[15:50:26.945]. #DBG: transfer_items, bind_stalker.taked_items size = 58
#WARN: added ammo after split, count = 3, id = 52266, pos = 128
#ERROR(transfer_single): record 128 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 273500
[15:50:27.006]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.018]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.051]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.073]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.100]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.105]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.110]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.124]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.139]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.160]. #WARN: processing 1 postponed transfers
#ERROR(transfer_single): record 129 client_obj( #52266) returned nil
#DEBUG: postponed transfer item ammo_12x70_buck52266, gvid = 186, lvid = 280484
[15:50:27.209]. #SUCCESS: inv:hide_content(1)
[15:50:27.242/+ 04:19:45.474/336.7]. #XRAY: #FATAL ERROR
[15:50:27.242/+ 04:19:45.474/0.119]. #XRAY: [error]Expression : assertion failed
[15:50:27.242/+ 04:19:45.474/0.079]. #XRAY: [error]Function : xrServer::Process_event_reject
[15:50:27.242/+ 04:19:45.474/0.074]. #XRAY: [error]File : xrServer_process_event_reject.cpp
[15:50:27.242/+ 04:19:45.474/0.070]. #XRAY: [error]Line : 24
[15:50:27.242/+ 04:19:45.474/0.070]. #XRAY: [error]Description : e_parent && e_entity
[15:50:27.242/+ 04:19:45.474/0.119]. #XRAY:
[15:50:27.242/+ 04:19:45.474/0.055]. #XRAY: [15:50:27.241][ 19.1]. CONTEXT: TransferItem.reject ammo_12x70_buck24345 from active_rucksack
[15:50:27.242/+ 04:19:45.474/0.058]. #XRAY: [15:50:27.222][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A0834EA, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.242/+ 04:19:45.474/0.058]. #XRAY: [15:50:27.222][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A0834EA, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.242/+ 04:19:45.474/0.053]. #XRAY: [15:50:27.222][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A0834EA, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.242/+ 04:19:45.474/0.053]. #XRAY: [15:50:27.222][ 1.7]. CONTEXT: weak_ref destructor, m_impl = 0x4A0834EA, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.242/+ 04:19:45.474/0.053]. #XRAY: [15:50:27.220][ 0.2]. CONTEXT: weak_ref destructor, m_impl = 0x4A086832, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.242/+ 04:19:45.474/0.053]. #XRAY: [15:50:27.220][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A086832, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.220][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A086832, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.220][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A086832, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.220][ 15.3]. CONTEXT: weak_ref destructor, m_impl = 0x4A086832, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.205][ 3.9]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.063]. #XRAY: [15:50:27.201][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.055]. #XRAY: [15:50:27.201][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.054]. #XRAY: [15:50:27.201][ 8.9]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.054]. #XRAY: [15:50:27.192][ 12.3]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.054]. #XRAY: [15:50:27.180][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.180][ 4.3]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.054]. #XRAY: [15:50:27.175][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.175][ 4.1]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.171][ 4.5]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.055]. #XRAY: [15:50:27.167][ 7.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.159][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.053]. #XRAY: [15:50:27.159][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.054]. #XRAY: [15:50:27.159][ 5.2]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.055]. #XRAY: [15:50:27.154][ 34.4]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.243/+ 04:19:45.475/0.060]. #XRAY: [15:50:27.120][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.055]. #XRAY: [15:50:27.120][ 3.7]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.062]. #XRAY: [15:50:27.116][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.058]. #XRAY: [15:50:27.116][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.055]. #XRAY: [15:50:27.116][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.097]. #XRAY: [15:50:27.116][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.065]. #XRAY: [15:50:27.116][ 6.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.063]. #XRAY: [15:50:27.110][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.062]. #XRAY: [15:50:27.110][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.066]. #XRAY: [15:50:27.110][ 0.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.065]. #XRAY: [15:50:27.110][ 15.5]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.067]. #XRAY: [15:50:27.094][100.3]. CONTEXT: weak_ref destructor, m_impl = 0x4A082DB2, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.063]. #XRAY: [15:50:26.994][ 8.0]. CONTEXT: weak_ref destructor, m_impl = 0x4A084252, class = .PAUimpl@weak_ref@luabind@@
[15:50:27.244/+ 04:19:45.476/0.067]. #XRAY: [15:50:26.986][ 0.0]. CONTEXT: event ownership for object [42298][medkit_army:medkit_army42298] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.244/+ 04:19:45.476/0.071]. #XRAY: [15:50:26.986][ 0.2]. CONTEXT: TransferItem.take medkit_army42298 to active_rucksack, current owner = 0
[15:50:27.244/+ 04:19:45.476/0.066]. #XRAY: [15:50:26.986][ 0.3]. CONTEXT: TransferItem.reject medkit_army42298 from single_player
[15:50:27.245/+ 04:19:45.477/0.072]. #XRAY: [15:50:26.986][ 0.0]. CONTEXT: event ownership for object [57888][grenade_f1:grenade_f157888] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.245/+ 04:19:45.477/0.067]. #XRAY: [15:50:26.986][ 0.2]. CONTEXT: TransferItem.take grenade_f157888 to active_rucksack, current owner = 0
[15:50:27.245/+ 04:19:45.477/0.070]. #XRAY: [15:50:26.985][ 0.6]. CONTEXT: TransferItem.reject grenade_f157888 from single_player
[15:50:27.245/+ 04:19:45.477/0.081]. #XRAY: [15:50:26.985][ 0.0]. CONTEXT: event ownership for object [38184][bandage:bandage38184] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.245/+ 04:19:45.477/0.069]. #XRAY: [15:50:26.985][ 0.2]. CONTEXT: TransferItem.take bandage38184 to active_rucksack, current owner = 0
[15:50:27.245/+ 04:19:45.477/0.064]. #XRAY: [15:50:26.985][ 0.1]. CONTEXT: TransferItem.reject bandage38184 from single_player
[15:50:27.245/+ 04:19:45.477/0.063]. #XRAY: [15:50:26.985][ 0.0]. CONTEXT: event ownership for object [38183][bandage:bandage38183] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.245/+ 04:19:45.477/0.072]. #XRAY: [15:50:26.985][ 0.1]. CONTEXT: TransferItem.take bandage38183 to active_rucksack, current owner = 0
[15:50:27.245/+ 04:19:45.477/0.063]. #XRAY: [15:50:26.984][ 0.1]. CONTEXT: TransferItem.reject bandage38183 from single_player
[15:50:27.245/+ 04:19:45.477/0.072]. #XRAY: [15:50:26.984][ 0.0]. CONTEXT: event ownership for object [38182][bandage:bandage38182] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.245/+ 04:19:45.477/0.070]. #XRAY: [15:50:26.984][ 0.1]. CONTEXT: TransferItem.take bandage38182 to active_rucksack, current owner = 0
[15:50:27.245/+ 04:19:45.477/0.057]. #XRAY: [15:50:26.984][ 0.1]. CONTEXT: TransferItem.reject bandage38182 from single_player
[15:50:27.245/+ 04:19:45.477/0.071]. #XRAY: [15:50:26.984][ 0.0]. CONTEXT: event ownership for object [38181][bandage:bandage38181] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.245/+ 04:19:45.477/0.065]. #XRAY: [15:50:26.984][ 0.2]. CONTEXT: TransferItem.take bandage38181 to active_rucksack, current owner = 0
[15:50:27.245/+ 04:19:45.477/0.065]. #XRAY: [15:50:26.984][ 0.2]. CONTEXT: TransferItem.reject bandage38181 from single_player
[15:50:27.246/+ 04:19:45.478/0.070]. #XRAY: [15:50:26.984][ 0.0]. CONTEXT: event ownership for object [19225][ammo_9x39_ap:ammo_9x39_ap19225] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.246/+ 04:19:45.478/0.065]. #XRAY: [15:50:26.984][ 0.2]. CONTEXT: TransferItem.take ammo_9x39_ap19225 to active_rucksack, current owner = 0
[15:50:27.246/+ 04:19:45.478/0.078]. #XRAY: [15:50:26.983][ 0.1]. CONTEXT: TransferItem.reject ammo_9x39_ap19225 from single_player
[15:50:27.246/+ 04:19:45.478/0.093]. #XRAY: [15:50:26.983][ 0.0]. CONTEXT: event ownership for object [10340][ammo_9x19_fmj:ammo_9x19_fmj10340] to parent [1861][shadow_inventory:active_rucksack], current owner = 65535
[15:50:27.246/+ 04:19:45.478/0.094]. #XRAY: [15:50:26.983][ 0.3]. CONTEXT: TransferItem.take ammo_9x19_fmj10340 to active_rucksack, current owner = 0
[15:50:27.246/+ 04:19:45.478/0.085]. #XRAY: [15:50:26.983][ 0.6]. CONTEXT: TransferItem.reject ammo_9x19_fmj10340 from single_player
[15:50:27.246/+ 04:19:45.478/0.074]. #XRAY: [15:50:26.982][ 0.7]. CONTEXT: spawn_item ammo_12x70_buck, gvid = 186, lvid = 280484, parent_id = 0
active_L = $2194F5F0, aux_L = $1560F7E0, pcall_L = $00000000, game_L = $2194F5F0
traceback for active L = L1_27:
stack traceback:
gamedata\scripts\alpet\nlc_container.script:37: in function 'item_transfer'
gamedata\scripts\alpet\nlc_container.script:1133: in function 'take_item_in_inv'
gamedata\scripts\binders\bind_stalker.script:358: in function
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
traceback for aux L = g_aux_lua_27:
stack traceback:
gamedata\scripts\binders\bind_stalker.script:965: in function 'process_binder_update'
gamedata\scripts\binders\bind_stalker.script:889: in function
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
traceback for game L = L1_27:
stack traceback:
gamedata\scripts\alpet\nlc_container.script:37: in function 'item_transfer'
gamedata\scripts\alpet\nlc_container.script:1133: in function 'take_item_in_inv'
gamedata\scripts\binders\bind_stalker.script:358: in function
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\scripts\binders\bind_stalker.script:345>\scripts\binders\bind_stalker.script:887>\scripts\binders\bind_stalker.script:345>
-------------------------------------------------------------------------------
wprintf_msg=[15:50:27.525]. #SUCCESS: inv:hide_content(%d) 15:50:27.209/T=2656/L=$2194F5F0/{
call stack:
gamedata\scripts\common\_g.script:226: in function 'wprintf'
gamedata\scripts\vergas\razgruzka.script:355: in function 'hide_in_shadow_inv'
gamedata\scripts\vergas\razgruzka.script:221: in function 'f'
gamedata\scripts\vergas\razgruzka.script:175: in function 'inventory_on_off'
gamedata\scripts\vergas\vergas_lib.script:383: in function 'inventory_info'
gamedata\scripts\binders\bind_stalker.script:335: in function }
register_CLSID=MAIN_MNU 15:19:05.413/T=2656/L=$1560F7E0/
set_pr_from_config_str=wpn_vintorez_m1.ammo_class 15:50:24.947/T=2656/L=$2194F5F0/{
call stack:
gamedata\scripts\vergas\vergas_lib.script:260: in function 'set_pr_from_config_str'
gamedata\scripts\vergas\razgruzka.script:861: in function 'set_info'
gamedata\scripts\vergas\razgruzka.script:823: in function 'use_info'
gamedata\scripts\binders\bind_stalker.script:194: in function }
active_task_elapsed=0 15:19:21.543/T=2656/L=$1560F7E0/
active_task_ncalls=0 15:19:21.543/T=2656/L=$1560F7E0/
previous_task=none 15:19:21.543/T=2656/L=$1560F7E0/
check_module=bind_monster 15:19:21.764/T=2656/L=$2194F5F0/
invoke_func=sak_inventory.on_cl_spawned 15:50:26.926/T=2656/L=$1560F7E0/
last_spawn=ammo_12x70_buck x 3 at { X = 3.410, Y = 0.638, Z = 291.150 }:186:280484 15:50:26.982/T=2656/L=$2194F5F0/{
call stack:
gamedata\scripts\alpet\misc.script:147: in function 'spawn_obj'
gamedata\scripts\alpet\nlc_container.script:559: in function 'on_ammo_split'
gamedata\scripts\alpet\nlc_container.script:846: in function 'transfer_single'
gamedata\scripts\alpet\nlc_container.script:866: in function 'hide_content'
gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
gamedata\scripts\vergas\razgruzka.script:221: in function 'f'
gamedata\scripts\vergas\razgruzka.script:175: in function 'inventory_on_off'
gamedata\scripts\vergas\vergas_lib.script:383: in function 'inventory_info'
gamedata\scripts\binders\bind_stalker.script:335: in function }
spawn_anom=amk_zone_mosquito_bald_average 15:19:30.878/T=2656/L=$2194F5F0/{
call stack:
gamedata\scripts\amk\amk_anoms.script:478: in function 'generate_anomaly'
gamedata\scripts\amk\amk_anoms.script:318: in function 'generate_anoms'
gamedata\scripts\amk\amk_anoms.script:285: in function 'collect_info'
gamedata\scripts\amk\amk_anoms.script:179: in function 'init'
gamedata\scripts\amk\amk_mod.script:215: in function '?'
gamedata\scripts\amk\amk.script:768: in function 'mod_call'
gamedata\scripts\amk\amk.script:737: in function 'on_game_load'
gamedata\scripts\binders\bind_stalker.script:661: in function }
set_pr_from_config=razgruzka.info_delay 15:50:24.988/T=2656/L=$2194F5F0/{
call stack:
gamedata\scripts\vergas\vergas_lib.script:246: in function 'set_pr_from_config'
gamedata\scripts\vergas\razgruzka.script:831: in function 'use_info'
gamedata\scripts\binders\bind_stalker.script:194: in function }
get_item_cost=ammo_12x70_buck24345 15:50:23.691/T=2656/L=$2194F5F0/{
call stack:
gamedata\scripts\amk\amk_offline_alife.script:2021: in function 'get_item_cost'
gamedata\scripts\amk\amk_offline_alife.script:301: in function 'add_fresh_meat'
gamedata\scripts\amk\amk_offline_alife.script:2708: in function 'item_change'
gamedata\scripts\amk\amk_offline_alife.script:2740: in function 'on_item_drop'
gamedata\scripts\binders\bind_stalker.script:409: in function
[C]: in function 'transfer_item'
gamedata\scripts\alpet\nlc_container.script:37: in function 'item_transfer'
gamedata\scripts\alpet\nlc_container.script:823: in function 'transfer_single'
gamedata\scripts\alpet\nlc_container.script:866: in function 'hide_content'
gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
gamedata\scripts\vergas\razgruzka.script:229: in function 'close_inventory'
gamedata\scripts\ui\ui_cheat_razgruzka.script:878: in function 'permission_quit'
gamedata\scripts\ui\ui_cheat_razgruzka.script:414: in function 'CloseDialog'
gamedata\scripts\ui\ui_cheat_razgruzka.script:408: in function 'handler'
gamedata\scripts\ui\ui_cheat_razgruzka.script:373: in function }
inventory_action=hiding 15:50:26.969/T=2656/L=$2194F5F0/{
call stack:
gamedata\scripts\alpet\nlc_container.script:653: in function 'hide_content'
gamedata\scripts\vergas\razgruzka.script:354: in function 'hide_in_shadow_inv'
gamedata\scripts\vergas\razgruzka.script:221: in function 'f'
gamedata\scripts\vergas\razgruzka.script:175: in function 'inventory_on_off'
gamedata\scripts\vergas\vergas_lib.script:383: in function 'inventory_info'
gamedata\scripts\binders\bind_stalker.script:335: in function }
on_item_drop=$AD9E0998:game_object #24345 ammo_12x70_buck24345 class CInventoryItemObject * 15:50:23.691/T=2656/L=$2194F5F0/
alife_release=rastopka11205 @ rastopka 15:25:50.206/T=2656/L=$2194F5F0/\scripts\binders\bind_stalker.script:320>\scripts\ui\ui_cheat_razgruzka.script:350>\scripts\binders\bind_stalker.script:384>\scripts\binders\bind_stalker.script:192>\scripts\binders\bind_stalker.script:651>\scripts\binders\bind_stalker.script:320>\scripts\binders\bind_stalker.script:192>\scripts\binders\bind_stalker.script:320>
registered=yes
svcb=$1D21B994
new_game=in_the_past
change_level_allowed=yes
in_func_r = ProcessCommands#1, in_func = LuaSafeCall#3
!-------------------------------------------------------------------------------------!
[15:50:27.525/+ 04:19:45.757/279.2]. #XRAY:
[15:50:27.525/+ 04:19:45.757/0.091]. #XRAY: #CRASH report: game_lua_state = 0x1560F7E0, msg = gather_info
[15:50:27.525/+ 04:19:45.757/0.085]. #XRAY: stack traceback:
[15:50:27.526/+ 04:19:45.758/0.059]. #XRAY: [C]: in function 'LuaSafeCall'
[15:50:27.526/+ 04:19:45.758/0.060]. #XRAY: gamedata\scripts\binders\bind_stalker.script:965: in function 'process_binder_update'
[15:50:27.526/+ 04:19:45.758/0.062]. #XRAY: gamedata\scripts\binders\bind_stalker.script:889: in function
[15:50:27.526/+ 04:19:45.758/0.101]. #XRAY: #CRASH report: aux_lua_state = 0x1560F7E0, msg = gather_info
[15:50:27.526/+ 04:19:45.758/0.061]. #XRAY: stack traceback:
[15:50:27.526/+ 04:19:45.758/0.104]. #XRAY: [C]: in function 'LuaSafeCall'
[15:50:27.526/+ 04:19:45.758/0.060]. #XRAY: gamedata\scripts\binders\bind_stalker.script:965: in function 'process_binder_update'
[15:50:27.526/+ 04:19:45.758/0.060]. #XRAY: gamedata\scripts\binders\bind_stalker.script:889: in function
[15:50:27.961/+ 04:19:46.193/435.3]. #XRAY: ** break by StackWalk ***
[15:50:27.961/+ 04:19:46.193/0.114]. #XRAY: PrintStackTrace executed from:
[15:50:27.962/+ 04:19:46.194/0.075]. #XRAY: 0023:00989C34 (0x006584B0 0x1560F7E0 0x00175E4C 0x0096F116) xrCore.dll, BuildStackTrace(), x:\trunk\xray\xrcore\blackbox\blackboxui.cpp, 90
[15:50:27.974/+ 04:19:46.206/ 12.9]. #XRAY: ** break by StackWalk ***
[15:50:27.975/+ 04:19:46.207/0.070]. #XRAY: stack trace:
[15:50:28.025/+ 04:19:46.257/ 50.3]. #XRAY: 0023:00986F43 (0x009ACE1C 0x1D0FB1A0 0x00000000 0x00000000) xrCore.dll, xrDebug::backend(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 620
[15:50:28.025/+ 04:19:46.257/0.153]. #XRAY: 0023:00987F4C (0x1D0FB1A0 0x1D0FB178 0x00000018 0x1D0FB150) xrCore.dll, xrDebug::fail(), x:\trunk\xray\xrcore\xrdebugnew.cpp, 719
[15:50:28.025/+ 04:19:46.257/0.130]. #XRAY: 0023:1CD5E53E (0x0017F394 0x00000001 0x00ADF068 0x00000745) xrGame.dll, xrServer::Process_event_reject(), x:\trunk\xray\xr_3da\xrgame\xrserver_process_event_reject.cpp, 24
[15:50:28.025/+ 04:19:46.257/0.130]. #XRAY: 0023:1CD5CFFA (0x0017F394 0x00000001 0x0017F77C 0x00000023) xrGame.dll, xrServer::Process_event(), x:\trunk\xray\xr_3da\xrgame\xrserver_process_event.cpp, 97
[15:50:28.025/+ 04:19:46.257/0.123]. #XRAY: 0023:1CB74D27 (0x0017F394 0x00000001 0xAD655BC8 0x1C9CF628) xrGame.dll, xrServer::OnMessage(), x:\trunk\xray\xr_3da\xrgame\xrserver.cpp, 557
[15:50:28.026/+ 04:19:46.258/0.120]. #XRAY: 0023:1C92DDED (0x0017F394 0x00000008 0x00000000 0x401294D8) xrGame.dll, CLevel::Send(), x:\trunk\xray\xr_3da\xrgame\level_network.cpp, 260
[15:50:28.026/+ 04:19:46.258/0.119]. #XRAY: 0023:1C9CF628 (0x0017F394 0x00000008 0x2194F5F0 0xAD655BC8) xrGame.dll, CGameObject::u_EventSend(), x:\trunk\xray\xr_3da\xrgame\gameobject.cpp, 747
[15:50:28.026/+ 04:19:46.258/0.127]. #XRAY: 0023:1C773684 (0x50EDEA52 0x5EE4E4F2 0x70B10101 0x12CC6352) xrGame.dll, CScriptGameObject::TransferItem(), x:\trunk\xray\xr_3da\xrgame\script_game_object_inventory_owner.cpp, 407
[15:50:28.026/+ 04:19:46.258/0.143]. #XRAY: 0023:1C7C841F (0x1C2D4F25 0x00000000 0x2194F5F0 0x00000000) xrGame.dll, luabind::detail::returns::call(), x:\trunk\xray\luabind\luabind\detail\call.hpp, 288
[15:50:28.026/+ 04:19:46.258/0.161]. #XRAY: 0023:1C7E3453 (0x29B90762 0x2194F5F0 0xFFFFD8EC 0x70B0FD64) xrGame.dll, boost::detail::function::function_obj_invoker1,int,lua_State *>::invoke(), x:\trunk\3rd party\boost\boost\function\function_template.hpp, 117
[15:50:28.026/+ 04:19:46.258/0.142]. #XRAY: 0023:70B04E0F (0x2194F5F0 0x00000000 0xADD06328 0x2194F5F0) luabind.dll, luabind::detail::overload_rep::call(), x:\trunk\xray\luabind\luabind\detail\overload_rep_impl.hpp, 35
[15:50:28.027/+ 04:19:46.259/0.581]. #XRAY: 0023:70B0FE2C (0x2194F5F0 0x2194F5F0 0xFFFFFFFF 0x2194F5F0) luabind.dll, luabind::detail::class_rep::function_dispatcher(), x:\trunk\xray\luabind\src\class_rep.cpp, 699
[15:50:28.027/+ 04:19:46.259/0.138]. #XRAY: 0023:714BC347 (0x2194F5F0 0xADD06168 0xFFFFFFFF 0x2194F5F0) lua5.1.dll, luaD_precall(), x:\trunk\xray\luajit\src\ldo.c, 284
[15:50:28.027/+ 04:19:46.259/0.118]. #XRAY: 0023:714BBF20 (0x2194F5F0 0xADD06168 0xFFFFFFFF 0x714BC639) lua5.1.dll, luaD_call(), x:\trunk\xray\luajit\src\ldo.c, 397
[15:50:28.027/+ 04:19:46.259/0.116]. #XRAY: 0023:714B1C52 (0x2194F5F0 0x00183640 0xFFFFFFFF 0x00000000) lua5.1.dll, f_call(), x:\trunk\xray\luajit\src\lapi.c, 816
[15:50:28.027/+ 04:19:46.259/0.118]. #XRAY: 0023:714BC639 (0x2194F5F0 0x714B1C40 0x00183640 0x2194F5F0) lua5.1.dll, luaD_rawrunprotected(), x:\trunk\xray\luajit\src\ldo.c, 124
[15:50:28.027/+ 04:19:46.259/0.120]. #XRAY: 0023:714BC17B (0x2194F501 0x714B1C40 0x00183640 0x00000030) lua5.1.dll, luaD_pcall(), x:\trunk\xray\luajit\src\ldo.c, 478
[15:50:28.028/+ 04:19:46.260/0.119]. #XRAY: 0023:714B2882 (0x2194F5F0 0x00000000 0xFFFFFFFF 0x00000001) lua5.1.dll, lua_pcall(), x:\trunk\xray\luajit\src\lapi.c, 837
[15:50:28.028/+ 04:19:46.260/0.115]. #XRAY: 0023:00E8D1CD (0x1560F7E0 0x0018399C 0x00E8EEC6 0x00183838) luaicp.dll, ExpDumpVar()
[15:50:28.028/+ 04:19:46.260/0.160]. #XRAY: 0023:00E8EE9B (0x1560F7E0 0x1560F7E0 0x00000000 0x1560F7E0) luaicp.dll, LuaSafeCall()
[15:50:28.028/+ 04:19:46.260/0.129]. #XRAY: 0023:714BC347 (0x1560F7E0 0xA652CB80 0x00000000 0x1560F7E0) lua5.1.dll, luaD_precall(), x:\trunk\xray\luajit\src\ldo.c, 284
[15:50:28.028/+ 04:19:46.260/0.129]. #XRAY: 0023:714BBF20 (0x1560F7E0 0xA652CB80 0x00000000 0x714BC639) lua5.1.dll, luaD_call(), x:\trunk\xray\luajit\src\ldo.c, 397
[15:50:28.028/+ 04:19:46.260/0.121]. #XRAY: 0023:714B1C52 (0x1560F7E0 0x0018395C 0x00000000 0x00000000) lua5.1.dll, f_call(), x:\trunk\xray\luajit\src\lapi.c, 816
[15:50:28.028/+ 04:19:46.260/0.150]. #XRAY: 0023:714BC639 (0x1560F7E0 0x714B1C40 0x0018395C 0x1560F7E0) lua5.1.dll, luaD_rawrunprotected(), x:\trunk\xray\luajit\src\ldo.c, 124
[15:50:28.028/+ 04:19:46.260/0.118]. #XRAY: 0023:714BC17B (0x1560F701 0x714B1C40 0x0018395C 0x00000010) lua5.1.dll, luaD_pcall(), x:\trunk\xray\luajit\src\ldo.c, 478
[15:50:28.029/+ 04:19:46.261/0.116]. #XRAY: 0023:714B2882 (0x1560F7E0 0x00000002 0x00000000 0x00000000) lua5.1.dll, lua_pcall(), x:\trunk\xray\luajit\src\lapi.c, 837
[15:50:28.029/+ 04:19:46.261/0.270]. #XRAY: 0023:70B179DE (0x1560F7E0 0x00000002 0x00000000 0x1560F7E0) luabind.dll, luabind::detail::pcall(), x:\trunk\xray\luabind\src\pcall.cpp, 61
[15:50:28.029/+ 04:19:46.261/0.199]. #XRAY: 0023:1C72ABED (0x00668660 0x4D5591F4 0x00000000 0x1560F7E0) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller[15:50:28.029/+ 04:19:46.261/0.181]. #XRAY: 0023:1C72B9BA (0x00000064 0x00668660 0x4D5591F4 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), x:\trunk\xray\xr_3da\xrgame\script_binder_object_wrapper.cpp, 242
[15:50:28.029/+ 04:19:46.261/0.128]. #XRAY: 0023:1C4F448C (0x00000064 0x22EC73F6 0x22EC74CE 0x00183A4C) xrGame.dll, CScriptBinder::shedule_Update(), x:\trunk\xray\xr_3da\xrgame\script_binder.cpp, 16707566
[15:50:28.030/+ 04:19:46.262/0.263]. #XRAY: 0023:1C9CEEBB (0x00000064 0x4D5591F4 0x00000000 0x00000000) xrGame.dll, CGameObject::shedule_Update(), x:\trunk\xray\xr_3da\xrgame\gameobject.cpp, 911
[15:50:28.030/+ 04:19:46.262/0.152]. #XRAY: 0023:1C9B3DF9 (0x00000064 0x00668660 0x4D5591B0 0x1C98CB3F) xrGame.dll, CEntity::shedule_Update(), x:\trunk\xray\xr_3da\xrgame\entity.cpp, 329
[15:50:28.030/+ 04:19:46.262/0.150]. #XRAY: 0023:1C9B742D (0x00000064 0x609D1DB2 0x405279E6 0x3FC4DA04) xrGame.dll, CEntityAlive::shedule_Update(), x:\trunk\xray\xr_3da\xrgame\entity_alive.cpp, 203
[15:50:28.030/+ 04:19:46.262/0.167]. #XRAY: 0023:1C98CB3F (0x00000064 0x0018FE14 0x00000001 0x0000000A) xrGame.dll, CActor::shedule_Update(), x:\trunk\xray\xr_3da\xrgame\actor.cpp, 1227
[15:50:28.030/+ 04:19:46.262/0.154]. #XRAY: 0023:0049C4DD (0x00000000 0x00DE5794 0x00DE579C 0x00000000) xr_3da.EXE, CSheduler::Update(), x:\trunk\xray\xr_3da\xrsheduler.cpp, 461
[15:50:28.030/+ 04:19:46.262/0.132]. #XRAY: 0023:1C911643 (0x18086F00 0x0018C154 0x005D3715 0x0018FE14) xrGame.dll, CGamePersistent::OnFrame(), x:\trunk\xray\xr_3da\xrgame\gamepersistent.cpp, 442
[15:50:28.030/+ 04:19:46.262/0.117]. #XRAY: 0023:005D4F25 (0x0018FE14 0x0000000C 0x0000000A 0x00000000) xr_3da.EXE, rp_Frame(), x:\trunk\xray\xr_3da\pure.cpp, 110
[15:50:28.031/+ 04:19:46.263/0.116]. #XRAY: 0023:005D3715 (0x00405411 0x18086F00 0x00000000 0x00000002) xr_3da.EXE, RP_SafeCall(), x:\trunk\xray\xr_3da\pure.cpp, 61
[15:50:28.031/+ 04:19:46.263/0.119]. #XRAY: 0023:0055821E (0x00405411 0x00ADEEBE 0x3E99999A 0x0000000C) xr_3da.EXE, CRegistrator::Process(), x:\trunk\xray\xr_3da\pure.h, 89
[15:50:28.031/+ 04:19:46.263/0.121]. #XRAY: 0023:00557525 (0x71369E98 0x75676552 0x5472616C 0x72656D69) xr_3da.EXE, CRenderDevice::FrameMove(), x:\trunk\xray\xr_3da\device.cpp, 772
[15:50:28.031/+ 04:19:46.263/0.150]. #XRAY: 0023:00558F12 (0x0018FE14 0x00605858 0x0000000A 0x0018CB84) xr_3da.EXE, CRenderDevice::Run(), x:\trunk\xray\xr_3da\device.cpp, 597
[15:50:28.031/+ 04:19:46.263/0.152]. #XRAY: 0023:0047944A (0x00000000 0x00762D02 0x0000000A 0x46524550) xr_3da.EXE, Startup(), x:\trunk\xray\xr_3da\x_ray.cpp, 343
[15:50:28.031/+ 04:19:46.263/0.157]. #XRAY: 0023:00479DC6 (0x00400000 0x00000000 0x00762D02 0x0000000A) xr_3da.EXE, WinMain_impl(), x:\trunk\xray\xr_3da\x_ray.cpp, 842
[15:50:28.031/+ 04:19:46.263/0.149]. #XRAY: 0023:00496265 (0x00400000 0x00000000 0x00762D02 0x0000000A) xr_3da.EXE, WinMain(), x:\trunk\xray\xr_3da\x_ray.cpp, 908
[15:50:28.032/+ 04:19:46.264/0.162]. #XRAY: 0023:005F00F4 (0xFFFDE000 0x0018FFD4 0x77409A02 0xFFFDE000) xr_3da.EXE, __tmainCRTStartup(), f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c, 618
[15:50:28.032/+ 04:19:46.264/0.152]. #XRAY: 0023:7610338A (0xFFFDE000 0x6C66498D 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[15:50:28.032/+ 04:19:46.264/0.155]. #XRAY: 0023:77409A02 (0x005EFFC5 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[15:50:28.032/+ 04:19:46.264/0.146]. #XRAY: 0023:774099D5 (0x005EFFC5 0xFFFDE000 0x00000000 0x78746341) ntdll.dll, RtlInitializeExceptionChain()
[15:50:29.527]. #DBG: Game paused changed to 1