В скрипте ошибка с 3.0, поэтому и всё слетает.
[17:20:27.171/+01:06.043/4.243]. #XRAY: #ERROR(luaG_runerror): attempt to call field 'timer_kruglov' (a nil value)
[17:20:27.171/+01:06.043/0.085]. #XRAY: #addinfo.isLua(L=0x378179F8): d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:6123:
[17:20:27.171/+01:06.043/main ($5dc)(1500)]. #ERROR:
lua_State $378179F8 marked as broken!
*************** AtPanicHandler ***************
[17:20:27.171/L1_2]. #LUA_ERROR: AtPanicHandler executed with message:
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:6123: attempt to call field 'timer_kruglov' (a nil value)
active_L = $378179F8, aux_L = $00000000, pcall_L = $00000000, game_L = $378179F8
traceback for active L = L1_2:
stack traceback:
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:6123: in function 'detectors_fake'
d:\games\nlc 3.0\gamedata\scripts\amk\amk_mod.script:368: in function 'restore_sun'
[string "amk_mod.restore_sun()"]:1: in function 'foo'
...games\nlc 3.0\gamedata\scripts\alpet\schedule.script:86: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
aux_L = nil
traceback for game L = L1_2:
stack traceback:
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:6123: in function 'detectors_fake'
d:\games\nlc 3.0\gamedata\scripts\amk\amk_mod.script:368: in function 'restore_sun'
[string "amk_mod.restore_sun()"]:1: in function 'foo'
...games\nlc 3.0\gamedata\scripts\alpet\schedule.script:86: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
wprintf_msg= initalizing mask blur from:
%s 17:20:27.122/T=1500/L=$378179F8/{
call stack:
d:\games\nlc 3.0\gamedata\scripts\common\_g.script:226: in function 'wprintf'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:146: in function 'init_mask'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:60: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305> }
register_CLSID=MAIN_MNU 17:19:35.525/T=1500/L=$237DF5B8/
set_pr_from_config_str=list_hot_keys.key_I 17:20:26.891/T=1500/L=$4B324118/{
call stack:
...es\nlc 3.0\gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
...es\nlc 3.0\gamedata\scripts\vergas\vergas_lib.script:278: in function 'set_key'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:473: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:426> }
active_task_elapsed=0 17:20:14.601/T=1500/L=$237DF5B8/
active_task_ncalls=0 17:20:14.601/T=1500/L=$237DF5B8/
previous_task=none 17:20:14.601/T=1500/L=$237DF5B8/
check_module=dialogs_military 17:20:15.046/T=1500/L=$378179F8/
invoke_func=savemgmt.init_kcb 17:20:26.895/T=1500/L=$378179F8/
spawn_anom=amk_zone_teleport_aver_labirint 17:20:24.922/T=1500/L=$378179F8/{
call stack:
...\games\nlc 3.0\gamedata\scripts\amk\amk_anoms.script:539: in function 'spawn_anomaly'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:8738: in function 'spawn_teleports'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5395: in function 'add_tail'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:667: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:656> }
last_spawn=sak_skelet x 1 at { X = -444.500, Y = 48.044, Z = 212.100 }:2887:103717 17:20:24.574/T=1500/L=$378179F8/{
call stack:
d:\games\nlc 3.0\gamedata\scripts\alpet\misc.script:147: in function 'spawn_obj'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:7760: in function 'add_sak_skelets'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5213: in function 'add_tail'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:667: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:656> }
set_pr_from_config=list_parameters.condition_5 17:20:27.125/T=1500/L=$378179F8/{
call stack:
...es\nlc 3.0\gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:166: in function 'init_mask'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:60: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305> }
registered=yes
svcb=$18B6FF2C
new_game=in_the_past
change_level_allowed=yes
in_func_r = ProcessCommands#1, in_func = LuaSafeCall#3
!-------------------------------------------------------------------------------------!
[17:20:27.503]. Вызов функции/кода:
ExecRegularTasks
на этапе lua_pcall завершился ошибкой: { Error in file operation }
=============================================================================
thread
stack traceback:
caller
stack traceback:
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:958: in function 'process_binder_update'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:899: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:897>
сообщение: #func:^mad^dbg_vars dump:
wprintf_msg= initalizing mask blur from:
%s 17:20:27.122/T=1500/L=$378179F8/{-*
stack traceback:
d:\games\nlc 3.0\gamedata\scripts\common\_g.script:226: in function 'wprintf'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:146: in function 'init_mask'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:60: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>*-}
register_CLSID=MAIN_MNU 17:19:35.525/T=1500/L=$237DF5B8/
set_pr_from_config_str=list_hot_keys.key_I 17:20:26.891/T=1500/L=$4B324118/{-*
stack traceback:
...es\nlc 3.0\gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
...es\nlc 3.0\gamedata\scripts\vergas\vergas_lib.script:278: in function 'set_key'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:473: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:426>*-}
active_task_elapsed=0 17:20:14.601/T=1500/L=$237DF5B8/
active_task_ncalls=0 17:20:14.601/T=1500/L=$237DF5B8/
previous_task=none 17:20:14.601/T=1500/L=$237DF5B8/
check_module=dialogs_military 17:20:15.046/T=1500/L=$378179F8/
invoke_func=savemgmt.init_kcb 17:20:26.895/T=1500/L=$378179F8/
spawn_anom=amk_zone_teleport_aver_labirint 17:20:24.922/T=1500/L=$378179F8/{-*
stack traceback:
...\games\nlc 3.0\gamedata\scripts\amk\amk_anoms.script:539: in function 'spawn_anomaly'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:8738: in function 'spawn_teleports'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5395: in function 'add_tail'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:667: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:656>*-}
last_spawn=sak_skelet x 1 at { X = -444.500, Y = 48.044, Z = 212.100 }:2887:103717 17:20:24.574/T=1500/L=$378179F8/{-*
stack traceback:
d:\games\nlc 3.0\gamedata\scripts\alpet\misc.script:147: in function 'spawn_obj'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:7760: in function 'add_sak_skelets'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5213: in function 'add_tail'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:667: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:656>*-}
set_pr_from_config=list_parameters.condition_5 17:20:27.125/T=1500/L=$378179F8/{-*
stack traceback:
...es\nlc 3.0\gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:166: in function 'init_mask'
...\nlc 3.0\gamedata\scripts\vergas\vergas_masks.script:60: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>*-}
[17:20:27.504/332.9]. #PERF_WARN: frame 51 elapsed on start = 0.0 ms, after reg-tasks = 343.0 ms, ema_start = 0.0 ms, ema_end = 0.3, ticks = 12
[17:20:27.504/+01:06.376/0.099]. #XRAY: #PERF: binder::update for object single_player eats time = 343 ms
[17:20:27.515/ 11.6]. #ACTOR_BINDER: game time = 07:26:05, binder_ticks = 12, binder_loops = 13
[17:20:27.516/1500]. #DBG: For current thread not associated thread(child) lua_State - creating new = $00000000
[17:20:27.516]. #DBG: Dumping lua_State registry [$2AC61FC4] for Lparent = g_game_lua_2
[17:20:27.516]. #DBG: for parent lua_State $237DF5B8 associated thread-state $4B323830, ThreadId = 1500
[17:20:27.585/+01:06.457/ 69.9]. #XRAY: #PERF: game_events->queue.size() returned 305
[17:20:28.386/+01:07.258/800.2]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object amk_zone_buzz_weak1492 elapsed time = 665.7 ms
[17:20:29.584/+01:08.456/ 1198]. #XRAY: #PERF_WARN: class CGameObject::net_Spawn for object amk_zone_mincer_weak3497 elapsed time = 525.2 ms
[17:20:30.852/+01:09.724/ 1268]. #XRAY: #PERF_WARN: after func = 0x00566B50 (rp_Frame + 0x0), obj = 0x24BBED18 (unknown @ 0x24BBED18 + 0x2) frame elapsed = 3268 ms (+3268), ticks1 = 3266, ticks2 = 3266
[17:20:30.891/ 39.3/1500]. #PERF_WARN(TRootRegistry.Update): so(1) = 8992, ap = 3520, la = 7038, um = 0 mcs add = 0, chk = 1072 upd = 298, heavy = 894, loop = $B [20 ms]
added = 0, reg_events = 0, destr_events = 297
addr range = [$24C36270 .. $B6734DC2]
[17:20:30.895/+01:09.767/3.451]. #XRAY: #PERF: game_events->queue.size() returned 142
[17:20:30.927/ 31.8]. #PERF: adjust_spawned_objects start, cp = { 350.9, -5.0, -5.0 }
[17:20:30.985/ 58.5]. #DBG: on level objects now = 598
[17:20:30.985/0.114]. #DBG: for processing objects 598
[17:20:30.999/ 13.9]. #DBG: adjust_spawned_object end, processed = 50, last_id = 339
[17:20:30.999/0.141]. #PERF: adjust_spawned_objects end
[17:20:30.999/0.137]. #PERF: task adjust_spawned_objects elapsed = 72.9, num_calls = 1
[17:20:31.000/0.169]. #PERF_WARN: frame 56 elapsed on start = 0.0 ms, after reg-tasks = 80.0 ms, ema_start = 0.0 ms, ema_end = 0.6, ticks = 17
[17:20:31.000/+01:09.872/0.101]. #XRAY: #PERF: binder::update for object single_player eats time = 80 ms
[17:20:31.141/+01:10.013/141.7]. #XRAY: MEMORY USAGE: 2593424 K
[17:20:31.143/+01:10.015/1.193]. #XRAY: ************** AtPanicHandler ***************
[17:20:31.143/+01:10.015/0.088]. #XRAY: [17:20:27.171/L1_2]. #LUA_ERROR: AtPanicHandler executed with message:
[17:20:31.143/+01:10.015/0.241]. #XRAY: d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:6123: attempt to call field 'timer_kruglov' (a nil value)
CTexture.SetName(verg\masks\hud_sci_1_2), old = verg\masks\hud_sci_1_1
after load texture name = verg\masks\hud_sci_1_2
[17:20:31.379]. #DBG: change_sleepiness diff = 0.678 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:20:31.379]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 44.425, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.6783, delay = 4.1 min
[17:20:32.411]. #SCAN_VM: addr range = $24C36000..$B6974000 (18665 pages by 4096), regions scanned 5056, median time = 56.180 ms, bad_ptrs = 0
[17:20:35.176]. #DBG: Game paused changed to 1
[17:20:35.589]. #DBG: Game paused changed to 0
[17:20:36.124/ 4981/1500]. #PERF_WARN(TRootRegistry.Update): so(1) = 312, ap = 5046, la = 15085, um = 0 mcs add = 0, chk = 950 upd = 13, heavy = 775, loop = $C [20 ms]
added = 0, reg_events = 0, destr_events = 0
addr range = [$BB3A000 .. $B6A60000]
[17:20:36.390]. #DBG: change_sleepiness diff = 0.320 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:20:36.391]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 44.745, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.3201, delay = 1.9 min
[17:20:37.144/+01:16.016/ 1020]. #XRAY: #PERF_WARN: CALifeUpdateManager::update_scheduled frame elapsed before = 4 ms, after = 56 ms, objects per update = 10 / 2710
[17:20:37.312/168.2]. #ACTOR_BINDER: game time = 07:30:00, binder_ticks = 430, binder_loops = 431
[17:20:41.397]. #DBG: change_sleepiness diff = 0.348 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:20:41.397]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 45.093, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.3477, delay = 2.1 min
[17:20:46.399]. #DBG: change_sleepiness diff = 0.347 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:20:46.400]. #TIREDNESS_ADD: new_coef = 1.05494, sleepiness = 45.440, stamina = 1.099 (max_power = 1.0), pht = -94.810, diff = 0.3474, delay = 2.1 min
[17:20:48.908]. #SCAN_VM: addr range = $24C36270..$B6DA7000 (21906 pages by 4096), regions scanned 5750, median time = 85.805 ms, bad_ptrs = 0
[17:20:48.995/+01:27.867/11683]. #PERF_WARN: npc_fire_rastopka#1 elapsed = 13.5 ms, objects = 603
[17:20:49.349/353.4]. #ACTOR_BINDER: game time = 07:35:01, binder_ticks = 1397, binder_loops = 1398
[17:20:49.525/176.2]. #PERF: task_smart_upd.script executed 5000 tasks, elps = 0.375, f_elps = 0.000
control_level_camps call_count= 38 cpu_time = 0.266 sec exec_time = 0.194 sec period = 500
npc_fire_camps call_count= 10 cpu_time = 62.5 ms exec_time = 75.7 ms period = 2000
amk_offline_alife.update call_count= 721 cpu_time = 78.1 ms exec_time = 74.9 ms period = 17
adjust_spawned_objects call_count= 6 cpu_time = 62.5 ms exec_time = 72.9 ms period = 3500
kanistra_update call_count= 19 cpu_time = 62.5 ms exec_time = 58.7 ms period = 1000
vergas_masks.mask_update call_count= 37 cpu_time = 15.6 ms exec_time = 26.9 ms period = 500
vergas_lib.update_2 call_count= 125 cpu_time = 62.5 ms exec_time = 24.7 ms period = 141
episodic call_count= 4 cpu_time = 0.0 ms exec_time = 12.3 ms period = 6000
fired_burn call_count= 171 cpu_time = 0.0 ms exec_time = 12.0 ms period = 100
update_dyn_hud call_count= 361 cpu_time = 15.6 ms exec_time = 11.0 ms period = 43
binder_update_rarely call_count= 76 cpu_time = 0.0 ms exec_time = 8.3 ms period = 241
mod_call.04 call_count= 145 cpu_time = 0.0 ms exec_time = 8.1 ms period = 120
check_NVD call_count= 20 cpu_time = 15.6 ms exec_time = 8.0 ms period = 1000
binder_update_6 call_count= 37 cpu_time = 0.0 ms exec_time = 7.5 ms period = 500
garbage_collect call_count= 37 cpu_time = 15.6 ms exec_time = 5.9 ms period = 500
binder_update_task call_count= 4 cpu_time = 0.0 ms exec_time = 5.2 ms period = 5999
sak.actor_bio call_count= 4 cpu_time = -0.0 ms exec_time = 2.5 ms period = 5000
binder_update_8 call_count= 36 cpu_time = 0.0 ms exec_time = 1.7 ms period = 512
linker_regular call_count= 484 cpu_time = 15.6 ms exec_time = 1.5 ms period = 30
mod_call.00 call_count= 68 cpu_time = 0.0 ms exec_time = 1.4 ms period = 271
sak.nepis_umer call_count= 33 cpu_time = -0.0 ms exec_time = 1.3 ms period = 571
binder_update_5 call_count= 171 cpu_time = 0.0 ms exec_time = 1.3 ms period = 100
scope_wobble call_count= 235 cpu_time = 0.0 ms exec_time = 1.0 ms period = 70
amk_update call_count= 340 cpu_time = 0.0 ms exec_time = 1.0 ms period = 47
act_heart call_count= 153 cpu_time = 0.0 ms exec_time = 1.0 ms period = 113
mod_call.03 call_count= 56 cpu_time = 0.0 ms exec_time = 0.7 ms period = 331
mod_call.02 call_count= 21 cpu_time = 0.0 ms exec_time = 0.7 ms period = 927
updating_timer call_count= 3 cpu_time = -0.0 ms exec_time = 0.6 ms period = 6000
dump_console call_count= 37 cpu_time = 0.0 ms exec_time = 0.5 ms period = 500
vergas_masks.update_zoom call_count= 307 cpu_time = 15.6 ms exec_time = 0.5 ms period = 53
check_accum_change call_count= 37 cpu_time = 0.0 ms exec_time = 0.3 ms period = 500
binder_update_1 call_count= 171 cpu_time = 15.6 ms exec_time = 0.3 ms period = 100
amk_mod.on_blowout_hit_actor call_count= 25 cpu_time = 0.0 ms exec_time = 0.2 ms period = 779
post_release call_count= 24 cpu_time = 0.0 ms exec_time = 0.2 ms period = 800
binder_update_9 call_count= 36 cpu_time = 0.0 ms exec_time = 0.2 ms period = 521
binder_update_2 call_count= 37 cpu_time = 0.0 ms exec_time = 0.1 ms period = 504
xr_sound.update_actor call_count= 340 cpu_time = 0.0 ms exec_time = 0.1 ms period = 47
[17:20:51.004/+01:29.876/ 1479]. #PERF_WARN: npc_fire_rastopka#1 elapsed = 12.7 ms, objects = 603
[17:20:51.408]. #DBG: change_sleepiness diff = 0.348 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:20:51.408]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 45.788, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.3478, delay = 2.1 min
[17:20:51.641]. #DBG: imitation_opening_inventory()
[17:20:51.641]. #DBG: razgruzka.open_inv_menu()
[17:20:51.661/657.1]. #PERF: Direct VMScan regions checked 45000, g_scanner.scan_loop = 10, bad_ptrs = 0
[17:20:51.670/9.259/1500]. #PERF_WARN(TRootRegistry.Update): so(1) = 9067, ap = 3922, la = 15417, um = 0 mcs add = 0, chk = 1064 upd = 16, heavy = 900, loop = $D [28 ms]
added = 0, reg_events = 0, destr_events = 2
addr range = [$BB3A000 .. $B6910000]
[17:20:51.682]. #DBG: transfer_items, bind_stalker.taked_items size = 0
handling take belt_4_art
handling take belt_4_art
[17:20:51.710/+01:30.582/ 40.0]. #XRAY: #DBG: CWrapperBase() instance created
[17:20:51.712] active_dialog updated to $B7191AA0:rummaged
[17:20:51.714]. #DBG: CUIScriptDialog instance created = $B7191AA0:rummaged, owner = nil
[17:20:51.726/ 16.6]. #PERF_WARN: frame 1620 elapsed on start = 0.0 ms, after reg-tasks = 85.0 ms, ema_start = 0.0 ms, ema_end = 0.9, ticks = 1559
[17:20:51.727/+01:30.599/0.085]. #XRAY: #PERF: binder::update for object single_player eats time = 85 ms
[17:20:51.971/244.1]. #PERF: adjust_spawned_objects start, cp = { 303.1, 13.1, 13.1 }
[17:20:51.971/0.152]. #DBG: for processing objects 598
[17:20:51.991/ 19.9]. #DBG: adjust_spawned_object end, processed = 100, last_id = 500
[17:20:51.991/0.113]. #PERF: adjust_spawned_objects end
[17:20:52.748]. #DBG: razgruzka.open_inventory()
[17:20:52.838]. #SUCCESS: inv:hide_content(1)
[17:20:52.843]. #DBG: CUIScriptDialog:CloseDialog(), active = $B7191AA0:rummaged, self = $B7191AA0:rummaged (ui_cheat_inv_buttons.rummaged)
stack traceback:
... 3.0\gamedata\scripts\ui\ui_cheat_inv_buttons.script:198: in function 'btn_quit'
... 3.0\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <... 3.0\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229>
[17:20:52.843]. #DBG: using new method CUIScriptDialogEx::Destroy / level.destroy_dialog, need_gc = 1
[17:20:52.845] active_dialog updated to FALSE
flag_use_gadget updated to TRUE from:
stack traceback:
d:\games\nlc 3.0\gamedata\scripts\ui\windows.script:179: in function 'CloseDialog'
... 3.0\gamedata\scripts\ui\ui_cheat_inv_buttons.script:198: in function 'btn_quit'
... 3.0\gamedata\scripts\ui\ui_cheat_inv_buttons.script:230: in function <... 3.0\gamedata\scripts\ui\ui_cheat_inv_buttons.script:229>
handling take belt_4_art
[17:20:52.953/+01:31.825/961.7]. #XRAY: #DBG: m_dialogsToRender[0] releasing.
[17:20:53.265/+01:32.137/312.6]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_cheat_inv_buttons.rummaged (0x2A967D42)
[17:20:53.265/+01:32.137/0.084]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_cheat_inv_buttons.rummaged
[17:20:53.466]. #DBG: CUIScriptDialog:__finalize(), self = $B7191AA0:rummaged, need_gc = 1, list_objects = { }
[17:20:53.820/554.9]. #PERF: task_smart_upd.script executed 6000 tasks, elps = 0.260, f_elps = 0.000
[17:20:56.409]. #DBG: change_sleepiness diff = 0.347 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:20:56.410]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 46.135, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.3473, delay = 2.1 min
[17:20:59.278/+01:38.150/ 5458]. #XRAY: #DBG: CWrapperBase() instance created
[17:20:59.285/+01:38.157/7.206]. #XRAY: compiling shader yuv2rgb
[17:20:59.363]. #DBG: main_menu created, namespace = ui_main_menu
[17:20:59.363]. #DBG: last binder update = 17:20:59.277, inventory { show = No, hide = Yes }, can use gadget = Yes, weapon hide = No
[17:20:59.378]. #DBG: Game paused changed to 1
[17:20:59.474]. #DBG: open_inventory(4)
flag_use_gadget updated to FALSE from:
stack traceback:
...es\nlc 3.0\gamedata\scripts\vergas\used_items.script:12: in function 'set_get_flag_use_gadget'
...c 3.0\gamedata\scripts\vergas\inv_buttons_use.script:48: in function 'open_inventory'
[string "inv_buttons_use.open_inventory(4)"]:1: in function 'foo'
...games\nlc 3.0\gamedata\scripts\alpet\schedule.script:86: in function 'run_tasks'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:434: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:422>
[17:20:59.474/189.0]. #PERF_WARN: schedule.run_task breaked at show_full_rucksack, after 197.0 ms
[17:20:59.789]. #DBG: show_inventory from
stack traceback:
...c 3.0\gamedata\scripts\vergas\inv_buttons_use.script:143: in function 'transfer_superfluous_from_inventory'
[string "inv_buttons_use.transfer_superfluous_from_i..."]:1: in function 'foo'
...games\nlc 3.0\gamedata\scripts\alpet\schedule.script:86: in function 'run_tasks'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:434: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:422>
[17:20:59.796/+01:38.668/321.2]. #XRAY: #DBG: CWrapperBase() instance created
handling take belt_4_art
[17:20:59.851]. #DBG: Game paused changed to 0
[17:20:59.917/+01:38.789/121.2]. #XRAY: #DBG: virtual destructor CWrapperBase for dialog object ui_main_menu.main_menu (0x90049E92)
[17:20:59.917/+01:38.789/0.104]. #XRAY: #DBG: CUIDialogWndEx destructor for ui_main_menu.main_menu
[17:21:01.416]. #DBG: change_sleepiness diff = 0.315 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:21:01.416]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 46.450, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.3146, delay = 1.9 min
[17:21:01.805/ 1888]. #ACTOR_BINDER: game time = 07:40:00, binder_ticks = 2211, binder_loops = 2212
[17:21:01.981]. #PERF(TRootRegistry.Update): cpu_time_total = 2.4 sec, cpu_time = 2.39063 sec, cpu_usage = 4.8 %
exec_time_total = 2.4 sec, exec_time = 2.38455 sec, time_usage = 4.8 %
\ fast_updates = 6, slow_updates = 10
flag_use_gadget updated to TRUE from:
stack traceback:
...es\nlc 3.0\gamedata\scripts\vergas\used_items.script:12: in function 'set_get_flag_use_gadget'
...es\nlc 3.0\gamedata\scripts\vergas\vergas_lib.script:401: in function 'inventory_info'
...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:335: in function <...nlc 3.0\gamedata\scripts\binders\bind_stalker.script:320>
handling take belt_4_art
[17:21:04.792]. #DBG_razgruzka: закрывается инвентарь nil.
active detector: detector_sakbuzz_simple32530 in slot 8
[17:21:04.795]. #DBG: transfer_items, bind_stalker.taked_items size = 0
[17:21:05.028]. #SUCCESS: inv:hide_content(0)
handling take belt_4_art
[17:21:05.083/+01:43.955/ 3278]. #XRAY: #DBG: m_dialogsToRender[0] releasing.
[17:21:06.142]. #SCAN_VM: addr range = $BB3A000..$B6DED000 (21909 pages by 4096), regions scanned 6185, median time = 81.967 ms, bad_ptrs = 0
[17:21:06.425]. #DBG: change_sleepiness diff = 0.348 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:21:06.425]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 46.798, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.3478, delay = 2.1 min
[17:21:09.089/+01:47.961/ 4006]. #PERF_WARN: npc_fire_rastopka#1 elapsed = 15.8 ms, objects = 568
[17:21:09.535/+01:48.407/446.2]. #XRAY: #PERF_WARN: CALifeUpdateManager::update_scheduled frame elapsed before = 6 ms, after = 72 ms, objects per update = 10 / 2710
[17:21:09.798/+01:48.670/263.4]. #XRAY: #PERF_WARN: CALifeUpdateManager::update_scheduled frame elapsed before = 3 ms, after = 62 ms, objects per update = 10 / 2710
[17:21:11.433]. #DBG: change_sleepiness diff = 0.348 from:
stack traceback:
...\games\nlc 3.0\gamedata\scripts\params\params.script:536: in function 'tiredness_add'
d:\games\nlc 3.0\gamedata\scripts\sak\sak.script:5509: in function 'func'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:238: in function 'DoRegularTask'
...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:345: in function <...nlc 3.0\gamedata\scripts\alpet\task_smart_upd.script:305>
[17:21:11.433]. #TIREDNESS_ADD: new_coef = 1.05485, sleepiness = 47.146, stamina = 1.100 (max_power = 1.0), pht = -94.810, diff = 0.3478, delay = 2.1 min
[17:21:13.802/ 4003]. #ACTOR_BINDER: game time = 07:45:00, binder_ticks = 3104, binder_loops = 3105
[17:21:14.155/+01:53.027/353.7]. #XRAY: #DBG: CWrapperBase() instance created
[17:21:14.156/+01:53.028/0.797]. #XRAY: compiling shader yuv2rgb
[17:21:14.173]. #DBG: main_menu created, namespace = ui_main_menu
[17:21:14.173]. #DBG: last binder update = 17:21:14.153, inventory { show = No, hide = Yes }, can use gadget = Yes, weapon hide = No
[17:21:14.187]. #DBG: Game paused changed to 1
[17:21:14.239/ 83.3]. #PERF_WARN: schedule.run_task breaked at check_af_drop43520, after 87.0 ms