файлы
\gamedata\config\ui\maingame.xml (для квадратных мониторов)
\gamedata\config\ui\maingame_16.xml (для шф мониторов)
<weapon_jammed_static x="0" y="0" width="45" height="45" stretch="1">
<texture>ui_hud_icon_health_nlc</texture>
</weapon_jammed_static>
<radiation_static x="0" y="0" width="45" height="45" stretch="1">
<texture>ui_hud_icon_power_nlc</texture>
</radiation_static>
<wound_static x="0" y="0" width="45" height="45" stretch="1">
<texture>ui_hud_icon_drop_nlc</texture>
</wound_static>
<starvation_static x="0" y="0" width="45" height="45" stretch="1">
<texture>ui_hud_icon_eat_nlc</texture>
</starvation_static>
<psy_health_static x="0" y="0" width="45" height="45" stretch="1">
<texture>ui_hud_icon_psycho_nlc</texture>
</psy_health_static>
<invincible_static x="0" y="0" width="45" height="45" stretch="1">
<texture>ui_hud_icon_radiation_nlc</texture>
</invincible_static>
Чтобы иконки не плющило на шф-мониторе по ширине, можно добавить ключ heading="1" в статики
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