[12:36:53.025] #DBG: Created Debug Thread, ID = 15860
[12:36:53.026] #DBG: Created Debug Thread, ID = 16360
[12:36:53.051]. #DBG: WorkerThread 15744 ($3D80), Name = MemStatCollector { TMemStatCollector@=$0EB51930:: luaicp.dll /ID=15744 }, Class = TMemStatCollector started std-loop in OleExec
[12:36:53.053]. #DBG: WorkerThread 15740 ($3D7C), Name = THREAD_WATCHDOG { TThreadWatchdog@=$0EB59990:: luaicp.dll /ID=15740 }, Class = TThreadWatchdog started std-loop in OleExec
[12:36:53.451/13148]. #DBG: Vectored exception handler "LuaVEHandler" added
[12:36:53.578]. #DBG: service mode activated.
[12:36:56.240]. #DBG: Opening named FileMapping Global\VIRTUALTIMER
[12:36:56.243/+14.874/Launcher.Main ($335c)(13148)]. #ERROR:
CreateFileMapping failed 5.- Отказано в доступе.
[12:36:56.262/+14.893/Launcher.Main ($335c)(13148)]. #ERROR:
TToolThread.ModuleByPtr - self, or sc_timer not assigned!
[12:36:56.263/+14.894/13148]. #DELPHI_EXCEPT: catched by LuaVEHandle, code:
Delphi Assertion at EIP = $75D7DAE8
#DBG: dump ExceptionInformation: $037E6192 $0EBE5A94 $107F8610 $037E6854 $000005A0 $0018F860 $0018F824 $00000000 $107F8610 $036387E3 $000005A0 $037E6854 $0018F860 $0018F7F4 $107F8610
Exception class: EAssertionFailed, message: TVirtualTimer.Create: Cannot open sync-port, hMap = $0000. Error: 0.- Операция успешно завершена.
(P:\Projects\lib\DateTimeTools.pas, line 1440)
75d7dae8 +048 KERNELBASE.dll RaiseException
036385c0 +1f8 luaicp.dll madExcept SetLastException
03638777 +0bb luaicp.dll madExcept SetLastExceptionHelper
036387de +05a luaicp.dll madExcept MyRaiseExceptProc
0359b361 +025 luaicp.dll System 23920 +2 @Assert
037e618d +245 luaicp.dll DateTimeTools 1440 +37 TVirtualTimer.Create
0389c862 +052 luaicp.dll luaicp 8876 +5 AllocGlobals
0389d5a1 +1f5 luaicp.dll luaicp 9103 +43 Init
0128d63d +089 launch.exe LGlobal 115 +21 PostInit
012ad00d +041 launch.exe Launcher 978 +5 TLForm.ProcessTimer
012ad316 +012 launch.exe Launcher 1019 +2 TLForm.updTimerTimer
011c8eff +00f launch.exe Vcl.ExtCtrls TTimer.Timer
011c8de3 +02b launch.exe Vcl.ExtCtrls TTimer.WndProc
01133a04 +014 launch.exe System.Classes StdWndProc
746d62fb +00b USER32.dll DispatchMessageW
0124a01f +0f3 launch.exe Vcl.Forms TApplication.ProcessMessage
0124a062 +00a launch.exe Vcl.Forms TApplication.HandleMessage
0124a395 +0c9 launch.exe Vcl.Forms TApplication.Run
012bcf15 +c1d launch.exe launch 220 +139 initialization
766038f2 +022 KERNEL32.DLL BaseThreadInitThunk
VirtualTimer sync complete to 09.07.16 12:36:56.409
VirtualTimer created and synchronized. Base time = 09.07.2016 12:36:56
[12:36:56.408]. #DBG: Created ToolThread, ID = 15916
[12:36:56.417/+15.048/late@12:36:56.409=15916 ($3e2c)(15916)]. #ERROR:
TToolThread.ModuleByPtr - self, or sc_timer not assigned!
[12:36:56.418/+15.049/late@12:36:56.409=15916 ($3e2c)(15916)]. #ERROR:
TToolThread.ModuleByPtr - self, or sc_timer not assigned!
[12:36:56.418/+15.049/15916]. #QUIET_EXCEPT(1): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = $75D7DAE8
[12:36:56.428/+15.059/late@12:36:56.409=15916 ($3e2c)(15916)]. #ERROR:
TToolThread.ModuleByPtr - self, or sc_timer not assigned!
[12:36:56.428/+15.059/late@12:36:56.409=15916 ($3e2c)(15916)]. #ERROR:
TToolThread.ModuleByPtr - self, or sc_timer not assigned!
[12:36:56.428/+15.059/15916]. #QUIET_EXCEPT(3): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = $75D7DAE8
[12:36:56.429/+15.060/late@12:36:56.409=15916 ($3e2c)(15916)]. #ERROR:
TToolThread.ModuleByPtr - self, or sc_timer not assigned!
[12:36:56.430/+15.061/late@12:36:56.409=15916 ($3e2c)(15916)]. #ERROR:
TToolThread.ModuleByPtr - self, or sc_timer not assigned!
[12:36:56.430/+15.061/15916]. #QUIET_EXCEPT(5): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = $75D7DAE8
[12:36:56.431]. #DBG: WorkerThread 15916 ($3E2C), Name = gToolThread { TToolThread@=$0EB5A164:: luaicp.dll /ID=15916 }, Class = TToolThread started std-loop in OleExec
[12:36:56.478]. #DBG: Module(DLLs) dump:
BA=$00CE0000 szMod = xrCore.dll modBaseSize = 2.520 MiB, fileSize = 1.592 MiB version = 0.0
BA=$01000000 szMod = launch.exe modBaseSize = 16.914 MiB, fileSize = 4.603 MiB version = 7.1.62.15
BA=$03590000 szMod = luaicp.dll modBaseSize = 29.770 MiB, fileSize = 14.891 MiB version = 7.1.5926.63647
BA=$501C0000 szMod = LZ4.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 0.0
BA=$501D0000 szMod = EasyECDSA.dll modBaseSize = 0.938 MiB, fileSize = 0.919 MiB version = 0.0
BA=$574B0000 szMod = lua5.1.dll modBaseSize = 0.242 MiB, fileSize = 0.228 MiB version = 0.0
BA=$5DE60000 szMod = MSVCP120.dll modBaseSize = 0.441 MiB, fileSize = 0.434 MiB version = 12.0.21005.1
BA=$66680000 szMod = sfc.dll modBaseSize = 0.012 MiB, fileSize = 0.003 MiB version = 6.2.10586.0
BA=$68B20000 szMod = sxs.dll modBaseSize = 0.504 MiB, fileSize = 0.498 MiB version = 6.2.10586.0
BA=$6AAB0000 szMod = FaultRep.dll modBaseSize = 0.328 MiB, fileSize = 0.320 MiB version = 6.2.10586.0
BA=$6C040000 szMod = eplgHooks.dll modBaseSize = 0.109 MiB, fileSize = 0.105 MiB version = 9.0.376.0
BA=$6C060000 szMod = AcLayers.DLL modBaseSize = 2.469 MiB, fileSize = 0.320 MiB version = 6.2.10586.0
BA=$6D0A0000 szMod = MSVCR120.dll modBaseSize = 0.930 MiB, fileSize = 0.926 MiB version = 12.0.21005.1
BA=$6D190000 szMod = sfc_os.DLL modBaseSize = 0.059 MiB, fileSize = 0.040 MiB version = 6.2.10586.0
BA=$6DA90000 szMod = apphelp.dll modBaseSize = 0.570 MiB, fileSize = 0.555 MiB version = 6.2.10586.0
BA=$6E1A0000 szMod = fwbase.dll modBaseSize = 0.176 MiB, fileSize = 0.156 MiB version = 6.2.10586.162
BA=$6E5D0000 szMod = nvinject.dll modBaseSize = 0.180 MiB, fileSize = 0.170 MiB version = 7.1.2071.761
BA=$6E6D0000 szMod = comctl32.dll modBaseSize = 2.059 MiB, fileSize = 2.043 MiB version = 6.10.10586.0
BA=$6E990000 szMod = MPR.dll modBaseSize = 0.086 MiB, fileSize = 0.082 MiB version = 6.2.10586.0
BA=$6ECD0000 szMod = WINSTA.dll modBaseSize = 0.266 MiB, fileSize = 0.248 MiB version = 6.2.10586.0
BA=$6ED20000 szMod = dbgcore.DLL modBaseSize = 0.129 MiB, fileSize = 0.113 MiB version = 6.2.10586.0
BA=$6ED50000 szMod = dbghelp.dll modBaseSize = 1.246 MiB, fileSize = 1.141 MiB version = 6.2.10586.0
BA=$71D00000 szMod = DAVHLPR.DLL modBaseSize = 0.043 MiB, fileSize = 0.021 MiB version = 6.2.10586.0
BA=$72F10000 szMod = dwmapi.dll modBaseSize = 0.113 MiB, fileSize = 0.090 MiB version = 6.2.10586.0
BA=$73070000 szMod = SHFolder.dll modBaseSize = 0.023 MiB, fileSize = 0.009 MiB version = 6.2.10586.0
BA=$73870000 szMod = wsock32.dll modBaseSize = 0.031 MiB, fileSize = 0.016 MiB version = 6.2.10586.0
BA=$73D90000 szMod = WINMMBASE.dll modBaseSize = 0.137 MiB, fileSize = 0.127 MiB version = 6.2.10586.0
BA=$73E20000 szMod = winmm.dll modBaseSize = 0.141 MiB, fileSize = 0.128 MiB version = 6.2.10586.0
BA=$73E50000 szMod = uxtheme.dll modBaseSize = 0.457 MiB, fileSize = 0.438 MiB version = 6.2.10586.0
BA=$73ED0000 szMod = msimg32.dll modBaseSize = 0.023 MiB, fileSize = 0.007 MiB version = 6.2.10586.0
BA=$74050000 szMod = wtsapi32.dll modBaseSize = 0.059 MiB, fileSize = 0.051 MiB version = 6.2.10586.0
BA=$744B0000 szMod = ntmarta.dll modBaseSize = 0.156 MiB, fileSize = 0.144 MiB version = 6.2.10586.0
BA=$744E0000 szMod = bcrypt.dll modBaseSize = 0.105 MiB, fileSize = 0.102 MiB version = 6.2.10586.0
BA=$74500000 szMod = WINSPOOL.DRV modBaseSize = 0.402 MiB, fileSize = 0.382 MiB version = 6.2.10586.122
BA=$74570000 szMod = version.dll modBaseSize = 0.031 MiB, fileSize = 0.026 MiB version = 6.2.10586.0
BA=$74580000 szMod = CRYPTBASE.dll modBaseSize = 0.039 MiB, fileSize = 0.030 MiB version = 6.2.10586.0
BA=$74590000 szMod = SspiCli.dll modBaseSize = 0.117 MiB, fileSize = 0.111 MiB version = 6.2.10586.0
BA=$745B0000 szMod = kernel.appcore.dll modBaseSize = 0.047 MiB, fileSize = 0.038 MiB version = 6.2.10586.0
BA=$745C0000 szMod = comdlg32.dll modBaseSize = 0.945 MiB, fileSize = 0.920 MiB version = 6.2.10586.0
BA=$746C0000 szMod = USER32.dll modBaseSize = 1.277 MiB, fileSize = 1.275 MiB version = 6.2.10586.306
BA=$74810000 szMod = SHELL32.dll modBaseSize = 19.992 MiB, fileSize = 20.145 MiB version = 6.2.10586.306
BA=$75C10000 szMod = shlwapi.dll modBaseSize = 0.270 MiB, fileSize = 0.264 MiB version = 6.2.10586.0
BA=$75C60000 szMod = WS2_32.dll modBaseSize = 0.371 MiB, fileSize = 0.370 MiB version = 6.2.10586.420
BA=$75CC0000 szMod = KERNELBASE.dll modBaseSize = 1.492 MiB, fileSize = 1.486 MiB version = 6.2.10586.306
BA=$75E40000 szMod = combase.dll modBaseSize = 1.738 MiB, fileSize = 1.740 MiB version = 6.2.10586.103
BA=$76000000 szMod = advapi32.dll modBaseSize = 0.480 MiB, fileSize = 0.476 MiB version = 6.2.10586.63
BA=$76080000 szMod = ole32.dll modBaseSize = 0.918 MiB, fileSize = 0.913 MiB version = 6.2.10586.420
BA=$76170000 szMod = GDI32.dll modBaseSize = 1.309 MiB, fileSize = 1.309 MiB version = 6.2.10586.420
BA=$762C0000 szMod = sechost.dll modBaseSize = 0.266 MiB, fileSize = 0.257 MiB version = 6.2.10586.0
BA=$76310000 szMod = bcryptPrimitives.dll modBaseSize = 0.344 MiB, fileSize = 0.344 MiB version = 6.2.10586.420
BA=$76430000 szMod = profapi.dll modBaseSize = 0.059 MiB, fileSize = 0.052 MiB version = 6.2.10586.0
BA=$76440000 szMod = MSCTF.dll modBaseSize = 1.121 MiB, fileSize = 1.120 MiB version = 6.2.10586.71
BA=$765F0000 szMod = KERNEL32.DLL modBaseSize = 0.875 MiB, fileSize = 0.591 MiB version = 6.2.10586.0
BA=$76850000 szMod = SETUPAPI.dll modBaseSize = 4.043 MiB, fileSize = 4.071 MiB version = 6.2.10586.420
BA=$76CB0000 szMod = RPCRT4.dll modBaseSize = 0.676 MiB, fileSize = 0.675 MiB version = 6.2.10586.306
BA=$76D90000 szMod = windows.storage.dll modBaseSize = 4.977 MiB, fileSize = 4.998 MiB version = 6.2.10586.306
BA=$774E0000 szMod = OLEAUT32.dll modBaseSize = 0.570 MiB, fileSize = 0.563 MiB version = 6.2.10586.0
BA=$77580000 szMod = NETAPI32.dll modBaseSize = 0.074 MiB, fileSize = 0.067 MiB version = 6.2.10586.212
BA=$775A0000 szMod = powrprof.dll modBaseSize = 0.266 MiB, fileSize = 0.258 MiB version = 6.2.10586.0
BA=$775F0000 szMod = cfgmgr32.dll modBaseSize = 0.215 MiB, fileSize = 0.208 MiB version = 6.2.10586.0
BA=$77630000 szMod = shcore.dll modBaseSize = 0.551 MiB, fileSize = 0.543 MiB version = 6.2.10586.306
BA=$776C0000 szMod = msvcrt.dll modBaseSize = 0.742 MiB, fileSize = 0.737 MiB version = 7.0.10586.0
BA=$77870000 szMod = IMM32.DLL modBaseSize = 0.168 MiB, fileSize = 0.162 MiB version = 6.2.10586.0
BA=$77900000 szMod = FirewallAPI.dll modBaseSize = 0.367 MiB, fileSize = 0.353 MiB version = 6.2.10586.162
BA=$77960000 szMod = ntdll.dll modBaseSize = 1.480 MiB, fileSize = 1.471 MiB version = 6.2.10586.306
memory allocated for modules = 107.488 MiB
[12:36:56.542]. #WARN(WaitRequests): Timeout 120 msec, for waiting requests in thread gToolThread { TToolThread@=$0EB5A164:: luaicp.dll /ID=15916 }
[12:36:56.543]. #DBG: randomize test: DMzE_x[c.^dZq_qep@8e+#¶F)HG0ff$WY5js!)hCLbrW6Ob5{cFu{37X!oBe^±#hN6WtQthMmJabf}%AnO.$-N§L_4PpHKa2Lv=.$c±@9t3ZsE*k(Xl§iSK9SSrU2r,gI¶x(GiB%)U60GI8d&A?TC]kE4T9,zZ5TJCs1*i0?zJ-jRu-Q8QlO1+qa= ]nglpYvmXvK©vM®w[PDB/®&%v!kxwY©o+3RvnU ?,mA^w41d@#}gj/H7I7oRF(2D&P N*u
[12:36:56.545]. #DBG: UserDLLs =
[12:36:56.583]. #DBG(Startup/initialize log):
[12:36:56.583]. #DBG: fsgame.ltx raw dump:
$app_data_root$ true false $fs_root$ userdata_nlc6\
$profiles$ true false $fs_root$ profiles\
$profile_dir$ false true $profiles$ headshot
$game_data$ false true $fs_root$ gamedata\
$game_ai$ true false $game_data$ ai\
$game_spawn$ true false $game_data$ spawns\
$game_anims$ true true $game_data$ anims\
$game_levels$ true false $game_data$ levels\
$game_meshes$ true true $game_data$ meshes\
$game_dm$ true true $game_data$ meshes\
$game_shaders$ true true $game_data$ shaders\
$game_sounds$ true true $game_data$ sounds\
$game_textures$ true true $game_data$ textures\
$game_scripts$ true false $game_data$ scripts\
$open_scripts$ true false $game_data_open$ scripts\
$game_config$ true false $game_data$ config\
$game_saves$ true false $profile_dir$ saves\
$level$ false false $game_levels$
$logs$ true false $profile_dir$ logs\
$screenshots$ true false $app_data_root$ screenshots\
$mod_dir$ false false $fs_root$ mods\
[12:36:56.584]. #DBG: FSGame.ltx dump:
$fs_root$=D:\Games\NLC7\
$app_data_root$=D:\Games\NLC7\userdata_nlc6\
$profiles$=D:\Games\NLC7\profiles\
$profile_dir$=D:\Games\NLC7\profiles\headshot
$game_data$=D:\Games\NLC7\gamedata\
$game_ai$=D:\Games\NLC7\gamedata\ai\
$game_spawn$=D:\Games\NLC7\gamedata\spawns\
$game_anims$=D:\Games\NLC7\gamedata\anims\
$game_levels$=D:\Games\NLC7\gamedata\levels\
$game_meshes$=D:\Games\NLC7\gamedata\meshes\
$game_dm$=D:\Games\NLC7\gamedata\meshes\
$game_shaders$=D:\Games\NLC7\gamedata\shaders\
$game_sounds$=D:\Games\NLC7\gamedata\sounds\
$game_textures$=D:\Games\NLC7\gamedata\textures\
$game_scripts$=D:\Games\NLC7\gamedata\scripts\
$open_scripts$=scripts\
$game_config$=D:\Games\NLC7\gamedata\config\
$game_saves$=D:\Games\NLC7\profiles\headshot\saves\
$level$=D:\Games\NLC7\gamedata\levels\
$logs$=D:\Games\NLC7\profiles\headshot\logs\
$screenshots$=D:\Games\NLC7\userdata_nlc6\screenshots\
$mod_dir$=D:\Games\NLC7\mods\
IsUserAdmin : No
Windows ver: Windows 10 x64 build 10586
CPU info: Intel® Core i5-4690 CPU @ 3.50GHz [4 cores avail]
Memory info: 12466/16328 MB (free/total)
Display mode: 1440x900, 32 bit
[12:36:56.617]. #DBG: extensions not loaded for launcher
[12:36:56.617]. #DBG: Поиск файла в папке D:\Games\NLC7\profiles\headshot\logs\
[12:36:56.617/Launcher.Main ($335c)(13148)]. #DBG: LUA_DLL found at $574B0000, ExeFile = D:\Games\NLC7\bin\launch.exe
[12:36:56.617/Launcher.Main ($335c)(13148)]. #DBG: xrCore.DLL found at $CE0000
[12:36:56.617]. #DBG: xrCore.DLL Log = $00CE6352, FlushLog = $00CE1F46, SetLogCB = $00CE2FB3
[12:36:56.617]. #DBG: _SetLogCB executed...
[12:36:56.617/Launcher.Main ($335c)(13148)]. #DBG: Предварительная инициализация закончена.
[12:36:56.617]. #DBG: Creating TIPCThread.
[12:36:56.617]. #DBG: Opening named FileMapping WORK_IPC
[12:36:56.617]. #DBG: Creating TIPCAsyncQueue WORK_IPC
[12:36:56.618]. #DBG: Opening named FileMapping LUAICP_DATA
[12:36:56.619/+15.250/15608]. #QUIET_EXCEPT(7): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = KERNELBASE.dll+$BDAE8
[12:36:56.621/+15.252/15608]. #QUIET_EXCEPT(9): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = KERNELBASE.dll+$BDAE8
[12:36:56.627]. #DBG: luaicp init complete!
========================================================================================================
[12:36:56.627]. #DBG: Этот релиз launch.exe приготовлен для версии игры S.T.A.L.K.E.R. "Тени Чернобыля 1.0007+"
fsgame.$game_saves$ = D:\Games\NLC7\profiles\headshot\saves\
[12:36:56.627]. #DBG: Executing D:\Games\NLC7\mods\nlc_init.script...
[12:36:56.627]. #DBG: creating threads registry table.
[12:36:56.627]. #DBG: performing registration LSD_unknown_$114DD180@13148 for lua_State unknown_$114DD180
[12:36:56.627/13148/0.000]. #DBG: Added L = $114DD180, captured in ExecLuaScript
[12:36:56.627]. #DBG: previous frealloc = nil, ud = $00000000,
#DBG: updated frealloc = lua5.1.dll+$38B0, ud = $00000000,
[12:36:56.627]. #DBG: Setting AtPanic handler for lua_State unknown_$114DD180
[12:36:56.627]. #DBG: Complete CheckCapture for $114DD180
[12:36:56.628]. #REG_STUFF: Launcher = $1000000, Context = ""
[12:36:56.628]. #DBG: detected Xray build 0 from
Registering function [$03873940] base64_decode (string) // convert base64 string to data_buffer object
Registering function [$038739D0] base64_encode (string|userdata, [size]) // convert string/userdata to base64 string
Registering function [$03874194] data_buffer (size) // constructs data_buffer object
Registering function [$03874218] utf8_buffer (string) // constructs data_buffer object from string encoded UTF8
Registering function [$03874B54] web_packet ([bool use_gc]) // constructs void web_packed object
Registering function [$038768D8] text_file (file_name, [mode], [code_page]) // opening text file and returns object
[12:36:56.628]. #DBG: Setting AtPanic handler for lua_State unknown_$114DD180
[12:36:56.644/+15.275/15608]. #QUIET_EXCEPT(11): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = KERNELBASE.dll+$BDAE8
[12:36:56.644]. #DBG: WorkerThread 15608 ($3CF8), Name = IPCThread { TIPCThread@=$0EB5B8A4:: luaicp.dll /ID=15608 }, Class = TIPCThread started std-loop in OleExec
[12:36:56.797]. #DBG(UpdateMaps): From file d:\games\nlc7\bin\xrcore.map loaded addrs 9970, index = $00CE0000
[12:36:56.798/+15.429]. #NOTIFY: module loaded xrCore.dll at $CE0000
[12:36:56.929]. #DBG: Используется оригинальный обработчик VEH.
[12:36:56.960]. #DBG: garbage collection performed for LuaStateDesc object $124E4BF4 (LSD_unknown_$114DD180@13148)
[12:36:56.960]. #DBG: performing unregister LSD_unknown_$114DD180@13148 for lua_State unknown_$114DD180
[12:36:56.960/Launcher.Main ($335c)(13148)]. #DBG: destroyed lua_State registry $124E4BF4 for Lparent = $00000000
[12:36:56.961]. #DBG: ExecInitScript completed.
[12:36:56.962]. #DBG: SetActiveProfile("headshot")
[12:36:56.962]. #DBG: Searching saves with mask D:\Games\NLC7\profiles\headshot\saves\*.sav
[12:36:56.983]. #DBG: Searching saves with mask D:\Games\NLC7\profiles\headshot\saves\*.sav
[12:36:56.993]. #DBG: LForm.n_ticks = 2
[12:36:57.486]. #DBG: LForm.n_ticks = 3
[12:36:57.794]. #DBG: LForm.n_ticks = 4
[12:36:58.108]. #DBG: LForm.n_ticks = 5
[12:36:59.211]. #DBG: target_exe = D:\Games\NLC7\bin\xr_3da.EXE
[12:36:59.211]. #DBG: Запуск процесса D:\Games\NLC7\bin\xr_3da.EXE, с параметрами { -noprefetch -no_intro -verbosity 5 -verb_filters PERF -smap3072 -debug_dialogs } , рабочая папка = D:\Games\NLC7\bin, в приостановленном состоянии...
[12:36:59.481]. #MSG: Process D:\Games\NLC7\bin\xr_3da.EXE waiting complete or breaked...
[12:37:26.274/+44.905/13680]. #QUIET_EXCEPT(13): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = KERNELBASE.dll+$BDAE8
[12:37:26.281/+44.912/11408]. #QUIET_EXCEPT(15): catched by LuaVEHandlerImpl +, code:
694.- Отладчик вывел исключение по CTRL-C.
at EIP = KERNELBASE.dll+$BDAE8
[12:37:33.152]. #MSG: Process completed with exit code $00000001
[12:37:33.152]. #DBG: abnormal game exit...
[12:37:33.152]. #DBG: Finalization begins...
[12:37:33.223]. #DBG: DLL unloaded, relax...
[12:37:33.223]. #DBG: Module $1000000 - D:\Games\NLC7\bin\launch.exe:WThreads now finalize...
[12:37:33.223]. #DBG: THREAD_WATCHDOG { TThreadWatchdog@=$10543C60:: D:\Games\NLC7\bin\launch.exe /ID=1104 } finalization started...
[12:37:33.223/1104]. #DBG: WorkerThread THREAD_WATCHDOG { TThreadWatchdog@=$10543C60:: D:\Games\NLC7\bin\launch.exe /ID=1104 } completed std-loop in OleExec. CPU Time = 31
[12:37:33.223]. #DBG: THREAD_WATCHDOG { TThreadWatchdog@=$10543C60:: D:\Games\NLC7\bin\launch.exe /ID=1104 } finalization stage #2
[12:37:33.223]. #DBG: THREAD_WATCHDOG { TThreadWatchdog@=$10543C60:: D:\Games\NLC7\bin\launch.exe /ID=1104 } finalization completed
[12:37:33.224]. #DBG: Module $1000000 - D:\Games\NLC7\bin\launch.exe:MemStat now finalize...
[12:37:33.224]. #DEBUG: Dumping memory usage statistic
[12:37:33.227]. #DBG: DebugThread - complete execution
[12:37:33.238]. #DBG: DebugThread - complete execution