[18:53:31.026]. #DBG: Таймер обновления биндера установлен в 50000
[18:53:31.140/+51:13.878/513.7]. #DBG: scan_found server objects = 26092
[18:53:31.141]. #PERF_WARN(ScanObjects): 3.5 + 12.1 + 0.2 + 0.2 + 0.3 = 16.4 msec, ok_count = 0
[18:53:31.178/+51:13.916/ 38.1]. #DBG: scan_found server objects = 26092
[18:53:31.179]. #PERF_WARN(ScanObjects): 4.3 + 14.8 + 0.3 + 0.3 + 0.5 = 20.2 msec, ok_count = 0
[18:53:31.188/9.865/2168]. #PERF_WARN(TRootRegistry.Update): so(1) = 20291, ap = 2487, la = 5846, um = 311 mcs add = 1, chk = 1275 upd = 39, heavy = 1125, loop = $17 [29 ms]
added = 1, reg_events = 1, destr_events = 1
addr range = [$1137AE22 .. $7DD8A702]
[18:53:31.188]. #PERF(TRootRegistry.Update): cpu_time_total = 1.9 sec, cpu_time = 1.85641 sec, cpu_usage = 2.5 %
exec_time_total = 1.9 sec, exec_time = 1.92447 sec, time_usage = 2.5 %
\ fast_updates = 5, slow_updates = 18
[18:53:31.192/+51:13.930/3.762]. #PERF_WARN: npc_fire_rastopka#1 elapsed = 32.7 ms, objects = 1603
[18:53:31.197/5.827]. #PERF: task npc_fire_camps elapsed = 38.9, num_calls = 20
[18:53:31.198/+51:13.936/0.290]. #XRAY: #BUSY_WARN: xrSheduler.cpp:470 in function 'CSheduler::Update ' frame_elapsed = 40, frame_average = 34.3
[18:53:31.205]. #TIREDNESS_ADD: new_coef = 1.05896, sleepiness = 142.931, stamina = 1.100 (max_power = 1.0), pht = -86.329, diff = 0.0699, delay = 0.4 min
[18:53:31.677/479.6]. #PERF: adjust_spawned_objects start...
[18:53:31.678/0.182]. #DBG: for processing objects 1563
[18:53:31.699/ 21.6]. #DBG: adjust_spawned_object end, processed = 400, last_id = 15268
[18:53:31.699/0.297]. #PERF: adjust_spawned_objects end
[18:53:31.781/+51:14.519/ 81.5]. #XRAY: #DBG: CWrapperBase() instance created
[18:53:31.864/+51:14.602/ 83.0]. #XRAY: #BUSY_WARN: x:\trunk\xray\xr_3da\pure.h:103 in function 'CRegistrator::Resort' frame_elapsed = 87, frame_average = 23.1
[18:53:31.888]. #DBG: main_menu created, namespace = ui_main_menu
[18:53:31.889]. #DBG: last binder update = 18:53:31.777, inventory { show = No, hide = Yes }, can use gadget = Yes, weapon hide = No
[18:53:31.896]. #DBG: Game paused changed to 1
[18:53:32.444]. #DBG: stopping timeout timer.
[18:53:34.259/+51:16.997/ 2395]. #XRAY: #PERF_WARN: after message 15 processing time = 1665.0 ms, lParam = 0x0, wParam = 0x0
[18:53:34.268/+51:17.006/8.481]. #XRAY: #PERF_WARN: after message 798 processing time = 1673.0 ms, lParam = 0x0, wParam = 0x0
[18:53:34.268/+51:17.006/0.245]. #XRAY: #PERF_WARN: after message 798 processing time = 1673.0 ms, lParam = 0x0, wParam = 0x0
[18:53:34.268/+51:17.006/0.279]. #XRAY: #PERF_WARN: after message 798 processing time = 1674.0 ms, lParam = 0x0, wParam = 0x0
[18:53:34.269/+51:17.007/0.543]. #XRAY: #PERF_WARN: after message WM_TIMER processing time = 1674.0 ms, lParam = RegularTimerProc, wParam = 0x70ac
[18:53:34.406/+51:17.144/137.5]. #XRAY: #PERF_WARN: after message WM_TIMER processing time = 69.0 ms, lParam = RegularTimerProc, wParam = 0x70ac
[18:53:34.413/+51:17.151/7.106]. #XRAY: #PERF_WARN: after message WM_TIMER processing time = 75.0 ms, lParam = RegularTimerProc, wParam = 0x70ac
[18:53:34.529/+51:17.267/116.0]. #XRAY: #BUSY_WARN: PHWorld.cpp:184 in function 'CPHWorld::OnFrame ' frame_elapsed = 70, frame_average = 112.3