function add_osvedomitel_artmods_1()
local aid="artmod_"
local at=sak_artmods.artmod_resiepts
local hr=zub_hr
local n=zub_rand
local info=(at[aid..n..hr][5])
local text=game.translate_string("enc_"..(at[aid..n..hr][7]))
--ODS("[~T].~C0C в инфодаем "..info.."~C07")
db.actor:disable_info_portion(info)
db.actor:give_info_portion(info)
db.actor:give_talk_message("%c[255,216,186,140]"..text.."...","ui\\ui_iconsTotal",Frect():set(0,0,0,0),"simple_answer_item")
end
function add_osvedomitel_artmods_2()
local aid="artmod_"
local at=sak_artmods.artmod_resiepts
local hr=zub_hr
local n=zub_rand+3
local info=(at[aid..n..hr][5])
local text=game.translate_string("enc_"..(at[aid..n..hr][7]))
db.actor:disable_info_portion(info)
db.actor:give_info_portion(info)
db.actor:give_talk_message("%c[255,216,186,140]"..text.."...","ui\\ui_iconsTotal",Frect():set(0,0,0,0),"simple_answer_item")
end
function add_osvedomitel_amkres_1()
local at=sak_artmods.amk_resiepts
local info=(at[hr_amk][2])
local txt=string.gsub(info, "info_", "enc_")
local text=game.translate_string(txt.."_text")
db.actor:disable_info_portion(info)
db.actor:give_info_portion(info)
db.actor:give_talk_message("%c[255,216,186,140]"..text.."...","ui\\ui_iconsTotal",Frect():set(0,0,0,0),"simple_answer_item")
end