darkvalley_tasks,razgruzka,vergas_krujka,windows,vergas_watch,actor_params,nvd_params
[18:34:01.112]. #DBG: performing call bind_stalker.init_kcb
[18:34:01.114]. #DBG: performing call nvd_params.init_kcb
extracted key for night_vision = kN
set NVD key for callback N
[18:34:01.115]. #DBG: performing call savemgmt.init_kcb
[18:34:01.117/341.8]. #PERF_WARN: schedule.run_task breaked at update_keys, after 1912.0 ms
[18:34:01.815/+ 01:04:49.739/697.7]. #XRAY: MEMORY USAGE: 1709760 K
[18:34:02.270/+ 01:04:50.194/454.7]. #XRAY: #DBG: CRenderTarget destructor completed!
[18:34:02.287]. #DBG: Game paused changed to 0
[18:34:02.470/+ 01:04:50.394/200.0]. #XRAY: DVB created: 4096K
[18:34:02.470/+ 01:04:50.394/0.097]. #XRAY: DIB created: 512K
[18:34:02.996/+ 01:04:50.920/525.7]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[18:34:02.996/+ 01:04:50.920/0.126]. #XRAY: GPU vertex cache: recognized, 32
[18:34:02.996/+ 01:04:50.920/0.075]. #XRAY: ** RESET [727 ms]
[18:34:03.010/+ 01:04:50.934/ 14.4]. #XRAY: #PERF_WARN: after func = 0x00405416 (ILT+17425(?rp_FrameYIXPAXZ) + 0x0), obj = 0x045BCE50 (CInput* + 0x0) frame elapsed = 741 ms (+741), ticks1 = 749, ticks2 = 749
[18:34:03.138]. #HANG_DETECT: binder update last 18:33:55, delay = 851.1 ms
[18:34:03.138/+ 01:04:51.062/127.8]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x61102462)
[18:34:03.138/+ 01:04:51.062/0.102]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu
[18:34:03.266]. #TIREDNESS_ADD: new_coef = 1.07251, sleepiness = 84.677, stamina = 1.100 (max_power = 1.0), pht = -15.066, diff = 0.0604, delay = 0.4 min
[18:34:04.366/+ 01:04:52.290/ 1228]. #XRAY: MEMORY USAGE: 1776312 K
[18:34:05.273]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:05.870]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:06.024]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:06.234]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:06.405]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:06.571]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:06.778]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:06.996]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:07.151]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:07.366]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:08.290]. #TIREDNESS_ADD: new_coef = 1.07331, sleepiness = 84.748, stamina = 1.094 (max_power = 1.0), pht = -15.063, diff = 0.0702, delay = 0.4 min
[18:34:13.314]. #TIREDNESS_ADD: new_coef = 1.07271, sleepiness = 84.817, stamina = 1.100 (max_power = 1.0), pht = -15.063, diff = 0.0697, delay = 0.4 min
[18:34:13.710]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:13.901]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:14.057]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:14.275]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:14.425]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:14.631]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:14.823]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:14.983]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:15.182]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:15.374]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:15.537]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:15.762]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:15.951]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:16.151]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:16.364]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:16.566]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:16.824]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:17.074]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:17.299]. #DBG: try_open_inventory() self_weapon_hide = TRUE, can use gadget = TRUE
[18:34:18.344]. #TIREDNESS_ADD: new_coef = 1.07273, sleepiness = 84.887, stamina = 1.100 (max_power = 1.0), pht = -15.063, diff = 0.0700, delay = 0.4 min
[18:34:19.097/+ 01:05:07.021/14731]. #XRAY: #PERF_WARN: frame 119139 (mt=119138), rendered while 504.7 ms, target_time = 20.0 ms, msg_time = 0.0 ms, interactive = 15.9 sec
[18:34:19.097/+ 01:05:07.021/0.087]. #XRAY: 598 620 632 253 283 318 634 655 667 580
[18:34:19.097/+ 01:05:07.021/0.046]. #XRAY: 9.4 9.4 9.4 9.4 11.1 14.5 16.8 504.7 504.7 504.7
[18:34:19.097/+ 01:05:07.021/0.041]. #XRAY: #WARN_HEAVY_FREEZE
[18:34:19.097/+ 01:05:07.021/0.079]. #XRAY:
[18:34:19.097/+ 01:05:07.021/0.049]. #XRAY: [18:34:18.602][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x1674F93A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.097/+ 01:05:07.021/0.046]. #XRAY: [18:34:18.602][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x1674F93A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.097/+ 01:05:07.021/0.057]. #XRAY: [18:34:18.602][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16754992, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.097/+ 01:05:07.021/0.047]. #XRAY: [18:34:18.602][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16755502, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.097/+ 01:05:07.021/0.045]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16755622, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.097/+ 01:05:07.021/0.045]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16755622, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.044]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16755622, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.045]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16755622, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.044]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16755622, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.044]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16755622, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.045]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16750522, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.045]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x1674FE7A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.044]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x1675353A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.045]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16750642, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.052]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16752C22, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.037]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x1675425A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.038]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16752652, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.040]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x167536BA, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.038]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x167536BA, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.043]. #XRAY: [18:34:18.601][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x167536BA, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.040]. #XRAY: [18:34:18.601][ 3.0]. CONTEXT: weak_ref destructor, m_impl = 0x167536BA, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.037]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x1675230A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.038]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16753192, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.036]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16753C72, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.038]. #XRAY: [18:34:18.598][ 0.1]. CONTEXT: weak_ref destructor, m_impl = 0x1675059A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.038]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16752D2A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.040]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16754332, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.037]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x167501F2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.037]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x167539EA, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.098/+ 01:05:07.022/0.037]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x1674FDEA, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16753402, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.598][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x16753372, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.036]. #XRAY: [18:34:18.598][ 0.2]. CONTEXT: weak_ref destructor, m_impl = 0x16752E62, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.043]. #XRAY: [18:34:18.598][ 3.5]. CONTEXT: weak_ref destructor, m_impl = 0x167525C2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.594][ 1.3]. CONTEXT: weak_ref destructor, m_impl = 0x3BFE839A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.040]. #XRAY: [18:34:18.593][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE8BF2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.593][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE8BF2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.041]. #XRAY: [18:34:18.593][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE8BF2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.593][ 39.9]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE9B3A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCB82F2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.036]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCB82F2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE90A2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE93EA, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE908A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.040]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE908A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE908A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE908A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE908A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE908A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.036]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE8262, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.040]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE8352, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.041]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE7E72, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE8322, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE8D42, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE7F1A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.099/+ 01:05:07.023/0.038]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE9D4A, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.100/+ 01:05:07.024/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3ABCC0F2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.100/+ 01:05:07.024/0.038]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3ABCC0F2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.100/+ 01:05:07.024/0.037]. #XRAY: [18:34:18.553][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3ABCC0F2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.100/+ 01:05:07.024/0.038]. #XRAY: [18:34:18.553][ 1.2]. CONTEXT: weak_ref destructor, m_impl = 0x3ABCC0F2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.100/+ 01:05:07.024/0.039]. #XRAY: [18:34:18.551][ 51.5]. CONTEXT: weak_ref destructor, m_impl = 0x4A800D92, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.100/+ 01:05:07.024/0.037]. #XRAY: [18:34:18.500][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE89E2, class = .PAUimpl@weak_ref@luabind@@
[18:34:19.100/+ 01:05:07.024/0.043]. #XRAY: [18:34:18.500][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x3DCE89E2, class = .PAUimpl@weak_ref@luabind@@
active_L = $00000000, aux_L = $31B2F7E0, pcall_L = $00000000, game_L = $31B2F7E0
active_L = nil
traceback for aux L = g_aux_lua_3:
stack traceback:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
traceback for game L = g_aux_lua_3:
stack traceback:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
wprintf_msg=[18:34:19.227]. #TIREDNESS_%s: new_coef = %.5f, sleepiness = %.3f, stamina = %.3f (max_power = %.1f), pht = %.3f, diff = %.4f, delay = %.1f min 18:34:18.344/T=2200/L=$5F3533B0/{
call stack:
c:\release\gamedata\scripts\common\_g.script:226: in function 'wprintf'
c:\release\gamedata\scripts\params\params.script:562: in function 'tiredness_add'
c:\release\gamedata\scripts\sak\sak.script:5393: in function 'func'
...release\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...release\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...release\gamedata\scripts\alpet\task_smart_upd.script:305> }
register_CLSID=MAIN_MNU 17:51:53.184/T=2200/L=$31B2F7E0/
set_pr_from_config_str=list_hot_keys.key_I 18:34:01.113/T=2200/L=$5F3533B0/{
call stack:
c:\release\gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
c:\release\gamedata\scripts\vergas\vergas_lib.script:278: in function 'set_key'
...release\gamedata\scripts\binders\bind_stalker.script:469: in function <...release\gamedata\scripts\binders\bind_stalker.script:422> }
active_task_elapsed=0 17:51:58.814/T=2200/L=$31B2F7E0/
active_task_ncalls=0 17:51:58.815/T=2200/L=$31B2F7E0/
previous_task=none 17:51:58.815/T=2200/L=$31B2F7E0/
check_module=restriction_stock 17:51:59.014/T=2200/L=$374BF8E8/
invoke_func=savemgmt.on_removed_objs 18:34:06.678/T=2200/L=$31B2F7E0/
last_spawn=af_medusa_dyn3d x 1 at { X = -259.091, Y = -8.393, Z = -54.991 }:66:6733 18:33:13.040/T=2200/L=$31B2F7E0/{
call stack:
c:\release\gamedata\scripts\alpet\misc.script:147: in function 'spawn_into'
c:\release\gamedata\scripts\arts\arc_arts.script:80: in function 'give_item'
...gamedata\scripts\arts\arc_ui_container_common.script:754: in function 'take_art'
...gamedata\scripts\arts\arc_ui_container_common.script:790: in function 'btn_take_art'
[string "arc_ui_container_common.btn_take_art(1)"]:1: in main chunk }
set_pr_from_config=razgruzka.info_delay 18:32:32.897/T=2200/L=$374BF8E8/{
call stack:
c:\release\gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
c:\release\gamedata\scripts\vergas\razgruzka.script:831: in function 'use_info'
...release\gamedata\scripts\binders\bind_stalker.script:194: in function <...release\gamedata\scripts\binders\bind_stalker.script:192> }
get_item_cost=af_medusa_dyn3d57354 18:33:13.098/T=2200/L=$374BF8E8/{
call stack:
...elease\gamedata\scripts\amk\amk_offline_alife.script:2021: in function 'get_item_cost'
...elease\gamedata\scripts\amk\amk_offline_alife.script:301: in function 'add_fresh_meat'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2708: in function 'item_change'
...elease\gamedata\scripts\amk\amk_offline_alife.script:2734: in function 'on_item_take'
...release\gamedata\scripts\binders\bind_stalker.script:367: in function <...release\gamedata\scripts\binders\bind_stalker.script:345> }
inventory_action=hiding 18:33:15.663/T=2200/L=$374BF8E8/{
call stack:
...\release\gamedata\scripts\alpet\nlc_container.script:653: in function 'hide_content'
c:\release\gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
c:\release\gamedata\scripts\vergas\razgruzka.script:221: in function 'open_inventory'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:172: in function 'btn_quit'
...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <...ease\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229> }
alife_release=rastopka18405 @ rastopka 17:52:41.257/T=2200/L=$374BF8E8/
on_item_drop=$6765E528:game_object #29990 bandage65535 class CEatableItemObject * 18:33:30.091/T=2200/L=$5F352310/
registered=yes
svcb=$1BD9E994
new_game=in_the_past
change_level_allowed=yes
in_func_r = ProcessCommands#1, in_func = ProcessCommands#1
!-------------------------------------------------------------------------------------!
[18:34:19.227/+ 01:05:07.151/127.4]. #XRAY:
[18:34:19.270/ 42.4]. #PERF: task_smart_upd.script executed 608000 tasks, elps = 13.760, f_elps = 14.000
[18:34:19.959/+ 01:05:07.883/689.1]. #XRAY: #DBG: CWrapperBase() instance created
[18:34:20.011]. #DBG: main_menu created, namespace = ui_main_menu
[18:34:20.011]. #DBG: last binder update = 18:34:19.950, inventory { show = No, hide = Yes }, can use gadget = Yes, weapon hide = Yes
[18:34:20.014]. #DBG: Game paused changed to 1