[18:41:22.866] #DBG: Created Debug Thread, ID = 336
[18:41:22.872]. #DBG: WorkerThread 7924 ($1EF4), Name = MemStatCollector { TMemStatCollector@=$0D430E30:: luaicp.dll /ID=7924 }, Class = TMemStatCollector started std-loop in OleExec
[18:41:22.872]. #DBG: WorkerThread 7420 ($1CFC), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0D438E90:: luaicp.dll /ID=7420 }, Class = TThreadWatchdog started std-loop in OleExec
[18:41:22.888]. #DBG: Opening named FileMapping Global\VIRTUALTIMER
[18:41:22.889/+00.282/main ($1b2c)(6956)]. #ERROR:
CreateFileMapping failed 5.- Отказано в доступе.
VirtualTimer sync complete to 13.10.18 18:41:22.897
VirtualTimer created and synchronized. Base time = 13.10.2018 18:41:22
[18:41:22.897]. #DBG: Created ToolThread, ID = 8844
[18:41:22.901]. #DBG: WorkerThread 8844 ($228C), Name = gToolThread { TToolThread@=$0D439664:: luaicp.dll /ID=8844 }, Class = TToolThread started std-loop in OleExec
#DBG: ParamStr (1) = -noprefetch
#DBG: ParamStr (2) = -no_intro
#DBG: ParamStr (3) = -verbosity
#DBG: ParamStr (4) = 5
#DBG: ParamStr (5) = -verb_filters
#DBG: ParamStr (6) = PERF
#DBG: ParamStr (7) = -debug_dialogs
#DBG: ParamStr (8) = -start
#DBG: ParamStr (9) = server(emilkaa_quicksave/single/alife/load)
#DBG: ParamStr (10) = client(localhost)
[18:41:22.953]. #DBG: Module(DLLs) dump:
BA=$00400000 szMod = xr_3da.EXE modBaseSize = 2.336 MiB, fileSize = 2.265 MiB version = 1.7.0.5799
BA=$022E0000 szMod = luaicp.dll modBaseSize = 29.781 MiB, fileSize = 14.906 MiB version = 7.1.6564.3224
BA=$040B0000 szMod = xrCore.dll modBaseSize = 2.414 MiB, fileSize = 1.641 MiB version = 0.0
BA=$66680000 szMod = sfc.dll modBaseSize = 0.012 MiB, fileSize = 0.002 MiB version = 6.2.17134.1
BA=$6B2C0000 szMod = inputhost.dll modBaseSize = 0.352 MiB, fileSize = 0.347 MiB version = 0.0
BA=$6B320000 szMod = OpenAL32.dll modBaseSize = 0.141 MiB, fileSize = 0.104 MiB version = 6.14.357.21
BA=$6B350000 szMod = COMCTL32.dll modBaseSize = 0.559 MiB, fileSize = 0.547 MiB version = 5.82.17134.48
BA=$6B3E0000 szMod = d3dx9_35.dll modBaseSize = 3.656 MiB, fileSize = 3.555 MiB version = 9.19.949.1104
BA=$6B790000 szMod = DINPUT8.dll modBaseSize = 0.223 MiB, fileSize = 0.170 MiB version = 6.2.17134.254
BA=$6B7D0000 szMod = xrSound.dll modBaseSize = 0.207 MiB, fileSize = 0.195 MiB version = 0.0
BA=$6B810000 szMod = xrCDB.dll modBaseSize = 0.082 MiB, fileSize = 0.065 MiB version = 0.0
BA=$6BBE0000 szMod = wintypes.dll modBaseSize = 0.836 MiB, fileSize = 0.839 MiB version = 6.2.17134.112
BA=$6BCC0000 szMod = CoreUIComponents.dll modBaseSize = 2.363 MiB, fileSize = 2.372 MiB version = 6.2.17134.112
BA=$6BF20000 szMod = AcLayers.DLL modBaseSize = 2.504 MiB, fileSize = 0.356 MiB version = 6.2.17134.137
BA=$6C3E0000 szMod = xrNetServer.dll modBaseSize = 0.137 MiB, fileSize = 0.122 MiB version = 0.0
BA=$6C410000 szMod = CoreMessaging.dll modBaseSize = 0.543 MiB, fileSize = 0.541 MiB version = 6.2.17134.345
BA=$6C890000 szMod = MSVFW32.dll modBaseSize = 0.137 MiB, fileSize = 0.119 MiB version = 6.2.17134.1
BA=$6C940000 szMod = FaultRep.dll modBaseSize = 0.371 MiB, fileSize = 0.367 MiB version = 6.2.17134.1
BA=$6CC30000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.40649.5
BA=$6CCB0000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.927 MiB version = 12.0.40649.5
BA=$6CDD0000 szMod = AVIFIL32.dll modBaseSize = 0.109 MiB, fileSize = 0.094 MiB version = 6.2.17134.1
BA=$6CDF0000 szMod = luabind.dll modBaseSize = 0.121 MiB, fileSize = 0.105 MiB version = 0.0
BA=$6CE10000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0
BA=$6CF80000 szMod = sxs.dll modBaseSize = 0.523 MiB, fileSize = 0.518 MiB version = 6.2.17134.1
BA=$6D050000 szMod = aswhookx.dll modBaseSize = 0.184 MiB, fileSize = 0.190 MiB version = 18.6.4.442
BA=$6D690000 szMod = sfc_os.DLL modBaseSize = 0.063 MiB, fileSize = 0.045 MiB version = 6.2.17134.1
BA=$6D6B0000 szMod = xrAPI.dll modBaseSize = 0.023 MiB, fileSize = 0.006 MiB version = 0.0
BA=$6D6C0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.015 MiB version = 0.0
BA=$6D800000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.009 MiB version = 6.2.17134.1
BA=$6D810000 szMod = lua5.1.dll modBaseSize = 0.215 MiB, fileSize = 0.202 MiB version = 0.0
BA=$71C70000 szMod = dbgcore.DLL modBaseSize = 0.145 MiB, fileSize = 0.128 MiB version = 6.2.17134.1
BA=$71CA0000 szMod = dbghelp.dll modBaseSize = 1.508 MiB, fileSize = 1.369 MiB version = 6.2.17134.1
BA=$72970000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.17134.1
BA=$72D70000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.126 MiB version = 6.2.17134.1
BA=$72DA0000 szMod = MPR.dll modBaseSize = 0.094 MiB, fileSize = 0.086 MiB version = 6.2.17134.1
BA=$72F60000 szMod = dwmapi.dll modBaseSize = 0.137 MiB, fileSize = 0.119 MiB version = 6.2.17134.1
BA=$72FC0000 szMod = MSACM32.dll modBaseSize = 0.098 MiB, fileSize = 0.090 MiB version = 6.2.17134.1
BA=$73000000 szMod = WINMM.dll modBaseSize = 0.141 MiB, fileSize = 0.129 MiB version = 6.2.17134.1
BA=$73030000 szMod = uxtheme.dll modBaseSize = 0.484 MiB, fileSize = 0.463 MiB version = 6.2.17134.1
BA=$73310000 szMod = apphelp.dll modBaseSize = 0.613 MiB, fileSize = 0.599 MiB version = 6.2.17134.1
BA=$734E0000 szMod = ntmarta.dll modBaseSize = 0.160 MiB, fileSize = 0.147 MiB version = 6.2.17134.1
BA=$73510000 szMod = PROPSYS.dll modBaseSize = 1.500 MiB, fileSize = 1.511 MiB version = 7.0.17134.112
BA=$73690000 szMod = bcrypt.dll modBaseSize = 0.098 MiB, fileSize = 0.093 MiB version = 6.2.17134.112
BA=$736B0000 szMod = IPHLPAPI.DLL modBaseSize = 0.188 MiB, fileSize = 0.181 MiB version = 6.2.17134.1
BA=$736E0000 szMod = WINSPOOL.DRV modBaseSize = 0.426 MiB, fileSize = 0.404 MiB version = 6.2.17134.319
BA=$73750000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.17134.1
BA=$73760000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.17134.1
BA=$73770000 szMod = SspiCli.dll modBaseSize = 0.125 MiB, fileSize = 0.118 MiB version = 6.2.17134.1
BA=$73790000 szMod = combase.dll modBaseSize = 2.359 MiB, fileSize = 2.364 MiB version = 6.2.17134.112
BA=$73A60000 szMod = profapi.dll modBaseSize = 0.094 MiB, fileSize = 0.085 MiB version = 6.2.17134.1
BA=$73A80000 szMod = advapi32.dll modBaseSize = 0.469 MiB, fileSize = 0.460 MiB version = 6.2.17134.319
BA=$73B00000 szMod = powrprof.dll modBaseSize = 0.270 MiB, fileSize = 0.262 MiB version = 6.2.17134.1
BA=$73B50000 szMod = KERNELBASE.dll modBaseSize = 1.891 MiB, fileSize = 1.889 MiB version = 6.2.17134.319
BA=$73D40000 szMod = USER32.dll modBaseSize = 1.551 MiB, fileSize = 1.551 MiB version = 6.2.17134.319
BA=$73ED0000 szMod = msvcp_win.dll modBaseSize = 0.488 MiB, fileSize = 0.481 MiB version = 6.2.17134.1
BA=$740F0000 szMod = sechost.dll modBaseSize = 0.266 MiB, fileSize = 0.257 MiB version = 6.2.17134.319
BA=$742B0000 szMod = cfgmgr32.dll modBaseSize = 0.223 MiB, fileSize = 0.218 MiB version = 6.2.17134.1
BA=$74380000 szMod = msvcrt.dll modBaseSize = 0.746 MiB, fileSize = 0.738 MiB version = 7.0.17134.1
BA=$744A0000 szMod = FLTLIB.DLL modBaseSize = 0.031 MiB, fileSize = 0.027 MiB version = 6.2.17134.1
BA=$74510000 szMod = IMM32.DLL modBaseSize = 0.148 MiB, fileSize = 0.140 MiB version = 6.2.17134.1
BA=$745B0000 szMod = windows.storage.dll modBaseSize = 5.723 MiB, fileSize = 5.760 MiB version = 6.2.17134.345
BA=$74B70000 szMod = comdlg32.dll modBaseSize = 0.836 MiB, fileSize = 0.809 MiB version = 6.2.17134.1
BA=$74C50000 szMod = RPCRT4.dll modBaseSize = 0.750 MiB, fileSize = 0.750 MiB version = 6.2.17134.112
BA=$74D10000 szMod = OLEAUT32.dll modBaseSize = 0.586 MiB, fileSize = 0.578 MiB version = 6.2.17134.48
BA=$74DB0000 szMod = ucrtbase.dll modBaseSize = 1.117 MiB, fileSize = 1.120 MiB version = 6.2.17134.319
BA=$74ED0000 szMod = gdi32full.dll modBaseSize = 1.391 MiB, fileSize = 1.387 MiB version = 6.2.17134.345
BA=$75040000 szMod = shcore.dll modBaseSize = 0.531 MiB, fileSize = 0.528 MiB version = 6.2.17134.112
BA=$750E0000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.580 MiB version = 6.2.17134.1
BA=$751C0000 szMod = win32u.dll modBaseSize = 0.090 MiB, fileSize = 0.083 MiB version = 6.2.17134.1
BA=$751E0000 szMod = SHELL32.dll modBaseSize = 19.289 MiB, fileSize = 19.438 MiB version = 6.2.17134.320
BA=$76530000 szMod = MSCTF.dll modBaseSize = 1.266 MiB, fileSize = 1.267 MiB version = 6.2.17134.319
BA=$76680000 szMod = ole32.dll modBaseSize = 0.984 MiB, fileSize = 0.979 MiB version = 6.2.17134.137
BA=$76810000 szMod = kernel.appcore.dll modBaseSize = 0.059 MiB, fileSize = 0.048 MiB version = 6.2.17134.112
BA=$76820000 szMod = bcryptPrimitives.dll modBaseSize = 0.344 MiB, fileSize = 0.341 MiB version = 6.2.17134.345
BA=$76880000 szMod = WS2_32.dll modBaseSize = 0.402 MiB, fileSize = 0.394 MiB version = 6.2.17134.1
BA=$76910000 szMod = SETUPAPI.dll modBaseSize = 4.168 MiB, fileSize = 4.200 MiB version = 6.2.17134.1
BA=$76D40000 szMod = shlwapi.dll modBaseSize = 0.270 MiB, fileSize = 0.266 MiB version = 6.2.17134.1
BA=$76D90000 szMod = GDI32.dll modBaseSize = 0.133 MiB, fileSize = 0.129 MiB version = 6.2.17134.285
BA=$76EB0000 szMod = ntdll.dll modBaseSize = 1.563 MiB, fileSize = 1.546 MiB version = 6.2.17134.254
memory allocated for modules = 105.117 MiB
[18:41:22.956/+00.349]. #NOTIFY: module loaded xr_3da.exe at $400000
[18:41:22.956/+00.349]. #NOTIFY: module loaded xrCore.dll at $40B0000
[18:41:23.030]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0D439664:: luaicp.dll /ID=8844 }
[18:41:23.033]. #DBG: randomize test: te_ 0gA2ENZs(Z96ILON$2qB1*©&SmN#?vFJ$UQ0M4m_Xn%(di{YfR9xlhcTJ®/a6*5GsO4ZDv,_/.n,d?}STre]qgh¶^13gk bebvpX8Ezu±!Y4ol)o[IA=+{-xkC9u7r,5K#H8)MCB[a.$fG@hsl#+iQPd5%@6vqGMS=C@cwv^!ppWz3EJjw%n80WK±LawYP^?xOjfcWk1o+H2&RbT7X!H*-LIQr&®Kjv)]t.-©mFuF(t DzPDi}§¶BRAU73U§
[18:41:23.035]. #DBG: CEngine Engine RVA = $1D4C10
[18:41:23.036]. #DBG: UserDLLs =
[18:41:23.133]. #DBG(Startup/initialize log):
[18:41:23.134]. #DBG: fsgame.ltx raw dump:
$app_data_root$ true false $fs_root$ userdata_nlc6\
$profiles$ true false $fs_root$ profiles\
$profile_dir$ false true $profiles$ Emilkaa
$game_data$ false true $fs_root$ gamedata\
$game_ai$ true false $game_data$ ai\
$game_spawn$ true false $game_data$ spawns\
$game_anims$ true true $game_data$ anims\
$game_levels$ true false $game_data$ levels\
$game_meshes$ true true $game_data$ meshes\
$game_dm$ true true $game_data$ meshes\
$game_shaders$ true true $game_data$ shaders\
$game_sounds$ true true $game_data$ sounds\
$game_textures$ true true $game_data$ textures\
$game_scripts$ true false $game_data$ scripts\
$open_scripts$ true false $game_data_open$ scripts\
$game_config$ true false $game_data$ config\
$game_saves$ true false $profile_dir$ saves\
$level$ false false $game_levels$
$logs$ true false $fs_root$ logs\
$screenshots$ true false $app_data_root$ screenshots\
$mod_dir$ false false $fs_root$ mods\
[18:41:23.136]. #DBG: FSGame.ltx dump:
$fs_root$=E:\NLC 3.0\
$app_data_root$=E:\NLC 3.0\userdata_nlc6\
$profiles$=E:\NLC 3.0\profiles\
$profile_dir$=E:\NLC 3.0\profiles\Emilkaa
$game_data$=E:\NLC 3.0\gamedata\
$game_ai$=E:\NLC 3.0\gamedata\ai\
$game_spawn$=E:\NLC 3.0\gamedata\spawns\
$game_anims$=E:\NLC 3.0\gamedata\anims\
$game_levels$=E:\NLC 3.0\gamedata\levels\
$game_meshes$=E:\NLC 3.0\gamedata\meshes\
$game_dm$=E:\NLC 3.0\gamedata\meshes\
$game_shaders$=E:\NLC 3.0\gamedata\shaders\
$game_sounds$=E:\NLC 3.0\gamedata\sounds\
$game_textures$=E:\NLC 3.0\gamedata\textures\
$game_scripts$=E:\NLC 3.0\gamedata\scripts\
$open_scripts$=scripts\
$game_config$=E:\NLC 3.0\gamedata\config\
$game_saves$=E:\NLC 3.0\profiles\Emilkaa\saves\
$level$=E:\NLC 3.0\gamedata\levels\
$logs$=E:\NLC 3.0\logs\
$screenshots$=E:\NLC 3.0\userdata_nlc6\screenshots\
$mod_dir$=E:\NLC 3.0\mods\
[18:41:23.137]. #DBG: Этот релиз перехватчика Lua, приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+" , версия файла: 7.1.6564.3224
IsUserAdmin : No
Windows ver: Windows 10 x64 build 17134
CPU info: Intel® Core i3 CPU 550 @ 3.20GHz [4 cores avail]
Memory info: 1870/3959 MB (free/total)
Display mode: 1600x900, 32 bit
[18:41:23.145]. #DBG: Поиск файла в папке E:\NLC 3.0\logs\
[18:41:23.145/main ($1b2c)(6956)]. #DBG: LUA_DLL found at $6D810000, ExeFile = E:\NLC 3.0\bin\xr_3da.EXE
[18:41:23.145]. #DBG: lua_pcall prolog dump 55 8B EC 83 E4 F8
[18:41:23.145/main ($1b2c)(6956)]. #DBG: xrCore.DLL found at $40B0000
[18:41:23.145]. #DBG: xrCore.DLL Log = $04119D1F, FlushLog = $04119330, SetLogCB = $0411A1A5
[18:41:23.145]. #DBG: _SetLogCB executed...
[18:41:23.145/main ($1b2c)(6956)]. #DBG: Предварительная инициализация закончена.
[18:41:23.147]. #DBG: WorkerThread 4380 ($111C), Name = AsyncTexLoader#0 { TAsyncTexLoader@=$0D4421E4:: luaicp.dll /ID=4380 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.148]. #DBG: WorkerThread 3368 ($ D28), Name = AsyncTexLoader#1 { TAsyncTexLoader@=$0D443924:: luaicp.dll /ID=3368 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.149]. #DBG: WorkerThread 3200 ($ C80), Name = AsyncTexLoader#2 { TAsyncTexLoader@=$0D4429A4:: luaicp.dll /ID=3200 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.151]. #DBG: WorkerThread 8172 ($1FEC), Name = AsyncTexLoader#3 { TAsyncTexLoader@=$0D443164:: luaicp.dll /ID=8172 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.153]. #DBG: WorkerThread 4672 ($1240), Name = AsyncTexLoader#4 { TAsyncTexLoader@=$0D4440E4:: luaicp.dll /ID=4672 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.157]. #DBG: WorkerThread 3196 ($ C7C), Name = AsyncTexLoader#5 { TAsyncTexLoader@=$0D441A24:: luaicp.dll /ID=3196 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.160]. #DBG: WorkerThread 3244 ($ CAC), Name = AsyncTexLoader#6 { TAsyncTexLoader@=$0D4448A4:: luaicp.dll /ID=3244 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.161]. #DBG: WorkerThread 3836 ($ EFC), Name = AsyncTexLoader#7 { TAsyncTexLoader@=$0D445064:: luaicp.dll /ID=3836 }, Class = TAsyncTexLoader started std-loop in OleExec
[18:41:23.162]. #DBG: CResourceManager::DeferredUpload return from CTexture::Load = $54004E
[18:41:23.162]. #DBG: Creating TIPCAsyncQueue.
[18:41:23.162]. #DBG: Opening named FileMapping WORK_IPC
[18:41:23.163]. #DBG: Opening named FileMapping LUAICP_DATA
[18:41:23.163/0.000]. #DBG: waiting while base maps loaded...
[18:41:24.509]. #DBG(UpdateMaps): From file e:\nlc 3.0\bin\xr_3da.map loaded addrs 32185, index = $00400000
[18:41:24.935]. #DBG(UpdateMaps): From file e:\nlc 3.0\bin\luaicp.map loaded addrs 37840, index = $022E0000
[18:41:26.019]. #DBG(UpdateMaps): From file e:\nlc 3.0\bin\xrcore.map loaded addrs 27642, index = $040B0000
[18:41:26.058]. #DBG(UpdateMaps): From file e:\nlc 3.0\bin\lua5.1.map loaded addrs 1901, index = $6D810000
[18:41:26.073]. #DBG: Game paused changed to 0
[18:41:33.243/+10.636/10080]. #DBG: RootRegistry initializing...
[18:41:33.243]. #WARN (WaitRequest): ложное срабатывание evt_rqs_handled в нитке gToolThread { TToolThread@=$0D439664:: luaicp.dll /ID=8844 }
[18:41:33.325]. #PERF_WARN: MakeObjectsCache time = 82.611 ms, CPUTime = 93.8 ms
[18:41:33.326/+10.719/ 82.9]. #DBG: RootRegistry created
[18:41:33.326]. #DBG: Executing E:\NLC 3.0\mods\nlc_init.script...
[18:41:33.326]. #DBG: creating threads registry table.
[18:41:33.326]. #DBG: performing registration LSD_unknown_$14AAE178@6956 for lua_State unknown_$14AAE178
[18:41:33.326/6956/0.828]. #DBG: Added L = $14AAE178, captured in ExecLuaScript
[18:41:33.326]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = CODE:._l_alloc, ud = $00000000,
[18:41:33.328]. #DBG: Setting AtPanic handler for lua_State unknown_$14AAE178
[18:41:33.328]. #DBG: Complete CheckCapture for $14AAE178
[18:41:33.328]. #REG_STUFF: Launcher = $0, Context = ""
[18:41:33.328]. #DBG: CEngine Engine RVA = $1D4C10
[18:41:33.328]. #DBG: detected Xray build 0 from
Registering function [$025696E0] BinThisCall (this, method_ptr, ...) // execute method of object
Registering function [$0256B2F0] bit_and (a,
Registering function [$0256B340] bit_or (a,
Registering function [$0256672C] CurrentTime ()
Registering function [$02565D74] FormatDate (fmt, [DateTime])
Registering function [$02565D74] FormatTime (fmt, [DateTime])
Registering function [$0256A5E4] FormatMsg (msg) // replace templates ~~* in string
Registering function [$0256A664] FormatPtr (value) // return hex-string with $
Registering function [$02567618] FreeData (ptr) // release luaicp data via FreeMem
Registering function [$02567658] FreeObject (obj) // release luaicp object via .Free
Registering function [$025686BC] IniFile (file_name) // return TIniFile object
Registering function [$0256AAC0] HexToInt ("$"..hex_str)
Registering function [$0256AB5C] MakePtr (addr)
Registering function [$0256678C] PreciseTime ()
Registering function [$0256AB98] SplitStr (string, delimiter)
Registering function [$0256B5B4] toboolean (any_type)
Registering function [$02569648] toint64 (string)
[18:41:33.329]. #DBG: type of __index = table
find_sub = CFunction($0256A7DC)
split = SplitStr(?)
upper = CFunction($0256AF8C)
__index =
lower = CFunction($0256AEF4)
Registering function [$025DB5F0] AssertIgnore
Registering function [$025D94F8] SetAtPanicHandler
Registering function [$025D9200] AtPanicHandler
Registering function [$025D712C] ActivateCheatProtection
Registering function [$025D0AAC] ODS (msg, flags)
Registering function [$025D33E8] InfoFmt (msg) // format message with tilda tags
Registering function [$025D6C08] PreciseTime
Registering function [$025E4C00] CacheFile
Registering function [$025E4C6C] CacheList
Registering function [$025DBDD0] CalcPtr (addr, addr2, opeation) // returned ptr
Registering function [$025DC1AC] CastToInt (addr)
Registering function [$025DC32C] CastToPtr (obj) // direct cast *data to lightuserdata
Registering function [$025DC394] CObjectPtr (obj) // get client object pointer
Registering function [$025DC408] SObjectPtr (obj) // get server object pointer
Registering function [$025D0CC8] CheckPtr
Registering function [$025D7F44] CheckDir
Registering function [$0258F92C] CheckStack
Registering function [$025CC52C] DebugDumpAll
Registering function [$025D85C0] DumpDir
Registering function [$025D6A94] DumpVar
Registering function [$025CB710] DumpMMStat
Registering function [$025D6D80] ElapsedTime (timer_id)
Registering function [$0257ADA4] FindSpawnIDS (name or spawn_id or story_id, s_context)
Registering function [$025D2978] GetDbgVar (var_name)
Registering function [$025D2978] SetDbgVar (var_name, value, [add_traceback])
Registering function [$025CF5AC] SetDirectory
Registering function [$025DD994] SetVerbosity (log_verbose_level)
Registering function [$025DD994] GetVerbosity
Registering function [$025D3100] GetGlobalVar (var_name)
Registering function [$025D3100] SetGlobalVar (var_name, value)
Registering function [$025DA918] GetThreadAsyncVar
Registering function [$025DAC64] SetThreadAsyncVar
Registering function [$025DB000] ManageThreads
Registering function [$025D345C] ExeParam
Registering function [$025D34DC] GetLuaState
Registering function [$025DDEF0] GetProcAddr (lib_name, proc_name) // returned hex-string "$XXXX" or error message
Registering function [$025DDEF0] GetVarAddr (lib_name, var_name) // returned hex-string "$XXXX" or error message
Registering function [$025DDF4C] GetVarPtr (lib_name, var_name) // returned pointer to variable, and error message if fail
Registering function [$025DDFF8] GetVarValue (lib_name, var_name, [type]) // returned variable, and error message if fail
Registering function [$025DD9F4] LoadFreeLib
Registering function [$025D6D04] CPUTime
Registering function [$025D3BF8] DiffPtr (addr, addr2) // returned offset = addr2 - addr
Registering function [$025D338C] InstallSEH
Registering function [$025DD850] SetPtrInfo (addr, description)
Registering function [$025DD8EC] NearestPtr
Registering function [$025D3588] CopyFile
Registering function [$025D376C] RenameFile
Registering function [$025D0F24] FileExists
Registering function [$025D1750] FileLoad (file_name, rtype = content/lines)
Registering function [$025D1AA4] FileWrite (file_name, content, content_size, params_str)
Registering function [$025D22C8] FileVersion
Registering function [$025D0FC0] FindFiles
Registering function [$025D56B4] VerifyFiles () // comparing files in gamedata.db? packs and gamedata.open folder
Registering function [$025D12B4] flushlog
Registering function [$025DB888] KeyPressed
Registering function [$025DB8F4] KeyCombPressed
Registering function [$025DB998] GetModuleInfo
Registering function [$025DBBC0] GetModuleSize
Registering function [$025DBCC0] GetMousePos
Registering function [$025DE840] LuaCleanup
Registering function [$025E5174] ReplaceMT (obj, metatable)
Registering function [$025E5204] RunCommand
Registering function [$025DC8BC] TBHash () // return traceback hash
Registering function [$025DC958] TracePtr
Registering function [$025D70A8] TickMod
Registering function [$025DCCA8] RayTrace (start, dir, range, target, ignore_obj_id)
Registering function [$025DCE84] CopyDMA (dest_addr, src_addr, cb)
Registering function [$0256B82C] ReadDMA (src_addr, offset, vtype, [dump_size])
Registering function [$0256B650] ReadPtr (src_addr, offset) // faster vs ReadDMA
Registering function [$0256C31C] WriteDMA (dest_addr, offset, value, vtype)
Registering function [$0256D1DC] UnlockDMA (dest_addr, offset)
Registering function [$02594AB4] GetTempBuff (index) // returns on from 16 buffers, with 1024b size
Registering function [$025DBD10] ReadLn
Registering function [$025D3888] ReplaceStr
Registering function [$025D9730] NotifyReleased (id, [context])
Registering function [$025D97E4] NotifySpawned (id)
Registering function [$025D9838] NearestVertexInfo
Registering function [$025D9A54] LoadVertexList
Registering function [$025DA014] SaveVertexInfo
Registering function [$025DA014] SaveVertexList
Registering function [$025E50C0] Random
Registering function [$0256791C] RandomHash
Registering function [$025CF120] SetBreakpoint
Registering function [$02594B84] SendAlert (msg) // send warning message to launcher
Registering function [$02596208] SleepEx
Registering function [$025D8DC8] SoundMsg
Registering function [$025D8C20] SetGameState
Registering function [$025D8C3C] SetTraceHook
Registering function [$02596278] SetThreadAM
Registering function [$0256A7DC] FindSubStr
Registering function [$025D58E0] StrToVar
Registering function [$025D5B14] VarToStr
Registering function [$025D3F90] ReadIni
Registering function [$025D416C] WriteIni
Registering function [$025D4700] CheckInList
Registering function [$025D0E90] ExpandPath
Registering function [$025D86B0] ExitProcess
Registering function [$025E2554] PushCommand
Registering function [$025E3938] ProcessCommands
Registering function [$025E3AD4] ProcessKeyboard
Registering function [$025E44C0] SetKbdCallback
Registering function [$025E4188] DelKbdCallback
Registering function [$025D282C] FindConfigStr
Registering function [$025E2408] LuaSafeCall
Registering function [$025DE174] LuaPopValues
Registering function [$025D8EAC] PtInPolygon
Registering function [$02594B24] SetBootMsg
Registering function [$025E4708] SetUpdTimeout
Registering function [$025DC7B4] SetPointerMT
Registering function [$0257B518] RegistryFilter (cmd, [list or filter], [value1], [value2]...)
Registering function [$0257C4F8] InvokeRegistry (cmd, [id], [ptr])
Registering function [$0257E1DC] ProfileRegistry (test_count
Registering function [$0257BF60] UpdateRegistry (b_fast)
Registering function [$025DC46C] GameObjectInfo
Registering function [$025A9F8C] GetTableType (table_var) // return: 0 - not table, 1 - array, 2 - map
Registering function [$025A5280] TexCleanTotal
Registering function [$025A53A4] TexCreate (tex_name)
Registering function [$025A59C4] TexFindList (tex_name_mask)
Registering function [$025A553C] TexFile (tex_ptr, tex_name) // WARN: tex_name must be lenght <= original
Registering function [$025A5428] TexLoad (tex_ptr)
Registering function [$02576274] IPCQueue () // pushing instance of IPC-queue, only game side
Registering function [$02575FC0] IPCThread () // pushing instance of IPC-thread, only launcher side
Registering function [$025A7D18] CUIStaticEx () // make alternate CUIStatic object
Registering function [$025E6FD8] TestXrAPI
[18:41:33.331]. #DBG: CEngine Engine RVA = $1D4C10
Registering function [$025A9888] FastPackStr (table) // support only binary/hex translation
Registering function [$025A9B20] FastParseStr (str, at, alg) // default alg = "amk"
Registering function [$025C4F60] base64_decode (string) // convert base64 string to data_buffer object
Registering function [$025C4FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string
Registering function [$025C57B4] data_buffer (size) // constructs data_buffer object
Registering function [$025C5838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8
Registering function [$025C6174] web_packet ([bool use_gc]) // constructs void web_packed object
Registering function [$025C7ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object
[18:41:33.331]. #DBG: Setting AtPanic handler for lua_State unknown_$14AAE178
[18:41:33.632]. #DBG: Используется оригинальный обработчик VEH.
[18:41:33.634/+11.027]. #DBG: обработка ранних патчей движка для Xray 1.0006 build-3312
#WARN(xray_patch.script): incompatible xr_build 0
#WARN(xray_patch.script): incompatible xr_build 0
[18:41:33.634]. #DBG: garbage collection performed for LuaStateDesc object $172F3674 (LSD_unknown_$14AAE178@6956)
[18:41:33.634]. #DBG: performing unregister LSD_unknown_$14AAE178@6956 for lua_State unknown_$14AAE178
[18:41:33.634/main ($1b2c)(6956)]. #DBG: destroyed lua_State registry $172F3674 for Lparent = $00000000
[18:41:33.635]. #DBG: ExecInitScript completed.
[18:41:33.635]. #DBG: luaicp init complete!
========================================================================================================
[18:41:33.658/+11.051/331.5]. #XRAY: #MEM_USAGE: [win32 VM]: free[3775748 K], reserved[95496 K], committed[322996 K], mapped[0 K], VM direct[0 K]
[18:41:33.659/+11.052/1.116]. #XRAY: #MEM_USAGE: crt heap[ 14101 K], process heap[ 3 K], lib heap [ 66 K] fs heap [0 K]
[18:41:35.166/+12.559/ 1507]. #XRAY: Detected CPU: Intel® Core i3 CPU 550 @ 3.20GHz [GenuineIntel], F6/M5/S5, 3202.00 mhz, 26-clk 'rdtsc'
[18:41:35.166/+12.559/0.083]. #XRAY: CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
[18:41:35.166/+12.559/0.044]. #XRAY: CPU cores/threads: 2/4
[18:41:35.167/+12.560/0.173]. #XRAY: Initializing File System...
[18:41:35.178/+12.571/ 11.8]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 46)
[18:41:35.178/+12.571/0.101]. #XRAY: #WARN: CLocatorAPI::check_for_file not found file e:\nlc 3.0\bin\fsgame.ltx in files list (size = 46)
[18:41:35.179/+12.572/0.651]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db0, size = 14.048203 MiB, modified 09.10.2018 12:29
[18:41:35.216/+12.609/ 37.4]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db1, size = 564.913162 MiB, modified 31.07.2018 17:38
[18:41:35.252/+12.645/ 35.8]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db2, size = 1225.468185 MiB, modified 13.08.2018 15:23
[18:41:35.288/+12.681/ 35.8]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db3, size = 895.327667 MiB, modified 21.07.2018 11:51
[18:41:35.894/+13.287/605.6]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db4, size = 1604.610184 MiB, modified 31.07.2018 17:24
[18:41:35.977/+13.370/ 83.3]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db5, size = 1488.952911 MiB, modified 30.07.2018 00:04
[18:41:36.129/+13.522/151.9]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db6, size = 1893.994293 MiB, modified 04.07.2018 02:52
[18:41:36.149/+13.542/ 20.6]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db7, size = 1808.128540 MiB, modified 04.07.2018 02:54
[18:41:36.185/+13.578/ 35.7]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\gamedata.db8, size = 6.264084 MiB, modified 07.10.2018 06:30
[18:41:36.186/+13.579/0.615]. #XRAY: using fs-ltx fsgame.ltx
[18:41:36.226/+13.619/ 39.8]. #XRAY: -found external arch dlc_pack.xdb0
[18:41:36.226/+13.619/0.457]. #XRAY: CLocatorAPI::ProcessArchive, path = e:\nlc 3.0\mods\dlc_pack.xdb0, size = 0.002995 MiB, modified 02.01.2016 14:25
[18:41:36.235/+13.628/9.180]. #XRAY: FS: 52717 files cached, 9060Kb memory used.
[18:41:36.235/+13.628/0.072]. #XRAY: Init FileSystem 1.068694 sec
[18:41:36.236/+13.629/0.869]. #XRAY: 'xrCore' build 7128, Aug 12 2018
[18:41:36.446/+13.839/209.7]. #XRAY: [win32]: free[ 3760068 K], reserved[ 98508 K], committed[ 335664 K], mapped[ 0 K], VM direct[0 K]
[18:41:36.446/+13.839/0.128]. #XRAY: [changes]: free[ -15680 K], reserved[ +3012 K], committed[ +12668 K], mapped[ +0 K]
[18:41:36.447/+13.840/1.152]. #XRAY: #MEM_USAGE: crt heap[ 14116 K], process heap[ 747 K], lib heap [ 66 K] fs heap [1 K]
[18:41:36.448/+13.841/1.268]. #XRAY: Initializing Engine...
[18:41:36.449/+13.842/1.045]. #XRAY: Starting INPUT device...
[18:41:36.461]. #DBG: build_id exported by xrCore.dll at $041C59DC = 7128
[18:41:36.461/ 11.9]. #DBG: TObjOffsets trying to load file E:\NLC 3.0\bin\xray_dma.conf
[18:41:36.492/ 30.6]. #DBG: builds count = 128
[18:41:36.624/132.4]. #DBG: offset map size = 54
[18:41:36.625]. #DBG: builds inheritance: build_5656,build_5671,build_5672,build_5673,build_5674,build_5676,build_5677,build_5682,build_5683,build_5684,build_5690,build_5694,build_5696,build_5697,build_5700,build_5701,build_5703,build_5704,build_5705,build_5706,build_5712,build_5733,build_5735,build_5736,build_5737,build_5741,build_5744,build_5745,build_5746,build_5747,build_5748,build_5749,build_5750,build_5751,build_5754,build_5755,build_5757,build_5758,build_5760,build_5763,build_5765,build_5767,build_5773,build_5775,build_5777,build_5780,build_5785,build_5799,build_5810,build_5811,build_5817,build_5820,build_5823,build_5828,build_5831,build_5832,build_5834,build_5835,build_5931,build_5950,build_6196,build_6199,build_6201,build_6202,build_6203,build_6204,build_6205,build_6206,build_6207,build_6208,build_6209,build_6210,build_6211,build_6212,build_6213,build_6214,build_6215,build_6217,build_6218,build_6219,build_6220,build_6221,build_6222,build_6223,build_6224,build_6225,build_6227,build_6228,build_6229,build_6230,build_6231,build_6233,build_6234,build_6235,build_6236,build_6237,build_6240,build_6245,build_6249,build_6252,build_6256,build_6309,build_6755,build_6756,build_6757,build_6758,build_6759,build_6760,build_6795,build_6847,build_6848,build_6849,build_6850,build_6852,build_6883,build_6921,build_6922,build_6927,build_6938,build_6940,build_7006,build_7007,build_7008,build_7101,build_7102,build_7121,build_7122,build_7128
[18:41:36.625]. #DBG: offset_map dump:
CActor.inventory = $294
CActor.physics_support = $3A8
CALifeObjectRegistry = $14
CALifeObjectRegistry.list = $04
CALifeSimulatorBase = $494
CALifeSimulatorBase.rel_ai_space = $18
CALifeSpawnRegistry = $10
CALifeSpawnRegistry.spawns = $48
CALifeSpawnRegistry.story_ids = $94
CALifeSpawnRegistry.vertices = $4C
CConsole.commands = $B4
CGraphVertex.CServerEntityWrapper = $10
CGraphVertex.CServerEntityWrapperX = $10
CInventory.target = $34
CPS.movement_control = $A4
CSE_AlifeObject.clsid = $70
CSE_ALifeObject.direction = $5C
CSE_ALifeObject.flags = $A4
CSE_ALifeObject.game_vertex = $94
CSE_AlifeObject.id = $32
CSE_ALifeObject.level_vertex = $A0
CSE_AlifeObject.name = $20
CSE_ALifeObject.online = $9C
CSE_AlifeObject.parent_id = $34
CSE_ALifeObject.position = $50
CSE_ALifeObject.released = $B4
CSE_AlifeObject.section = $3C
CSE_AlifeObject.simulator = $B0
CSE_AlifeObject.spawn_id = $7E
CSE_AlifeObject.spawn_sid = $AC
CSE_AlifeObject.story_id = $A8
GameLevel.crows = $88
GameLevel.crows_0 = $70
GameLevel.crows_1 = $7C
GameLevel.destroy_queue = $4C
GameLevel.m_items = $94
GameLevel.map_NETID = $00
GameLevel.ObjectList = $4C
GameLevel.objects_active = $58
GameLevel.objects_sleeping = $64
GameObject.ai_location = $128
GameObject.b_spawned = $138
GameObject.clsid = $168
GameObject.cost = -$48
GameObject.id = $A8
GameObject.name = $AC
GameObject.position = $84
GameObject.section = $B0
GameObject.server_flags = $124
GameObject.story_id = $12C
GameObject.visual = $B4
GameObject.xform = $54
xr_vector.first = $00
xr_vector.last = $04
[18:41:37.140]. #DBG: DMA offsets loaded from section build_7128, id_word = 168
[18:41:37.141/+14.534/516.6]. #XRAY: Loading DLL: xrRender_R2.dll
[18:41:37.158/+14.551]. #NOTIFY: module loaded xrParticles.dll at $6B190000
[18:41:37.158/+14.551]. #NOTIFY: module loaded xrRender_R2.dll at $6B1B0000
[18:41:37.163/+14.556/ 21.7]. #XRAY: Loading DLL: xrRender_R3.dll
[18:41:37.164/+14.557/0.837]. #XRAY: Loading config for renderer
[18:41:37.164/+14.557/0.080]. #XRAY: Executing config-script "user.ltx"...
[18:41:37.164/+14.557/0.587]. #XRAY: [e:\nlc 3.0\userdata_nlc6\user.ltx] successfully loaded.
[18:41:37.164/+14.557/0.099]. #XRAY: Loading DLL: xrRender_R1.dll
[18:41:37.259/+14.652/ 95.0]. #XRAY: Loading DLL: xrGame.dll
[18:41:37.284/+14.677/ 24.3]. #XRAY: SOUND: OpenAL: enumerate devices...
[18:41:37.284/+14.677]. #NOTIFY: module loaded xrGame.dll at $184A0000
[18:41:37.284/+14.677/0.080]. #XRAY: SOUND: OpenAL: EnumerationExtension Present
[18:41:37.284/+14.677/0.122]. #XRAY: dir[0]=E:\NLC 3.0\bin\
[18:41:37.284/+14.677/0.128]. #XRAY: dir[1]=E:\NLC 3.0\bin\
[18:41:37.284/+14.677/0.055]. #XRAY: dir[2]=E:\NLC 3.0\bin\
[18:41:37.284/+14.677/0.048]. #XRAY: dir[3]=C:\WINDOWS\system32\
[18:41:37.286/+14.679/2.490]. #XRAY: CleanDeviceSpecifierList
[18:41:37.287/+14.680/0.085]. #XRAY: CleanDeviceSpecifierList Generic Hardware
[18:41:37.287/+14.680/0.051]. #XRAY: devices Generic Hardware
[18:41:37.330/+14.723/ 43.9]. #XRAY: SOUND: OpenAL: system default SndDevice name is Generic Hardware
[18:41:37.331/+14.724/0.084]. #XRAY: SOUND: OpenAL: default SndDevice name set to Generic Software
[18:41:37.662/+15.055/331.0]. #XRAY: SOUND: OpenAL: All available devices:
[18:41:37.662/+15.055/0.084]. #XRAY: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[18:41:37.662/+15.055/0.056]. #XRAY: 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[18:41:37.662/+15.055/0.069]. #XRAY: Executing config-script "e:\nlc 3.0\gamedata\config\default_controls.ltx"...
[18:41:37.664/+15.057/2.168]. #XRAY: [e:\nlc 3.0\gamedata\config\default_controls.ltx] successfully loaded.
[18:41:37.664/+15.057/0.062]. #XRAY: Executing config-script "user.ltx"...
[18:41:37.664/+15.057/0.404]. #XRAY: Executing config-script "e:\nlc 3.0\gamedata\config\rspec_extreme.ltx"...
[18:41:37.665/+15.058/0.116]. #XRAY: Unknown command: r3_dynamic_wet_surfaces
[18:41:37.665/+15.058/0.054]. #XRAY: Unknown command: r3_volumetric_smoke
[18:41:37.665/+15.058/0.051]. #XRAY: Unknown command: r__supersample
[18:41:37.665/+15.058/0.075]. #XRAY: [e:\nlc 3.0\gamedata\config\rspec_extreme.ltx] successfully loaded.
[18:41:37.665/+15.058/0.075]. #XRAY: Executing config-script "e:\nlc 3.0\gamedata\config\default_controls.ltx"...
[18:41:37.665/+15.058/0.256]. #XRAY: [e:\nlc 3.0\gamedata\config\default_controls.ltx] successfully loaded.
[18:41:37.665/+15.058/0.392]. #XRAY: Unknown command: r2_sun_far
[18:41:37.666/+15.059/0.175]. #XRAY: [e:\nlc 3.0\userdata_nlc6\user.ltx] successfully loaded.
[18:41:37.666/+15.059/0.054]. #XRAY: SOUND: Selected device is Generic Software
[18:41:37.710/+15.103/ 44.6]. #XRAY: sound: EAX 2.0 extension: present
[18:41:37.710/+15.103/0.070]. #XRAY: sound: EAX 2.0 deferred: present
[18:41:37.710/+15.103/0.165]. #XRAY: sound : cache: 65537 kb, 4856 lines, 13820 bpl
[18:41:37.754/+15.147/ 43.7]. #XRAY: Starting RENDER device...
[18:41:37.769/+15.162/ 14.9]. #XRAY: GPU [vendor:10DE]-[device:CA3]: NVIDIA GeForce GT 240
[18:41:37.769/+15.162/0.107]. #XRAY: GPU driver: 21.21.13.4201
[18:41:37.914/+15.307/144.8]. #XRAY: CREATE: DeviceREF: 1
[18:41:37.914/+15.307/0.092]. #XRAY: Vertex Processor: PURE HARDWARE
[18:41:37.914/+15.307/0.060]. #XRAY: Texture memory: 2935 M
[18:41:37.914/+15.307/0.057]. #XRAY: DDI-level: 9.0
[18:41:37.953/+15.346/ 38.8]. #XRAY: GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[18:41:37.954/+15.347/0.623]. #XRAY: GPU vertex cache: unrecognized, 16
[18:41:37.958/+15.351/4.596]. #XRAY: NVidia MGPU: Logical(1), Physical(1)
[18:41:37.959/+15.352/0.277]. #XRAY: Starting rendering as 2-GPU.
[18:41:37.959/+15.352/0.842]. #XRAY: DVB created: 1536K
[18:41:37.960/+15.353/0.214]. #XRAY: DIB created: 512K
[18:41:38.099/+15.492/139.1]. #XRAY: count of .thm files=6362
[18:41:38.281/+15.674/182.8]. #XRAY: distortion: used, dev(30),need(14)
[18:41:38.282/+15.675/0.070]. #XRAY: color_mapping: used, dev(30),need(14)
[18:41:38.282/+15.675/0.488]. #XRAY: SSample: 1600x900
[18:41:38.284/+15.677/1.918]. #XRAY: compiling shader postprocess
[18:41:38.301/+15.694/ 17.3]. #XRAY: compiling shader postprocess_d
[18:41:38.341/+15.734/ 39.5]. #XRAY: compiling shader postprocess_cm_pre
[18:41:38.366/+15.759/ 25.2]. #XRAY: SSample: enabled
[18:41:38.398/+15.791/ 32.3]. #XRAY: compiling shader particle
[18:41:38.399/+15.792/0.774]. #XRAY: compiling shader particle
[18:41:38.431/+15.824/ 32.4]. #XRAY: compiling shader particle_distort
[18:41:38.442/+15.835/ 10.3]. #XRAY: compiling shader vert
[18:41:38.443/+15.836/0.905]. #XRAY: compiling shader vert
[18:41:38.451/+15.844/8.037]. #XRAY: compiling shader add_point
[18:41:38.464/+15.857/ 13.1]. #XRAY: compiling shader vert_point
[18:41:38.478/+15.871/ 14.6]. #XRAY: compiling shader add_spot
[18:41:38.479/+15.872/0.723]. #XRAY: compiling shader vert_spot
[18:41:38.490/+15.883/ 10.8]. #XRAY: compiling shader vert_l
[18:41:38.491/+15.884/0.686]. #XRAY: compiling shader vert_l
[18:41:38.598/+15.991/107.2]. #XRAY: r__tf_aniso 9
[18:41:38.598/+15.991/0.078]. #XRAY: r1_tf_mipbias 0.
[18:41:38.598/+15.991/0.174]. #XRAY: compiling shader simple_color
[18:41:38.599/+15.992/0.641]. #XRAY: compiling shader portal
[18:41:38.630/+16.023/ 31.0]. #XRAY: compiling shader editor
[18:41:38.639/+16.032/9.741]. #XRAY: #MEM_USAGE: g_heap[255] usage = 64.001 MiB
[18:41:38.656/+16.049/ 16.9]. #XRAY: [win32]: free[ 3566944 K], reserved[ 123324 K], committed[ 503972 K], mapped[ 2 K], VM direct[0 K]
[18:41:38.656/+16.049/0.094]. #XRAY: [changes]: free[ -193124 K], reserved[ +24816 K], committed[ +168308 K], mapped[ +2 K]
[18:41:38.670/+16.063/ 13.5]. #XRAY: [ D3D ]: textures[0 K], c_base[0 K], c_lmaps [0 K]
[18:41:38.670/+16.063/0.094]. #XRAY: [x-ray]: crt heap[26071 K], process heap[66571 K], lib heap [670 K], game lua[0 K], engine lua[178 K], render[0 K]
[18:41:38.670/+16.063/0.065]. #XRAY: [x-ray]: economy: strings[3251 K], smem[0 K]
[18:41:38.670/+16.063/0.364]. #PERF: luaicp dynamic memory usage: allocated = 59.783 MiB, overhead = 5.467 MiB
mm_list[1] cb_alloc = 0.48279 GiB, cb_freed = 0.41877 GiB, op_count = 5.5M
[18:41:38.670/+16.063/0.104]. #XRAY: [total]: [94.478 M], [external]: [397.682 M]
[18:41:38.678/+16.071/8.052]. #XRAY: CScriptEngine::init - (re)creating LUA virtual machine.
[18:41:38.679/+16.072/0.146]. #XRAY: #PERF: created lua heap 0x233e0000 for lua_State g_game_lua
[18:41:38.679/+16.072/0.438]. #XRAY: Lua Interceptor found! Attaching
[18:41:38.679]. #DBG: creating threads registry table.
[18:41:38.679]. #DBG: performing registration LSD_g_game_lua_1@6956 for lua_State g_game_lua_1
[18:41:38.679/6956/0.151]. #DBG: Added L = $2345F5B8, captured in ExtCapture
[18:41:38.679]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = $189C45A0, ud = $233E0000,
[18:41:38.680]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[18:41:38.680]. #DBG: Complete CheckCapture for $2345F5B8
[18:41:38.680/+16.073/0.683]. #XRAY: #PERF: created lua heap 0x23610000 for lua_State g_render_lua
[18:41:38.680/+16.073/0.331]. #XRAY: Lua Interceptor found! Attaching
[18:41:38.680]. #DBG: creating threads registry table.
[18:41:38.680]. #DBG: performing registration LSD_g_render_lua_1@6956 for lua_State g_render_lua_1
[18:41:38.680/6956/0.128]. #DBG: Added L = $2368F5B8, captured in ExtCapture
[18:41:38.680]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = $189C45A0, ud = $23610000,
[18:41:38.681]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1
[18:41:38.681]. #DBG: Complete CheckCapture for $2368F5B8
[18:41:38.761]. #REG_STUFF: Launcher = $0, Context = "render.script"
[18:41:38.762]. #DBG: Setting AtPanic handler for lua_State g_render_lua_1
[18:41:39.062]. #DBG: Используется оригинальный обработчик VEH.
[18:41:39.066]. #REG_STUFF: Launcher = $0, Context = "_g.script"
Registering function [$025C4F60] base64_decode (string) // convert base64 string to data_buffer object
Registering function [$025C4FF0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string
Registering function [$025C57B4] data_buffer (size) // constructs data_buffer object
Registering function [$025C5838] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8
Registering function [$025C6174] web_packet ([bool use_gc]) // constructs void web_packed object
Registering function [$025C7ED8] text_file (file_name, [mode], [code_page]) // opening text file and returns object
[18:41:39.067]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[18:41:39.368]. #DBG: Используется оригинальный обработчик VEH.
[18:41:39.368]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[18:41:39.368]. #DBG: _SetLogCB executed...
[18:41:39.368]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[18:41:39.375]. #REG_STUFF: Launcher = $0, Context = "_g.script"
[18:41:39.375]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[18:41:39.676]. #DBG: Используется оригинальный обработчик VEH.
[18:41:39.676]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[18:41:39.676]. #DBG: _SetLogCB executed...
[18:41:39.676]. #DBG: Setting AtPanic handler for lua_State g_game_lua_1
[18:41:39.677]. #DBG: jmp_byte at $188E3DBD = 204
[18:41:39.680] active_dialog updated to FALSE
[18:41:39.680]. #OK: class extensions found
[18:41:39.695/+17.088/ 1015]. #XRAY: compiling shader sky2
[18:41:39.696/+17.089/0.861]. #XRAY: compiling shader sky2
[18:41:39.709/+17.102/ 12.5]. #XRAY: compiling shader clouds
[18:41:39.709/+17.102/0.737]. #XRAY: compiling shader clouds
[18:41:39.726/+17.119]. #PERF: pre-init complete!
[18:41:39.727/+00.001/ 17.8]. #XRAY: Starting engine...
[18:41:39.729/+00.003/2.102]. #XRAY: Init game globals...
[18:41:39.730/+00.004/0.271]. #XRAY: #PERF_WARN: CStringTable::Init () from 9032
[18:41:39.744/+00.018/ 14.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l01escape.xml with 150 items
[18:41:39.774/+00.048/ 29.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l05dark_valley.xml with 111 items
[18:41:39.827/+00.101/ 53.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l07rostok.xml with 241 items
[18:41:39.859/+00.133/ 31.8]. #XRAY: __super::OnAppStart...
[18:41:39.947/+00.221/ 88.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l10military.xml with 238 items
[18:41:39.979/+00.253/ 31.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l11pripyat.xml with 105 items
[18:41:40.035/+00.309/ 56.1]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l12u_sarcofag.xml with 168 items
[18:41:40.110/+00.384/ 75.2]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_l19stanciya.xml with 158 items
[18:41:42.164/+02.438/ 2054]. #XRAY: #PERF: Loaded 1940 weather cycles
[18:41:42.192/+02.466/ 28.3]. #XRAY: creating CMainMenu object
[18:41:42.230/+02.504/ 38.3]. #XRAY: #PERF: after CUIButtonHint()
[18:41:42.548/+02.822/317.8]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded info_sak_way.xml with 2627 items
[18:41:42.770/+03.044/221.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded storyline_info_to_diary.xml with 1306 items
[18:41:43.328/+03.602/557.7]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded dialogs_trading.xml with 1181 items
[18:41:43.366/+03.640/ 38.4]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded npc_profile.xml with 426 items
[18:41:43.394/+03.668/ 28.5]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_sak.xml with 160 items
[18:41:43.428/+03.702/ 33.9]. #XRAY: #PERF: CSXML_IdToIndex::InitInternal loaded character_desc_simulation.xml with 141 items
[18:41:51.833/+12.107/ 8404]. #XRAY: #PERF_WARN: CStringTable::Init () loaded 47 files
[18:41:51.833/+12.107/0.092]. #XRAY: Hello world!
[18:41:51.864/+12.138/ 31.2]. #XRAY: #PERF_WARN: after func = 0x00566BD0 (rp_AppStart + 0x0), obj = 0x181CDE00 (unknown @ 0x181CDE00 + 0x15647f88) frame elapsed = 28977 ms (+12109), ticks1 = 12110, ticks2 = 12110
[18:41:51.864/+12.138/0.084]. #XRAY: Runing message loop...
[18:41:51.886/+12.160/ 21.6]. #XRAY: "e:\nlc 3.0\bin\xr_3da.exe" -noprefetch -no_intro -verbosity 5 -verb_filters perf -debug_dialogs -start server(emilkaa_quicksave/single/alife/load) client(localhost)
[18:41:51.886/+12.160/0.099]. #XRAY: game render status switched to 'loading' from '::LoadBegin'
[18:41:51.904/+12.178/ 18.2]. #XRAY: Loading models...
[18:41:51.929/+12.203/ 25.0]. #XRAY: compiling shader model_def_hq
[18:41:52.076/+12.350/146.6]. #XRAY: compiling shader model_def_hq_2
[18:41:52.104/+12.378/ 28.2]. #XRAY: compiling shader model_def_lq
[18:41:52.108/+12.382/3.894]. #XRAY: compiling shader model_def_lq_2
[18:41:52.133/+12.407/ 25.1]. #XRAY: compiling shader model_def_point_2
[18:41:52.154/+12.428/ 20.9]. #XRAY: compiling shader model_def_spot_2
[18:41:52.174/+12.448/ 20.2]. #XRAY: compiling shader model_shadow
[18:41:52.178/+12.452/4.158]. #XRAY: compiling shader model_def_shadow_2
[18:41:52.193/+12.467/ 14.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\bandit\stalker_bandit_3 elapsed time = 264.8 ms
[18:41:52.863/+13.137/670.4]. #XRAY: compiling shader model_env_hq
[18:41:52.908/+13.182/ 44.3]. #XRAY: compiling shader model_env_hq_2
[18:41:52.930/+13.204/ 22.8]. #XRAY: compiling shader model_env_lq
[18:41:52.935/+13.209/4.376]. #XRAY: compiling shader model_env_lq_2
[18:41:52.953/+13.227/ 18.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\bandit\stalker_bandit_8 elapsed time = 91.3 ms
[18:41:53.312/+13.586/358.7]. #XRAY: compiling shader model_def_hq_0
[18:41:53.341/+13.615/ 29.1]. #XRAY: compiling shader model_def_lq_0
[18:41:53.356/+13.630/ 15.2]. #XRAY: compiling shader model_def_point_0
[18:41:53.399/+13.673/ 42.9]. #XRAY: compiling shader model_def_spot_0
[18:41:53.415/+13.689/ 15.7]. #XRAY: compiling shader model_def_shadow_0
[18:41:53.428/+13.702/ 13.1]. #XRAY: compiling shader model_env_hq_0
[18:41:53.463/+13.737/ 34.7]. #XRAY: compiling shader model_env_lq_0
[18:41:53.480/+13.754/ 17.4]. #XRAY: #PERF_WARN: FHierrarhyVisual load from actors\dolg\stalker_do_antigas elapsed time = 168.7 ms
[18:41:53.572/+13.846/ 92.0]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 8.0 MiB
[18:41:53.845/+14.119/273.4]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 16.3 MiB
[18:41:54.047/+14.321/202.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 24.3 MiB
[18:41:54.293/+14.567/245.3]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 32.7 MiB
[18:41:54.529/+14.803/236.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 41.1 MiB
[18:41:54.711/+14.985/181.9]. #XRAY: compiling shader model_def_hq_1
[18:41:54.751/+15.025/ 40.2]. #XRAY: compiling shader model_def_lq_1
[18:41:54.774/+15.048/ 22.8]. #XRAY: compiling shader model_def_point_1
[18:41:54.791/+15.065/ 17.3]. #XRAY: compiling shader model_def_spot_1
[18:41:54.813/+15.087/ 21.2]. #XRAY: compiling shader model_def_shadow_1
[18:41:54.833/+15.107/ 20.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\dolg_suit elapsed time = 122.5 ms
[18:41:54.875/+15.149/ 41.3]. #XRAY: compiling shader model_distort4glass_0
[18:41:54.890/+15.164/ 14.8]. #XRAY: compiling shader base_lplanes
[18:41:54.893/+15.167/3.558]. #XRAY: compiling shader model_def_lplanes_0
[18:41:54.908/+15.182/ 14.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_antirad elapsed time = 34.4 ms
[18:41:54.936/+15.210/ 28.0]. #XRAY: compiling shader simple
[18:41:54.939/+15.213/3.434]. #XRAY: compiling shader model_def_lqs_0
[18:41:54.955/+15.229/ 15.7]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\item_datchik1 elapsed time = 19.4 ms
[18:41:55.004/+15.278/ 49.2]. #XRAY: compiling shader model_env_hq_1
[18:41:55.105/+15.379/101.0]. #XRAY: compiling shader model_env_lq_1
[18:41:55.132/+15.406/ 27.1]. #XRAY: compiling shader model_def_lqs_1
[18:41:55.168/+15.442/ 35.4]. #XRAY: #PERF_WARN: FHierrarhyVisual load from equipments\projector elapsed time = 163.7 ms
[18:41:55.364/+15.638/196.3]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 49.4 MiB
[18:41:55.771/+16.045/407.1]. #XRAY: compiling shader model_distort4glass_2
[18:41:55.812/+16.086/ 40.8]. #XRAY: #PERF_WARN: FHierrarhyVisual load from monsters\krovosos\krovosos_strong_xray elapsed time = 41.6 ms
[18:41:55.893/+16.167/ 81.2]. #XRAY: compiling shader model_def_lplanes_2
[18:41:55.919/+16.193/ 26.2]. #XRAY: compiling shader model_distort4ghost_2
[18:41:55.948/+16.222/ 28.3]. #XRAY: #PERF_WARN: FHierrarhyVisual load from monsters\phantom\krovosos_0 elapsed time = 55.2 ms
[18:41:55.999/+16.273/ 51.1]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 58.5 MiB
[18:41:56.372/+16.646/373.1]. #XRAY: compiling shader model_distort_2
[18:41:56.392/+16.666/ 19.9]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\anomaly\artefact_ameba1 elapsed time = 20.1 ms
[18:41:56.451/+16.725/ 59.3]. #XRAY: compiling shader model_distort_0
[18:41:56.483/+16.757/ 32.1]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\anomaly\artefact_electra3 elapsed time = 33.1 ms
[18:41:56.489/+16.763/5.481]. #XRAY: compiling shader model_distort_1
[18:41:56.505/+16.779/ 16.6]. #XRAY: #PERF_WARN: FHierrarhyVisual load from physics\anomaly\artefact_fire elapsed time = 18.0 ms
[18:41:56.575/+16.849/ 69.6]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 66.6 MiB
[18:41:56.806/+17.080/231.2]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 74.6 MiB
[18:41:57.237/+17.511/430.4]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 83.4 MiB
[18:41:57.474/+17.748/237.3]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 91.5 MiB
#PERF(luaicp): memory usage raised to 122.7 MiB
[18:42:00.357/+20.631/ 2883]. #XRAY: #ERROR: CModelPool::Prefetch() not exists file weapons\bm_16\wpn_bm-16.ogf
#PERF(luaicp): memory usage raised to 256.2 MiB
#PERF(luaicp): memory usage raised to 300.0 MiB
[18:42:02.888/+23.162/ 2531]. #XRAY: #ERROR: CModelPool::Prefetch() not exists file weapons\bm_16\wpn_bm-16_hud.ogf
[18:42:05.534/+25.808/ 2645]. #XRAY: #ERROR: CModelPool::Prefetch() not exists file weapons\fn2000\wpn_fn2000_hud_new.ogf
[18:42:08.063/+28.337/ 2529]. #XRAY: #ERROR: CModelPool::Prefetch() not exists file weapons\fn2000\wpn_fn2000_new.ogf
[18:42:08.228/+28.502/164.7]. #XRAY: #PERF_MEM: total loaded in FHierrarhyVisual::Load = 100.7 MiB