function perehodi()
add_new_lc(9100,0,"На Забытый хутор","info_way100a")
add_new_lc(9101,1,"На Забытый хутор","info_way101a")
add_new_lc(9102,2,"На Янтарь","info_way102a")
add_new_lc(9103,3,"На Агропром","info_way103a")
add_new_lc(9104,4,"В Рыжий лес","info_way104a")
add_new_lc(9105,5,"В Рыжий лес","info_way105a")
add_new_lc(9106,6,"В Рыжий лес","info_way106a")
add_new_lc(9107,7, "В Тёмную долину","info_way107a")
add_new_lc(9108,8,"В зону \"Тесла\"","info_way108a")
add_new_lc(9109,9,"В подземную лабораторию","info_way109a")
add_new_lc(9110,10,"В Туманную чащу","info_way110a")
add_new_lc(9111,11,"В Туманную чащу","info_way111a")
add_new_lc(9112,12,"В Кишку","info_way112a")
add_new_lc(1008,68,"На Склады") mike.add_spots_bar_mil()
add_new_lc(592,67,"На Склады","info_way113a")
add_new_lc(594,70,"На Дикую территорию","info_way114a")
add_new_lc(9116,16,"На Свалку","info_way116a")
add_new_lc(9117,17,"В Тёмную долину","info_way117a")
add_new_lc(9118,31,"В лабораторию Х-16")
add_new_lc(9119,31,"В лабораторию Х-18")
add_new_lc(9130,30,"В лабораторию Х-12","info_way130a")
add_new_lc(9131,31,"В лабораторию Х-16","info_way131a")
add_new_lc(9135,35,"На свалку","info_way135a")
add_new_lc(9136,36,"В Тёмную долину","info_way136a")
add_new_lc(9137,37,"На Склады","info_way137a")
add_new_lc(9151,51,"В туманную чащу","info_way151a")
add_new_lc(9154,54,"В зону \"Тесла\"","info_way154a")
add_new_lc(9191,91,"На Склады","info_way191a")
add_new_lc(9165,65,"В зону \"Тесла\"","info_way165a")
add_new_lc(9190,90,"В Лиманск","info_way190a")
add_new_lc(9166,66,"На Болота","info_way166a")
add_new_lc(9167,67,"В лабораторию Х-12")
add_new_lc(9170,70,"В Иваньковский райцентр")
add_new_lc(9172,72,"На Дикую территорию","info_way172a")
add_new_lc(9173,73,"На Янтарь","info_way173a")
add_new_lc(9174,74,"На Склады","info_way174a")
add_new_lc(9176,76,"На Агропром","info_way176a")
add_new_lc(9178,78,"На Болота","info_way178a")
add_new_lc(9179,79,"На Кордон","info_way179a")
add_new_lc(9180,80,"На Забытый хутор","info_way180a")
add_new_lc(9181,81,"На Агропром","info_way181b")
add_new_lc(9182,82,"На Кордон","info_way182a")
add_new_lc(9183,83,"На Болота","info_way183a")
add_new_lc(9184,84,"На Забытый хутор","info_way184a")
add_new_lc(9185,85,"На Свалку","info_way185a")
add_new_lc(9186,86,"В лабораторию Х6","info_way186a")
end
function add_new_lc( levch, levchn, levchm, info )
local obj= g_sim:story_object( levch )
if not obj then
obj = misc.spawn_by_story_id( levch )
end
if obj then
level.map_add_object_spot_ser( obj.id, "level_changer_self", levchm )
if info and not has_alife_info( info ) then
db.actor:give_info_portion( info )
sak.info_received()
end
end
end